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Alter Aeon Player Channel 'Bovine'



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Creation Date: Fri Aug  2 08:37:25 2002
Channel Name:  bovine

(note - most recent messages are displayed at the bottom)
---------------------------------------------------------------
 (4 days ago)     [bovine] Draak: very good

 (4 days ago)     [bovine] Ivey: hey draak can you look into autolevel
area scaling? It seems to not scale quickly enough as group members are
added on. I'm not sure if any of the numbers changed in the last month
or so, but it used to work great and now it doesn't as much

 (4 days ago)     [bovine] Simo: is autolevel base on group level>? or
group memebers?

 (4 days ago)     [bovine] Ivey: both

 (4 days ago)     [bovine] Ivey: autogroup areas only scale based on
group size, but autolevel scales on both group size and group level.

 (4 days ago)     [bovine] Simo: shenlong for me is only good exp till
the 2nd level and solo

 (4 days ago)     [bovine] Simo: if i add bodies it gets marginally
harder and i get less exp

 (4 days ago)     [bovine] Ivey: yes, that's what I mean by the scaling
factor isn't high enough, it does get harder but not enough

 (4 days ago)     [bovine] Draak: let me first of all just rule out of
those areas area dented

 (4 days ago)     [bovine] Ivey: we tried it in gaseous gosades about a
week ago

 (4 days ago)     [bovine] Ivey: only the final set of mobs was giving
good exp, the first two or three sets used to give consistently solid
exp, almost caps, but were giving almost nothing

 (4 days ago)     [bovine] Morpheus: wrong

 (4 days ago)     [bovine] Morpheus: mt

 (4 days ago)     [bovine] Simo: well shenlong is a joke honestly till
second level

 (4 days ago)     [bovine] Simo: 15 k for killing terrocata soldier

 (4 days ago)     [bovine] Ivey: shenlaun is overran, it does usually
show up on the dent list because it's easy to run and easily accessible

 (4 days ago)     [bovine] Ivey: but gaseous requires a group so it
doesn't show up there

 (4 days ago)     [bovine] Simo: i only go there when its off dent list

 (4 days ago)     [bovine] Draak: heh, severe denting apparently on
Shenlong

 (4 days ago)     [bovine] Draak: and Gaseous Gosades

 (4 days ago)     [bovine] Ivey: funnily enough shenlaun isn't on area
dent, I guess the later parts of the area aren't dented or something so
it doesn't make the list for that reason

 (4 days ago)     [bovine] Simo: its not on area dent list for me

 (4 days ago)     [bovine] Simo: aww that makes sense

 (4 days ago)     [bovine] Draak: hmmm, okay

 (4 days ago)     [bovine] Ivey: the dent list was always sme
aggregation of everything in the area.

 (4 days ago)     [bovine] Draak: so apparently this debug command is
bugged, its showing severe for everything

 (4 days ago)     [bovine] Draak: so is this just limited to the
autolevel areas? how are group areas?

 (4 days ago)     [bovine] Ivey: group areas are fine

 (4 days ago)     [bovine] Ivey: I've only seen it in autolevel areas,
autogroup areas are also okay.

 (4 days ago)     [bovine] Draak: I do wonder if its doing the
autolevel part correctly but not the autogroup

 (4 days ago)     [bovine] Draak: actually, would you two mind doing an
experiment?

 (4 days ago)     [bovine] Mercedes: can also gr join if needed

 (4 days ago)     [bovine] Draak: one of you open an autolevel area, I
stat some mobs, then the other joins you and I'll see what happens to
the mobs?

 (4 days ago)     [bovine] Ivey: sure

 (4 days ago)     [bovine] Draak: I appreciate that.

 (4 days ago)     [bovine] Ivey: ok I'm in shenlaun now

 (4 days ago)     [bovine] Ivey: let me know when you have done some
statting and I'll get someone else into it

 (4 days ago)     [bovine] Draak: sorry, had to get tissues. Allergies
are killing me

 (4 days ago)     [bovine] Draak: okay, that should be a good baseline

 (4 days ago)     [bovine] Ivey: ok a second person is here now

 (4 days ago)     [bovine] Draak: I'll give it a couple minutes to
simmer

 (4 days ago)     [bovine] Draak: thank you for your patience

 (4 days ago)     [bovine] Amelia: hello there, could someone please
tell me what this channel is for?

 (4 days ago)     [bovine] Sasami: it's technical stuff about the game

 (4 days ago)     [bovine] Draak: code, diagnostics, shooting the
breeze

 (4 days ago)     [bovine] Simo: *blinks

 (4 days ago)     [bovine] Draak: we're actually doing a diagnostic
test right now

 (4 days ago)     [bovine] Rocky: chewing the cud?

 (4 days ago)     [bovine] Draak: doh, that was right there

 (4 days ago)     [bovine] Simo: why is everything so hard draak? can
you put the game on easy mode for me?

 (4 days ago)     [bovine] Draak: because I love you

 (4 days ago)     [bovine] Simo: aww the lucifering doctrine, becasue
it is hard you are strong.

 (4 days ago)     [bovine] Rocky: btw if you need another to join ivey
I'm available 

 (4 days ago)     [bovine] Sasami: I kind of wish alter had a roguelike
mode.

 (4 days ago)     [bovine] Sasami: there she goes...there she goes
again.

 (4 days ago)     [bovine] Ivey: you found the issue?

 (4 days ago)     [bovine] Draak: okay, they definitely got tougher

 (4 days ago)     [bovine] Ivey: yeah, they get tougher, it's just not
enough to scale up well

 (4 days ago)     [bovine] Draak: okay, I'll poke at later, send me a
mudmail

 (4 days ago)     [bovine] Ivey: nods

 (4 days ago)     [bovine] Draak: I wonder if its hitting some internal
cap

 (4 days ago)     [bovine] Ivey: it's perplexing because it was working
perfectly until sometime last month

 (4 days ago)     [bovine] Ivey: probably mid august to early september
is where you'd want to look, if you have commit history

 (4 days ago)     [bovine] Draak: wait, have one of you leave

 (4 days ago)     [bovine] Draak: the area itself shows the level and
group adjustments when I stat it

 (4 days ago)     [bovine] Ivey: ok, a person left.

 (4 days ago)     [bovine] Draak: Cur group size:  2.0  Cur group
level: 42.0

 (4 days ago)     [bovine] Draak: that's what it was

 (4 days ago)     [bovine] Gwendolyn: hahah odd that group size is a
floating point number

 (4 days ago)     [bovine] Draak: Cur group size:  1.0  Cur group
level: 45.0

 (4 days ago)     [bovine] Ivey: oh interesting

 (4 days ago)     [bovine] Gwendolyn: oh why did the level change

 (4 days ago)     [bovine] Ivey: murcedes was in here

 (4 days ago)     [bovine] Draak: ha! that might be part of explanation

 (4 days ago)     [bovine] Ivey: and he is a total 164 player so level
41 I think

 (4 days ago)     [bovine] Gwendolyn: ah, it takes the average groups
level

 (4 days ago)     [bovine] Draak: that actually might be the whole
explanation

 (4 days ago)     [bovine] Ivey: oh no he would be level 40

 (4 days ago)     [bovine] Ivey: though if you add like 5 people on,
even if a lot of them are in the total 170 range it should probably
still scale up the level a bit, not down?

 (4 days ago)     [bovine] Ivey: like if I"m level 45, and I add 5 
people who are level 41, it should level the area up to 44 ish even
though all those people would bring the average to something like 41.7

 (4 days ago)     [bovine] Gwendolyn: for each x group members incrase
level by 1

 (4 days ago)     [bovine] Gwendolyn: -> have gaseous gosades be total
mass murder

 (4 days ago)     [bovine] Ivey: yeah, maybe a small manual adjustment
of 1 level for every 3 group members would work

 (4 days ago)     [bovine] Ivey: or every 4

 (4 days ago)     [bovine] Ivey: added on to the current number

 (4 days ago)     [bovine] Ivey: that way even a group of 12 people
would only increase the level by 3 which seems fair

 (4 days ago)     [bovine] Draak: maybe, I'll have to give it some
thought

 (4 days ago)     [bovine] Draak: okay, cool

 (4 days ago)     [bovine] Ivey: I'l mudmail with this suggestion

 (4 days ago)     [bovine] Draak: thanks for humoring me with the
little experiment

 (4 days ago)     [bovine] Draak: its hard to pull off stuff like that
on my test copy of the game

 (4 days ago)     [bovine] Morpheus: for the most part.. sure I will
always tweak add new stuff and maybe even  a few quests, but new areas
etc  not going to happen.

 (4 days ago)     [bovine] Morpheus: mt

 (4 days ago)     [bovine] Draak: ooh, mysterious

 (4 days ago)     [bovine] Ivey: is this reboot to fix the severe dent
problem youw ere seeing

 (4 days ago)     [bovine] Morpheus: no more to fix a jimm issue.

 (4 days ago)     [bovine] Ivey: oh that makes sense

 (4 days ago)     [bovine] Reficul: Hooray

 (4 days ago)     [bovine] Ivey: what was wrong with group mobs? They
seemed fine already but hard to keep up with all of that

 (4 days ago)     [bovine] Shryth: OMG POSE

 (4 days ago)     [bovine] Ivey: wait the pose command isn't displaying
anything for me

 (4 days ago)     [bovine] Mercedes: for me too

 (4 days ago)     [bovine] Shryth: ooh

 (4 days ago)     [bovine] Almaric: hehe neiterh for me, both when no
arguments or when providing a class argument

 (4 days ago)     [bovine] Shryth: Your other strengths outshine your
mage abilities too much to make such a pose.

 (4 days ago)     [bovine] Draak: well that's not what happened when I
tested it

 (4 days ago)     [bovine] Almaric: yep i can produce the pose fail
string

 (4 days ago)     [bovine] Almaric: but no others

 (4 days ago)     [bovine] Mercedes: when I type pose noneclass
keyboard I get Pose for what class?

 (4 days ago)     [bovine] Ivey: crapcrapcrap

 (4 days ago)     [bovine] Ivey: oops

 (4 days ago)     [bovine] Draak: is it showing strings to the room?

 (4 days ago)     [bovine] Mercedes: keyword

 (4 days ago)     [bovine] Mercedes: someone come 1 s unholy

 (4 days ago)     [bovine] Shryth: wtf Alma

 (4 days ago)     [bovine] Almaric: rofl sry

 (4 days ago)     [bovine] Almaric: cant spell consent

 (4 days ago)     [bovine] Ivey: ok it looks like not displaying to
room either

 (4 days ago)     [bovine] Almaric: yep

 (4 days ago)     [bovine] Ivey: yep pose is just  not displyinag any
strings

 (4 days ago)     [bovine] Ivey: except fail strings

 (4 days ago)     [bovine] Draak: I'll get it fixed for the weekend,
hardly a critical failure

 (4 days ago)     [bovine] Mercedes: gl

 (4 days ago)     [bovine] Draak: I'm going to blame Jimm, I probably
got sidetracked making anti-jimm code and accidently pushed an
unfinished version

 (4 days ago)     [bovine] Gwendolyn: Extra! Extra! The news headline
has been updated! Use the 'news' command to

 (4 days ago)     [bovine] Gwendolyn: cool string

 (3 days ago)     [bovine] Judas: does a clan trader count an a loaded
object? if so, is there a way to move the clan trader once placed?

 (3 days ago)     [bovine] Lejaguar: the clan trader is a mob, correct?

 (3 days ago)     [bovine] Judas: yes

 (3 days ago)     [bovine] Judas: but I'm getting an error about
something loaded int he room

 (3 days ago)     [bovine] Lejaguar: no mbos that I am aware of can be
moved ocne placed in clan

 (3 days ago)     [bovine] Judas: you can have a special mob set up as
a clan trader that stays put unless you are saying that can't be moved

 (3 days ago)     [bovine] Lejaguar: and you can only have one mob in a
room, no more -- and you may not be able to place on in the same room
as soemthing like a clan table, but not sure

 (3 days ago)     [bovine] Judas: right so what are you saying

 (3 days ago)     [bovine] Lejaguar: clan mobs can't be moved

 (3 days ago)     [bovine] Valront: you can only have one thing per
clan room, that includes boards, tables, and traders. I dont think
there is a way to technically 'move' it but you can get clever and
literally just move the room and put another room in its place easily
enough

 (3 days ago)     [bovine] Valront: just change where the exits connect

 (3 days ago)     [bovine] Judas: oof

 (3 days ago)     [bovine] Judas: well it's in our waypoint room

 (3 days ago)     [bovine] Valront: heh well ok thats less easy

 (3 days ago)     [bovine] Judas: I guess we can refactor the entire
area

 (3 days ago)     [bovine] Judas: but the error string does say object

 (3 days ago)     [bovine] Judas: maybe an acception can be made 

 (3 days ago)     [bovine] Lejaguar: I assume builders can't help with
thigns like this,

 (3 days ago)     [bovine] Lejaguar: I seem to remember Morph saying
something like builders being unable to do thigns with clans

 (3 days ago)     [bovine] Judas: builders cannot. Gods maybe

 (3 days ago)     [bovine] Judas: hence asking

 (3 days ago)     [bovine] Lejaguar: builder=god

 (3 days ago)     [bovine] Lejaguar: in my lingo

 (3 days ago)     [bovine] Judas: they are very much not the same

 (3 days ago)     [bovine] Lejaguar: I can't say for sure that higher
level builders can't edit clans, though I do think that's what Morph
implied, but one thing I do know is that purchases that require higher
help in clans like trader eq and recall string etc have to be done by
Dentin specifically, so if a builder can do it, he's most likely teh
only one who can

 (3 days ago)     [bovine] Ivey: I don't think builders work on clans
anymore to avoid favoritism

 (3 days ago)     [bovine] Judas: builders can't edit clan areas to my
knoledge

 (3 days ago)     [bovine] Judas: would dentin be able to move our can
trader mob

 (3 days ago)     [bovine] Lejaguar: Youc an always mudmail and ask,
though it might be better to jsut periodically check if he's active on
who and if so send him a tell and ask

 (3 days ago)     [bovine] Judas: yes thank you jag.

 (3 days ago)     [bovine] Gwendolyn: can we do or expressions when
greping

 (3 days ago)     [bovine] Gwendolyn: i.e. line shall contain either A
or B

 (3 days ago)     [bovine] Draak: Gwendolyn: help socket filter

 (2 days ago)     [bovine] Draak: Accidentals: # for sharp, & for flat
(this is optional)

 (2 days ago)     [bovine] Molly: :(

 (2 days ago)     [bovine] Molly: can we get 1995 port for an hour!

 (2 days ago)     [bovine] Dentin: we're bringing down the _entire_
server for an hour

 (2 days ago)     [bovine] Molly: aha

 (2 days ago)     [bovine] Gent: there is only so much grass I can
touch

 (2 days ago)     [bovine] Badkitty: smirk Gent

 (2 days ago)     [bovine] Dentin: I think what I'm going to do is
reboot the machine first to shut down everything, pull a final copy,
then swap ip addresses and try to bring everything back up

 (2 days ago)     [bovine] Dentin: hrm, probably not worth delaying

 (2 days ago)     [bovine] Dentin: hrm

 (2 days ago)     [bovine] Almaric: hm, why was the server rebooted /
restarted / whatever? The process looked different from my players view
than a traditional reboot

 (2 days ago)     [bovine] Dentin: server reinstall

 (2 days ago)     [bovine] Almaric: nod

 (2 days ago)     [bovine] Almaric: did it work as intended?

 (2 days ago)     [bovine] Judas: server going to go back down?

 (2 days ago)     [bovine] Judas: sorry just logged in

 (2 days ago)     [bovine] Xzibit: nah

 (2 days ago)     [bovine] Xzibit: mc

 (2 days ago)     [bovine] Xzibit: hi Dentin

 (2 days ago)     [bovine] Xzibit: random players seem to be logging in
and right back out again

 (2 days ago)     [bovine] Xzibit: like faster than is possible to do
by hand

 (2 days ago)     [bovine] Dentin: im guessing that's the pfile synccer

 (2 days ago)     [bovine] Dentin: not sure why it would spontaneously
start running, but it's probably fine

 (2 days ago)     [bovine] Xzibit: huh

 (2 days ago)     [bovine] Xzibit: wow uh

 (2 days ago)     [bovine] Xzibit: it's logging in previously-deleted
players?

 (2 days ago)     [bovine] Dentin: oh ugh, yeah, I know what's
happening

 (2 days ago)     [bovine] Dentin: thanks for the hint

 (2 days ago)     [bovine] Dentin: I'm pretty sure this will fix itself
over time, it'll just be spammy for a bit

 (2 days ago)     [bovine] Xzibit: what is the point of it doing this,
curious

 (2 days ago)     [bovine] Dentin: its part of the pfile cleaner

 (2 days ago)     [bovine] Dentin: delete things that are too old, and
pick up things that are new but are unexpected

 (2 days ago)     [bovine] Dentin: synchronization

 (2 days ago)     [bovine] Xzibit: nod

 (2 days ago)     [bovine] Dentin: they'll re-delete in a few months,
it should be fine

 (2 days ago)     [bovine] Dentin: think I'm going to call it here

 (2 days ago)     [bovine] Xzibit: nodnod

 (2 days ago)     [bovine] Mercedes: how so I got 2 dayley gifts today
and 2 from jobs in total of 4

 (2 days ago)     [bovine] Derek: huh. Server got a new time or
something?

 (2 days ago)     [bovine] Kurov: wow that was weird

 (2 days ago)     [bovine] Kurov: very weird timing

 (2 days ago)     [bovine] Derek: yeah the server thinks it's tomorrow,
I think

 (2 days ago)     [bovine] Derek: look at time

 (2 days ago)     [bovine] Kurov: Dentin moved servers today

 (2 days ago)     [bovine] Derek: think it's set to gmt

 (2 days ago)     [bovine] Eggweard: maybe it is in that time zone now

 (2 days ago)     [bovine] Mercedes: Current server time:  Sun Oct  4
00:07:23 2026

 (2 days ago)     [bovine] Derek: thats what I mean, so it `thinks'
that it's  `tomorrow'...idk

 (2 days ago)     [bovine] Derek: yeah that's what I'm saying

 (1 day ago)      [bovine] Mercedes: anyone lagging

 (1 day ago)      [bovine] Rafa: my group and i are in zap caves rn
trying to get the Princess quest  rescue her from dragon and bring her
back to the top and free her, but she wont leave the  area with us for
soem reason its like she is blocked 

 (1 day ago)      [bovine] Rafa: we think its bc the room right out
side this  area with the Princess is a no mob room and the mob wont
follow us,  but if this is the case  this breaks the quest 

 (1 day ago)      [bovine] Lokar: I don't think you escort that one, or
at least you didn't used to, when eggy asked me about it I was thinking
of a different mob. I haven't done it in a while but didn't it like do
something after you talked to her or something? I swear I remember it
recalling and the quest being limited on like one per run, but to be
fair I also haven't done that quest in over a decade heh

 (1 day ago)      [bovine] Gent: Princess Kendra says, 'Oh my! I never
thought anyone would ever rescue me. I am sure you might wish to rest
or to look through the dragon's horde. Just talk to me again when you
are ready and I will follow you.'

 (1 day ago)      [bovine] Rafa: i thought you  braught her to the top 


 (1 day ago)      [bovine] Asteroid: nods you definitely escort her out

 (1 day ago)      [bovine] Lokar: well like I said it's been a long
while lol

 (1 day ago)      [bovine] Gent: did mobs used to wander into the zap
caves?

 (1 day ago)      [bovine] Gent: the exit is no-mob now and I don't
know if it always was

 (1 day ago)      [bovine] Lokar: did the she follow you when you
talked to her?

 (1 day ago)      [bovine] Lokar: yes no maybe?

 (1 day ago)      [bovine] Asteroid: yes

 (1 day ago)      [bovine] Gent: yes, sorry, she is following me

 (1 day ago)      [bovine] Gent: ok, we got her in the sack

 (1 day ago)      [bovine] Lokar: did you group her? Sorry for a
million questions but just trying to see what all you tried

 (1 day ago)      [bovine] Gent: she is showing in group

 (1 day ago)      [bovine] Gent: we were able to progress the quest by
stuffing her in a sack and carrying her into the nomob room at the
entrance of the caves

 (1 day ago)      [bovine] Lokar: hrm I've no idea then but it sounds
like you found a work around. You should definitely typo log the room
for morph to look at later though

 (1 day ago)      [bovine] Wily: sometimes you jsut need to kidnamp a
kidnappee

 (1 day ago)      [bovine] Lokar: shoving her into a sac is almost
certainly not the desired way to do the quest, but it is a hilarious
way at least

 (1 day ago)      [bovine] Gent: I think something else was messed up,
my quest still says talk to here a second time to get her to follow

 (1 day ago)      [bovine] Lokar: hrm

 (1 day ago)      [bovine] Gent: but doing so did nothing, and she was
already following me and grouped

 (1 day ago)      [bovine] Pickles: sadly, it didn't complete the
quest, but it was funny nonetheless

 (1 day ago)      [bovine] Gent: its ok, I can go back another day

 (1 day ago)      [bovine] Lokar: sorry wish I could be more help

 (1 day ago)      [bovine] Gent: no big

 (1 day ago)      [bovine] Ivey: interesting, I don't see any area
modifications since July and I have definitely been able to escort her
out, but yeah typo log.

 (1 day ago)      [bovine] Gent: I did, I probably messed it up when I
spoke to her somehow

 (1 day ago)      [bovine] Lokar: could have been something weird with
quest triggers. My first thought when I thought it was a different mob
was wondering if  any code changes mucked with it. It's really
difficult for me to have any ideas on what could be going on though and
can't really investigate super well right now cause I'm on mobile on
routw to work. 

 (1 day ago)      [bovine] Gent: its not a big deal. I'll try again
another time.

 (1 day ago)      [bovine] Lokar: even if I could investigate best I
could do is tell you what's up and wait for it to be fixed if it needed
fixing tho so probably not super valuable anyways lol

 (1 day ago)      [bovine] Rafa: im sure it will get fixxed, just
wanted it to be  known 

 (1 day ago)      [bovine] Rafa: we  will smash more mobs for more xp  
to do it again 

 (1 day ago)      [bovine] Lokar: that's the spirit

 (1 day ago)      [bovine] Rafa: thanks lokar for  problem shooting off
the top of the melon though 

 (1 day ago)      [bovine] Lokar: np :)

 (1 day ago)      [bovine] Lejaguar: 50 points to the Wolves for
creative quest solutions :P

 (10 hours ago)   [bovine] Morpheus: 1 nomob   doesn't block wanderless
mobs.. It was not that.  2 that room has always been nomob.. 3 a change
in specp 11 that can complete stages after the fact broke the talking
part.  4 When draak redid the rooms outside airam to a new rack the
room at the top also becamse a new number in turn breaking the quest
who had the old number instead.

 (10 hours ago)   [bovine] Morpheus: The mob couldn't enter the room
because kendra was set to stay zone, which the first room would of been
part of the zone if not reracked to a new zone. I think I already 
know, but would like to know how you got them into a container because
I would like to break that since it kind of isn't how its intended to
work. Just because things worked this way 5 10 15 years ago when you
were  building don't mean that is how it works today.

 (7 hours ago)    [bovine] Morpheus: one  very  important thing to keep
in mind if you are seven levels higher or lower than from the leader
you will not get credit.. 


 

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