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Alter Aeon Player Channel 'Bovine'



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Creation Date: Fri Aug  2 08:37:25 2002
Channel Name:  bovine

(note - most recent messages are displayed at the bottom)
---------------------------------------------------------------
 (5 days ago)     [bovine] Draak: I could probably have the individual
ports do the readout from 'ship buy list'

 (5 days ago)     [bovine] Runner: that would be incredible, but I
explicitly did not suggest that because I didn't know if you wanted to
restrict pricing to people physically at that port

 (5 days ago)     [bovine] Draak: i.e. port trollway would show the
same screen as if you were docked there and typed 'ship buy list'

 (5 days ago)     [bovine] Ivey: the more columns the table has the
harder it is, this one has like 8 columns so pretty intensive. 4
columns, each with different data, is about as much as people can
handle. but this doesn't have different data either

 (5 days ago)     [bovine] Runner: another way to look at the tables:
if you can reasonably read it as a sentence, it'll work. If you can't
read just that single row out loud and have it make sense it won't work
well

 (5 days ago)     [bovine] Runner: so weapon

 (5 days ago)     [bovine] Runner: bastardsword    , greatsword blade 
, grip          ,                guard , one-handed weapon , speed:    
 slow , dtype: slice    , gem , inlay

 (5 days ago)     [bovine] Runner: that's obviously the name of the
item, and the component list. After that it's harder, but dtype is
explicitly titled. The gem inlay bit is unclear

 (5 days ago)     [bovine] Draak: okay, looks I can pretty cleanly add
an alternate view mode for the port list

 (5 days ago)     [bovine] Runner: that would be epic

 (5 days ago)     [bovine] Draak@alter draak: The Trollway Dock        
    

 (5 days ago)     [bovine] Draak@alter draak: Raw Materials: (n/a)  , 

 (5 days ago)     [bovine] Draak@alter draak: Foodstuffs: (buy)  , 

 (5 days ago)     [bovine] Draak@alter draak: Finished Goods: (n/a)  , 

 (5 days ago)     [bovine] Draak@alter draak: Luxury Goods: (n/a)  , 

 (5 days ago)     [bovine] Draak@alter draak: Services: 

 (5 days ago)     [bovine] Draak@alter draak: Jobs: Pass 

 (5 days ago)     [bovine] Draak@alter draak: Total ports found: '1'

 (5 days ago)     [bovine] Runner: recommend not printing the n/a

 (5 days ago)     [bovine] Runner: just ignore those lines

 (5 days ago)     [bovine] Draak@alter draak: that makes the code much
more complex

 (5 days ago)     [bovine] Runner: nod

 (5 days ago)     [bovine] Runner: can always grep it

 (5 days ago)     [bovine] Runner: that will help a huge amount

 (5 days ago)     [bovine] Runner: just having the headers takes this
from "I want to see if AI can convert this to csv so I can load it into
Excel" to "I can do this no help needed"

 (5 days ago)     [bovine] Runner: turned out it really couldn't (or at
least lumo couldn't, and I wasn' going to use something else because
it's not my data to feed into a possible training cycle)

 (5 days ago)     [bovine] Runner: thank you for looking into it :)

 (5 days ago)     [bovine] Draak@alter draak: The Trollway Dock

 (5 days ago)     [bovine] Draak@alter draak: Foodstuffs: (buy)  , 

 (5 days ago)     [bovine] Draak@alter draak: Services: (none) 

 (5 days ago)     [bovine] Draak@alter draak: Jobs: Pass 

 (5 days ago)     [bovine] Ivey: that looks good to me

 (5 days ago)     [bovine] Draak@alter draak: just be careful if you
list a port with common name, like 'dock', you'll pull up multiple
entries at once

 (5 days ago)     [bovine] Runner: That is a complete game changer.
Thank you Draak!

 (5 days ago)     [bovine] Draak@alter draak: Catamaran    , class:
light   , spd: fast  , holds: 2    , wpns: 0  , hardpoint: NO  , cost:
33000  

 (5 days ago)     [bovine] Earthshaker: How would I show the "turkey
fever" leaderboard?

 (5 days ago)     [bovine] Eggweard: leaderboard list event

 (4 days ago)     [bovine] Dex: noticed ship recall is still pretty
expensive. is it range based as well?

 (4 days ago)     [bovine] Draak: yeah, its range-based

 (4 days ago)     [bovine] Dex: yeah went from newbie islands back to
naginag and was like dang, still better than resting 10 times or
whatever tho

 (4 days ago)     [bovine] Dex: never sailed to newbie islands, was
very cool

 (4 days ago)     [bovine] Draak: looks like it supposed to cap around
10% of the base cost?

 (4 days ago)     [bovine] Draak: with a distance factor

 (4 days ago)     [bovine] Dex: to be fair i dont ship recall much

 (4 days ago)     [bovine] Dex: but it seemed more expensive i assuemed
due to distance which makes sense

 (4 days ago)     [bovine] Dex: iirc it doesnt tell you cost of a ship
recall, maybe it should, and make you -f

 (4 days ago)     [bovine] Draak: it might be worth lowering the cost
at some point, with larger ships being so expensive

 (4 days ago)     [bovine] Dex: or slightly cheaper if recalling docked
from another port instead of out in the ocean somewhere, idk

 (4 days ago)     [bovine] Draak: The Good Trawler Snarly Tove  440

 (4 days ago)     [bovine] Draak: ship recall, no args, gives you a
list

 (4 days ago)     [bovine] Dex: ahh, cool

 (4 days ago)     [bovine] Dex: safe to assume a yacht would cost a lot
more to recall huh

 (4 days ago)     [bovine] Draak: maybe cheaper at the home port?

 (4 days ago)     [bovine] Dex: ive been trying to upgrade my ships but
have been having difficulty navigating the args

 (4 days ago)     [bovine] Draak: oh yeah?

 (4 days ago)     [bovine] Dex: saw something about magical weapons,
idk

 (4 days ago)     [bovine] Draak: the weapons and magic weapons aren't
active yet

 (4 days ago)     [bovine] Dex: ah gotcha

 (4 days ago)     [bovine] Dex: boats been distracting me from thrall.
and thats sayin somethin. good work draak.

 (4 days ago)     [bovine] Dex: already know what im going to name my
next boat, etc etc

 (4 days ago)     [bovine] Draak: Runner and Ivey gave me suggestions
to improve readability for some of list outputs, hopefully we get that
booted in the next few days

 (4 days ago)     [bovine] Draak: whatcha naming your next ship?

 (4 days ago)     [bovine] Dex: CIA couldnt get that outta me

 (4 days ago)     [bovine] Dex: nobody takin my boat name

 (4 days ago)     [bovine] Dex: buddy of mine is a fisherman

 (4 days ago)     [bovine] Dex: and named his ship after another buddys
mom

 (4 days ago)     [bovine] Draak: oh dear

 (4 days ago)     [bovine] Draak: I think I see where this is going

 (4 days ago)     [bovine] Morpheus: if the name is too bad, we should
have a "who sunk my battleship button'.

 (4 days ago)     [bovine] Draak: I know: Dex is going to buy a sloop
and name it "I Can't Believe It's Not Cutter"

 (4 days ago)     [bovine] Val: blaze doesn't do enough damage to be
worth using tbh

 (4 days ago)     [bovine] Val: even with the low mana cost

 (3 days ago)     [bovine] Draak: make sure your opponent is on fire

 (3 days ago)     [bovine] Shryth: wait, looking at a suncatcher bottle
says it's a glass bottle, but the comp is rock?

 (3 days ago)     [bovine] Matrim: glass is formed from rock

 (3 days ago)     [bovine] Morpheus: scorch them.. web them.. blaze
them.

 (3 days ago)     [bovine] Judas: what is the ratio of rooms to EPS in
a rack

 (3 days ago)     [bovine] Juggernaut: like 10 rooms to 1 ep if thats
what your asking

 (3 days ago)     [bovine] Judas: right so a hundred room rack would
have 10 eps?

 (3 days ago)     [bovine] Juggernaut: nod

 (3 days ago)     [bovine] Judas: seems like it's off a little

 (3 days ago)     [bovine] Judas: lots of areas with 9

 (3 days ago)     [bovine] Juggernaut: was 12 at one time. now its 10
last i knew

 (3 days ago)     [bovine] Juggernaut: maybe get an example of this and
thro draak a mail on it

 (3 days ago)     [bovine] Draak: not all racks use all their rooms

 (3 days ago)     [bovine] Judas: ah fair

 (3 days ago)     [bovine] Draak: and it doesn't count rooms that are
flagged off-limits for players

 (3 days ago)     [bovine] Juggernaut: aw. i say you change that. let
us in i say

 (3 days ago)     [bovine] Juggernaut: lol

 (3 days ago)     [bovine] Judas: well that sucks

 (3 days ago)     [bovine] Judas: that means no doubles  during running
later

 (3 days ago)     [bovine] Deadinator: is harvesting spellcomps no
longer working? The last 20 or so mobs I killed in the past few minutes
kept resulting in the too damaged thing.

 (3 days ago)     [bovine] Juggernaut: should. i once had 3 in a row do
that

 (3 days ago)     [bovine] Deadinator: Finally, one that worked.

 (2 days ago)     [bovine] Artimis: why are clan harths so expsensive
omg

 (2 days ago)     [bovine] Judas: Sorry, you must assemble a kettle
helmet from parts, try 'forge assemble'.

 (2 days ago)     [bovine] Judas: Sorry, 'kettle' is not something you
can craft.

 (2 days ago)     [bovine] Judas: uh

 (2 days ago)     [bovine] Judas: Sorry, 'kettlehelmit' is not
something you can craft.

 (2 days ago)     [bovine] Judas: what am I missing here

 (2 days ago)     [bovine] Matrim: hmm, there's a way to see all the
keywords you can use to forge stuff

 (2 days ago)     [bovine] Sov: maybe "kettlehelmet"

 (2 days ago)     [bovine] Sov: h e l m e t

 (2 days ago)     [bovine] Judas: kettlehelmet worked

 (2 days ago)     [bovine] Judas: ok

 (2 days ago)     [bovine] Judas: thanks

 (2 days ago)     [bovine] Sov: np

 (2 days ago)     [bovine] Matrim: hi there! I'm curious, is it
intentional for the common hallow room in Pilgia Marsh to no longer be
hallowable?

 (2 days ago)     [bovine] Judas: I think the task kill a mob with a
rost flower explosion should be changed to simply causing one, as or
non mage primries this alone is tricky. perfectly lining up the
explosion with the death of a mob is very very tricky, and imo is in
extreme contrast in regrds to difficulty with other tasks to an absserd
degree

 (2 days ago)     [bovine] Ax: I find it helps to summon an ice
elemental, then haste both yourself and the elemental. The problem is,
as you said, it's hard to outright kill it with that because of other
things attacking it

 (2 days ago)     [bovine] Judas: Io'm a hitter, I don't summon ice
elementals

 (2 days ago)     [bovine] Judas: lol

 (2 days ago)     [bovine] Morpheus: if your trying to do an explosions
with high level mobs your doing it wrong.. Find a group of mid to low
level mobs.. Easy, but not too easy. create an alias, Haste, spam  the
alias over and over and boom boom boom.

 (2 days ago)     [bovine] Elfie: that's what I do lol

 (2 days ago)     [bovine] Morpheus: nod  works for me too.. Only time
I have an issue is with lower level morts. Sloe level, without haste it
is much harder. 

 (2 days ago)     [bovine] Elfie: same, on this char though, get a
group of low level mobs and just boom!

 (2 days ago)     [bovine] Morpheus: nod, but like said you want them
to be easy mobs, but not too easy and  a bunch of them..  And by easy I
don't mean going back to the islands at tot 130 or higher.

 (2 days ago)     [bovine] Shryth: I just go to the newbie forest west
of Ralnoth and murderise everything

 (2 days ago)     [bovine] Shryth: deer and elks work well

 (2 days ago)     [bovine] Morpheus: with a mix of mice and raccoons
you bet.

 (2 days ago)     [bovine] Shryth: the mice die from the static blast,
but you can't make an omelette without breaking a few mice

 (2 days ago)     [bovine] Elfie: oh yeah that area works really well

 (2 days ago)     [bovine] Morpheus: I plan on nuking  95% of those 
safe rooms..  I never created  all of these  and not sure who did, but
sometime this week I plan to reduce them a lot.

 (2 days ago)     [bovine] Morpheus: word to the wise I would not idle
in the area, as I thought there like 30 safe rooms in the area and that
is going to change..  It was never meant to be a peaceful place it was
meant to be brutally harsh with highly agressive, giant creatures and
it will once again see the blood it so craves.

 (2 days ago)     [bovine] Morpheus: and as far as eps go, 1 keep in
mind just because a rack has 100 rooms don't mean all 100 were used.. 2
There are a set number of rooms not counted to cover things like mob
loader rooms, game automation uses etc. 3 An like the southern ocean
could also be made up of multiple racks combined resulting in a lot
more eps.

 (2 days ago)     [bovine] Morpheus: ok gianasi issue  addressed and
fixed.. You can no longer  hallow or summon into most of ginasi..
however there is now a single room in each of the jungle.. forest and
marsh that is totally safe.. can sum and hallow. I just made the rooms
different zones so you could summon into them.. will break where, but
shrug  can always walk out and use where. 2 of these were old rooms the
narrow opening in the cliff..  the toehr is is the top of the lsab..
3rd yougotta find.. near the playpus.

 (2 days ago)     [bovine] Morpheus: on top of the slab.. and  nar the
platypus.

 (2 days ago)     [bovine] Shryth: so no looking for playpus in Gianasi

 (2 days ago)     [bovine] Morpheus: platypus

 (2 days ago)     [bovine] Morpheus: sorry  doing multiple things  

 (2 days ago)     [bovine] Shryth: all good

 (2 days ago)     [bovine] Cervantes: does/can thief get a skill that
attempts to mask cent? Would make sense.

 (2 days ago)     [bovine] Draak: the druid cover scent salve kind of
falls into that category

 (2 days ago)     [bovine] Cervantes: Fair enough

 (1 day ago)      [bovine] Morpheus: necro also has rancid too.

 (1 day ago)      [bovine] Shryth: how do I see which channels I own?

 (1 day ago)      [bovine] Shryth: I know two that I've made, but
trying to make a third says I can only have three, so I guess I'm an
owner of some other mysterious one

 (1 day ago)      [bovine] Shryth: oh wait, NVM, I know which one

 (1 day ago)      [bovine] Morpheus: chan list  grep Shryth 

 (1 day ago)      [bovine] Shryth: yeah, I owned it on another char

 (1 day ago)      [bovine] Shryth: lol

 (1 day ago)      [bovine] Virgo: oops heh.

 (1 day ago)      [bovine] Morpheus: yea its account not char. 

 (1 day ago)      [bovine] Shryth: nod

 (1 day ago)      [bovine] Shryth: would be nice to be able to make
more than just three though, but oh well

 (1 day ago)      [bovine] Morpheus: the problem back in the day trolls
made  tons of them.. Might be something you could ask dentin about
though.

 (1 day ago)      [bovine] Shryth: it's not thaaat big of a deal

 (1 day ago)      [bovine] Morpheus: people used to make  channels  to
irk peple  becuase it used to notify all of a new chan not sure if it
still does that. 

 (1 day ago)      [bovine] Shryth: hmm, IDK

 (1 day ago)      [bovine] Shryth: I was more thinking raising the
limit of three to something like five

 (1 day ago)      [bovine] Shryth: I get limiting it, I just think it's
low

 (1 day ago)      [bovine] Morpheus: used to send soemthing like notify
channel shrythhasatinypeepee has been created.

 (1 day ago)      [bovine] Morpheus: then shryth would create an
opposing chan.. on and on it went.

 (1 day ago)      [bovine] Silverclaw: how bored must they be to do
such things?

 (1 day ago)      [bovine] Morpheus: stupid does stupid  because they
like to see how much stupid it takes to make things even more stupid.

 (1 day ago)      [bovine] Shryth: I've never seen anything like that
on a mort at least

 (1 day ago)      [bovine] Morpheus: yea it was a ways back if I
remember right

 (1 day ago)      [bovine] Shryth: must've been

 (1 day ago)      [bovine] Eggweard: my liquid container has somehow
gained a lot of weight, even when empty

 (1 day ago)      [bovine] Eggweard: its up to 96 pounds!

 (1 day ago)      [bovine] Shryth: woah

 (1 day ago)      [bovine] Eggweard: can I fix it somehow?

 (1 day ago)      [bovine] Eggweard: or do I just need to run a new one
of the same thing?

 (1 day ago)      [bovine] Morpheus: l in it to see if there anyhting
in it.. 

 (1 day ago)      [bovine] Eggweard: its empty it says

 (1 day ago)      [bovine] Dex: maybe crystal coated it for acid added
weight?

 (1 day ago)      [bovine] Eggweard: from 2 to 96 pounds?

 (1 day ago)      [bovine] Shryth: yeah, coating it at that point would
only make it go up to 3

 (1 day ago)      [bovine] Dex: try dispelling it and see if it goes
down

 (1 day ago)      [bovine] Morpheus: not possible

 (1 day ago)      [bovine] Morpheus: trust me  its not  spelled I can
see if it was  first thing I checked..

 (1 day ago)      [bovine] Eggweard: total guess here, maybe some kind
of thing with adding weight when brewing potions, and removing when you
bottle

 (1 day ago)      [bovine] Eggweard: a cumulative rounding thing
perhaps.

 (1 day ago)      [bovine] Dex: i wanna hear what happened to eggs
containter

 (1 day ago)      [bovine] Morpheus: you know  now that I think about
this there used to be a bug if you logged out with a full contaienr of
a brewed poison it  could  have a chance to break the container..  It
used to go negative and eath  the potion, but then after that was fixed
it went the other way I  kind of remember happening.

 (1 day ago)      [bovine] Dex: interesting

 (1 day ago)      [bovine] Morpheus: I used to have a keg   for years 
with an endless capacity. Nobody wanted to fix it. 

 (1 day ago)      [bovine] Keign: Can we make it so people who have you
on ignore don't show up if you check hp?

 (1 day ago)      [bovine] Eggweard: if you are doing it manually, you
can type your command with 

 (1 day ago)      [bovine] Eggweard: throw tomato at me plz

 (1 day ago)      [bovine] Eggweard: if you are doing it manually, you
can type your command with | grep -v Dentin to exclude dentin from the
list.

 (1 day ago)      [bovine] Viperos: oh okay

 (1 day ago)      [bovine] Viperos: would you like some basil with that
tomato or do you not need garnishing?

 (1 day ago)      [bovine] Keign: so it's hpa 

 (1 day ago)      [bovine] Keign: well that broke for me too but w/e

 (1 day ago)      [bovine] Eggweard: is that a shorter version of a
longer named command? or is hpa all of it?

 (1 day ago)      [bovine] Keign: it's hpa then vertical bargrep -v
palyername

 (1 day ago)      [bovine] Keign: playernam

 (1 day ago)      [bovine] Keign: ffs

 (1 day ago)      [bovine] Eggweard: yes, and you will need to match
case, because I dont know that you can do -i and -v together

 (1 day ago)      [bovine] Keign: snod

 (1 day ago)      [bovine] Eggweard: if you are making it an alias,
then have the alias name be hpa, but the command be hpall | grep -v
Dentin

 (1 day ago)      [bovine] Eggweard: you can even chain those together
if you want to exclude more folks

 (1 day ago)      [bovine] Eggweard: hpall | grep -v Dentin | grep -v
Morpheus

 (1 day ago)      [bovine] Keign: that makes sense. Ty

 (1 day ago)      [bovine] Mink: you can use -v -i in that order
together

 (1 day ago)      [bovine] Mink: -v -i

 (1 day ago)      [bovine] Eggweard: thank you Mink! I didnt know that!

 (1 day ago)      [bovine] Mink: np

 (1 day ago)      [bovine] Draak: why are you grouped with people you
are ignoring?

 (1 day ago)      [bovine] Eggweard: sometimes group leaders are
unaware of whether people who join their group are ignoring each other
prior to summoning them.

 (1 day ago)      [bovine] Eggweard: in a lot of cases, groups proceed
anyway, and people do their best.

 (1 day ago)      [bovine] Draak: what a mess

 (1 day ago)      [bovine] Eggweard: yup

 (1 day ago)      [bovine] Draak: I wonder if there should be some kind
of forbiddance or indicator, but that would kind of defeat the purpose
of ignore

 (1 day ago)      [bovine] Draak: a curious problem. Someone mudmail me
about the hpall issue

 (1 day ago)      [bovine] Wolf: would this be a zt problem to report,
if I do a clan broadcast, dummies can copy my first part of my message
to trigger the CB sound

 (1 day ago)      [bovine] Rocky: has anyone else added up the
available explorer points in the game?

 (1 day ago)      [bovine] Judas: no

 (1 day ago)      [bovine] Judas: I can't imagine it's much more than
2821

 (1 day ago)      [bovine] Judas: but no idea how to even get exct with
that

 (1 day ago)      [bovine] Judas: exact

 (1 day ago)      [bovine] Rocky: I mean keep a list of your missing
EP, I get the total to 2365

 (1 day ago)      [bovine] Judas: whoa

 (1 day ago)      [bovine] Rocky: I have been to all areas I believe

 (1 day ago)      [bovine] Judas: that's way lower

 (1 day ago)      [bovine] Rocky: yep way way lower

 (1 day ago)      [bovine] Judas: look at leader 13

 (1 day ago)      [bovine] Rocky: done

 (1 day ago)      [bovine] Rocky: which is why I am asking if anyone
else has kept a list, the way we tend to for fame 

 (1 day ago)      [bovine] Draak: okay, looks like its pretty
straightforward to hook the ignore code into hpall, should be golden

 (27 minutes ago) [bovine] Rafa: i am in no maylay as a leader during
battle 

 (27 minutes ago) [bovine] Rafa: and i notice that  retreat doesnt work
i can just walk out of the room 

 (27 minutes ago) [bovine] Rafa: am i trippin? 

 (27 minutes ago) [bovine] Buzzbegone: h ahahaa!

 (27 minutes ago) [bovine] Wolf: it's always been like that

 (27 minutes ago) [bovine] Ivey: yeah sometimes you an just walk out.
if you have noleave on it would let you sometimes

 (27 minutes ago) [bovine] Ivey: er. off

 (27 minutes ago) [bovine] Rafa: ok 

 (26 minutes ago) [bovine] Ivey: and you'll leave all the people
fighting behind. sad

 (26 minutes ago) [bovine] Earthshaker: People, but not minions.

 (26 minutes ago) [bovine] Wolf: I don't think you'll leave people if
you have noleave on

 (26 minutes ago) [bovine] Buzzbegone: ie for me! me me me!

 (26 minutes ago) [bovine] Rafa: i dont leave people 

 (26 minutes ago) [bovine] Rafa: noleave is on  

 (26 minutes ago) [bovine] Buzzbegone: urm meh. die even

 (26 minutes ago) [bovine] Earthshaker: That nomele setting will not
stop you from leaving a fighting group.

 (25 minutes ago) [bovine] Earthshaker: Oops I need to learn to read.
Yeah that noleave thing should keep you there.

 (25 minutes ago) [bovine] Rafa: ok  it worked now 

 (25 minutes ago) [bovine] Rafa: i think im trippin 

 (24 minutes ago) [bovine] Rafa: ok it was that  the only things
fighting  for our battle  was minions not people 

 (24 minutes ago) [bovine] Rafa: so  i could just walk away its not
battle

 (24 minutes ago) [bovine] Buzzbegone: aahh yeah minions are actually
designed to die so you don't kind of thinking.

 (23 minutes ago) [bovine] Buzzbegone: urm or the group you know what i
mean. 

 (23 minutes ago) [bovine] Rafa: i like it 

 (23 minutes ago) [bovine] Rafa: kill everyone  

 (23 minutes ago) [bovine] Buzzbegone: muhahaha

 (16 minutes ago) [bovine] Draak: probably the best way to handle a bad
situation. Walk away

 (16 minutes ago) [bovine] Rafa: the  minions can be sacrifised

 (15 minutes ago) [bovine] Buzzbegone: just hahaha! Draak


 

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