Alter Aeon Boards and Forums
All Boards - Back to the Main Board List.
Board Name - Dentin's Board (Room 8)
Prev Msg - Mar 11 14:46 (talos) Hostility, Bitterness, and the Ignor...
Next Msg - 2007 Aug 4 07:03 (reyn) New Spell Idea
Date: 2006 Aug 17 09:15
To: dentin all
From: draak
Subject: compensation...?
------------------------------------------------------------------------
Reviving my old "feet" spells and tweaking the ideas a bit. Any insights or
suggestions?
ice patch - creates a patch of ice under your opponents feet, makes
them makes them slip and easier to trip, lowers dodge? maybe tempature
dependent, ie can't be cast in a room that is above a certain tempature.
Similar to D&D grease spell. No affect on ice creatures. Fire creatures or
firedamage rooms cause it to melt(can't use on plane of fire)?
clinging feet - uses static electricity to hold an opponent in place.
Lessens targets change of fleeing, kicking and such, like entangling roots
but weaker. Maybe gives the target a little +zapsave? Large size and high
strength allow one to break free, and it is useless on flying and electrical
creatures, or in water/air.
both in the level 14-20 range, around 16-24 mana to cast?
Comments are property of the poster and may not reflect the
views of the admin or staff of Alter Aeon.
To respond to this message, you must be logged into the game.
This page has been referenced 4065 times since last boot.