Alter Aeon Player Channel 'Bovine'
The content of player-controlled channels may not be moderated and
does not necessarily reflect the opinion of the administrative staff.
Further, it is not filtered for either content or profanity, and may
not be suitable for children. Browse at your own risk.
Creation Date: Fri Aug 2 08:37:25 2002
Channel Name: bovine
(note - most recent messages are displayed at the bottom)
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(1 day ago) [bovine] Almaric: mk 99.8% i typoed it, lets try
again
(1 day ago) [bovine] Shryth: l l a m a
(1 day ago) [bovine] Valront: it starts with two l:s
(1 day ago) [bovine] Almaric: oh what for real
(1 day ago) [bovine] Almaric: i did not know it did
(1 day ago) [bovine] Almaric: lol thanks
(1 day ago) [bovine] Shryth: P is pneumonia, pterodactyl and
psychosis
(1 day ago) [bovine] Draak: You carefully grind and chip the
stone... A flawless ruby llama is complete!
(1 day ago) [bovine] Almaric: fuuun
(1 day ago) [bovine] Almaric: now I feel good
(1 day ago) [bovine] Almaric: thankyou
(1 day ago) [bovine] Morpheus: we don't have help pages for
insert mob name
(1 day ago) [bovine] Almaric: I wan to wear llama eq because
people typo me as lamaric quite frequentlys :D
(1 day ago) [bovine] Almaric: psst morph
(1 day ago) [bovine] Almaric: :)
(1 day ago) [bovine] Almaric: the game totally needs a help page
for llama
(1 day ago) [bovine] Almaric: I mean, who doesnt need help with
their llamas
(1 day ago) [bovine] Shryth: no llama with a hat though
(1 day ago) [bovine] Almaric: omg shryth
(1 day ago) [bovine] Almaric: i though thats a totally German
thing
(1 day ago) [bovine] Shryth: pretty sure it was originally
English, but eh
(1 day ago) [bovine] Almaric: oh fun
(1 day ago) [bovine] Almaric: the German one went viral like 15
years ago or so
(1 day ago) [bovine] Shryth: sounds about right
(1 day ago) [bovine] Shryth: that's how I learnt the word klebrig
(1 day ago) [bovine] Shryth: or is it klebrich?
(1 day ago) [bovine] Almaric: hahahaha
(1 day ago) [bovine] Almaric: klebrig
(1 day ago) [bovine] Shryth: I mean, it's basically the same word
in Danish, but still
(1 day ago) [bovine] Shryth: WTB mink as a heraldic beast
(1 day ago) [bovine] Shryth: and undead as a heraldic feature
(1 day ago) [bovine] Almaric: I want bureaucratic as feature
(1 day ago) [bovine] Clogger: Is there a reason why waypoints are
automatically removed?
(1 day ago) [bovine] Clogger: I think when they've not been used
enough?
(1 day ago) [bovine] Almaric: i havnt lost a wp in years
(1 day ago) [bovine] Eggweard: maybe it encourages you to visit
all over the place
(1 day ago) [bovine] Clogger: I frequently lose the blessed wp,
for instance
(1 day ago) [bovine] Almaric: interesting
(1 day ago) [bovine] Lokar: the reason is mostly Dentin decided
it is so and doesn't want to be rid of the mechanic. The way I usually
figure it is if I'm losing a waypoint I probably didn't need it anyways
cause I don't use it very often if I'm losing it.
(1 day ago) [bovine] Almaric: last two I lost was one because the
room was removed and another because i wasnt supposed to have this wp
(1 day ago) [bovine] Shryth: wait, which ones were those?
(1 day ago) [bovine] Almaric: one was mooncalfs
(1 day ago) [bovine] Almaric: other one i dont remember
(1 day ago) [bovine] Lokar: I have up to waypoint 50 currently
and I'm only missing 43, 44 and 45 right now. I would have a difficult
time telling you which ones 43 44 and 45 used to be, which probably
means it doesn't matter that much heh
(1 day ago) [bovine] Clogger: It seems to be a thing that really
serves no purpose but to be irritating to have to go add it again. To
me, once we have added a WP it should stay until we chose to remove it
ourselves.
(1 day ago) [bovine] Lokar: Shryth obsesses over their waypoints
and made an alias to refresh them, that they use every once in a while,
if it bugs you I'd suggest making an alias for it.
(1 day ago) [bovine] Shryth: I'll go do it right now!
(1 day ago) [bovine] Lokar: IMHO it doesn't serve much of a
purpose, but one could argue that about a lot of upkeep things, so I'm
not sure if that on its own is always the best argument. Besides the
one you'd have to convince is Dentin. Good luck!
(1 day ago) [bovine] Clogger: Shrugs. It feels like an ancient
thing that is still kicking around just to be annoying. heh. But fair
enoough.
(1 day ago) [bovine] Shryth: agreed
(1 day ago) [bovine] Eggweard: what did you call me
(1 day ago) [bovine] Clogger: I'll start writing a mudmail now.
Maybe that trick the guy used in Shawshank Redemption would work...
write letters every week requesting it
(1 day ago) [bovine] Clogger: or maybe that'd just get me banned
(1 day ago) [bovine] Almaric: i think both outcomes arent likely
(1 day ago) [bovine] Clogger: (I'm being silly of course, to be
clear,)
(1 day ago) [bovine] Lokar: also just so you know any quest
gained waypoints (which includes all paid ones, since thats how they
work) can't be lost. It's only non-quest ones that can be lost
(1 day ago) [bovine] Clogger: But just thought I'd query that,
it's been an irritation to me for a good while and I figured I'd poke
my head out of the ground and ask.
(1 day ago) [bovine] Clogger: Nods, I figured that much. That
would certainly not be very nice. Heh.
(1 day ago) [bovine] Clogger: How about a compromise, then. Let
us pay at any WP to make it be permanent
(1 day ago) [bovine] Clogger: Pay and pray to make them stay!
(1 day ago) [bovine] Shryth: you sure about quest waypoints?
Could've sworn I lost Xochitl one time
(1 day ago) [bovine] Lokar: I personally have no problems with it
changing, I just know people have tried to convince Dentin in the past
and he has been unconvinced. I'm just telling you things he'd probably
tell you if he bothered to say more than 'no'
(1 day ago) [bovine] Lokar: you used to be able to shryth, it was
changed ages ago to prevent quest waypoints from falling off
(1 day ago) [bovine] Clogger: Nods, that's fine. And thanks for
the responses/info/etc.
(1 day ago) [bovine] Almaric: u know i lost this wp someone made
recently on the nightmare plane.
(1 day ago) [bovine] Almaric: idk how it happened
(1 day ago) [bovine] Lokar: hallowed ground waypoints get lost
all the time :P
(1 day ago) [bovine] Almaric: :P
(1 day ago) [bovine] Almaric: they conviniently fill up ths gap i
have in my wp numbers
(1 day ago) [bovine] Almaric: 18 and 27
(1 day ago) [bovine] Lokar: the idea of being able to pay to make
a waypoint permanent isn't a terrible idea clogger, you might be able
to convince him of that. Although I probably wouldn't expect it to be
cheap. It also wouldn't be a super simple change to make though cause
the ones that do it already use quests to make it happen rather than
just a general function of waypoints
(1 day ago) [bovine] Clogger: Right.
(1 day ago) [bovine] Clogger: I guess it's worth asking. Can't
hurt.
(1 day ago) [bovine] Lokar: it probably would have restrictions
too in some way - like no you can't pay to make the newbie encampment
waypoint permanent (so basically anything with a level restriction) but
that mostly just excludes some newbie island stuff
(1 day ago) [bovine] Clogger: Oh yep not really meaning those.
(1 day ago) [bovine] Clogger: Those it is frustrating when gads
and dragontooth disappear. Sometimes I try to help someone with
something etc. But mainly speaking about it occurring on the mainland.
(1 day ago) [bovine] Clogger: though, even
(1 day ago) [bovine] Almaric: dragontooth is 6 rooms from unholy.
lol
(1 day ago) [bovine] Clogger: Oh yep I know that, but I forget
to pray there on way to gads, if they have disappeared
(1 day ago) [bovine] Lokar: the issue isnt waypointing to
dragontooth (you cant anyways) its waypointing from dragontooth to gads
(1 day ago) [bovine] Clogger: then have to go all the way back
again
(1 day ago) [bovine] Almaric: more annoying is tht we cannot use
the indra wp
(1 day ago) [bovine] Almaric: sometimes i go to the donation room
in sloe to pick up donated lowlevel spellcomps from the donation room
for jobs. takes some walking heh
(1 day ago) [bovine] Lokar: tbh it's not really that long a walk,
I've walked the path from ralnoth all the way to the encampment a bunch
of times. Sure it takes longer than a waypoint, but its also takes
barely any time at all since its mostly spamming west a lot
(1 day ago) [bovine] Almaric: true
(1 day ago) [bovine] Shryth: make a speedrun for it if it's such
an issue
(1 day ago) [bovine] Shryth: I do miss having Naphtali though
(1 day ago) [bovine] Shryth: for some reason you could point to
Unholy from it
(1 day ago) [bovine] Almaric: totally different thing: did anyone
make colapse elemental work for them? i cannot remember a single
isntance it worked for me. just tried it repeatedly on chaos fire
elementals
(1 day ago) [bovine] Almaric: nod i remember
(1 day ago) [bovine] Clogger: I'm not meaning to sound like I'm
being picky or anything. To me, the auto-removal of WP's is a
legitimate annoyance for which I can see no real reason for. So just
wanted to query if there was anything I hadn't thought of that makes it
be an appropriate feature.
(1 day ago) [bovine] Ivey: we have learned that there is no plan
to make collapse elemental useful in the near future
(1 day ago) [bovine] Almaric: i am not saying useful
(1 day ago) [bovine] Almaric: I am saying it has never yielded a
single spellcomp for me.
(1 day ago) [bovine] Ivey: you have to use the collapse elemental
at the beginning then kill it with dispel
(1 day ago) [bovine] Lokar: Clogger I think most players agree
with you on waypoints, you're not sounding picky or anything. Don't
worry, it's just also a specific person you have to convince thats all
:)
(1 day ago) [bovine] Clogger: Nods.
(1 day ago) [bovine] Ivey: it only triggers if the elemental
actually dies due to dispel, probs best way to do that is with
bloodmist bringing it to mort
(1 day ago) [bovine] Almaric: [bovine] Ivey: you have to use the
collapse elemental at the beginning then kill it with dispel
(1 day ago) [bovine] Almaric: how do i 'use' this at the
beginning
(1 day ago) [bovine] Ivey: you can cast it on the elemental at
the beginning right?
(1 day ago) [bovine] Ivey: it's like when you cast soulsteal at
thebeginning
(1 day ago) [bovine] Almaric: when typing ele col it states
clearly it is used automatically on dispel
(1 day ago) [bovine] Almaric: it is a skill not a spell
(1 day ago) [bovine] Ivey: oh
(1 day ago) [bovine] Almaric: so you dont cast nothing
(1 day ago) [bovine] Ivey: oh it's a skill
(1 day ago) [bovine] Ivey: you might want to ask ezechar. He did
a lot of experimentation with it
(1 day ago) [bovine] Mink: well i still think it would be anice
feature if one could use it on ones on elementals. and yes maybe then
yeld a level 0 spelcomp like the blakcend remains of a fire from
fires.. that are olso level 0
(1 day ago) [bovine] Rman: so I have multiple classes that are at
the same percentage til I can level. But how come then when I type show
cheapest, it gives me a cheapest class? Can't I level whatever I want
at this point, or should I be keeping the number of micros across
classes even?
(1 day ago) [bovine] Lokar: what?
(1 day ago) [bovine] Lokar: is show cheapest really changing
every time you micro?
(1 day ago) [bovine] Ivey: just level whatever it says maybe
(1 day ago) [bovine] Lokar: that shouldn't be happening and I
have a feeling you might be confused heh
(1 day ago) [bovine] Rman: I type level, and multiple classes are
at 4 percent to next level. But when I type show cheapest, it says its
necro.
(1 day ago) [bovine] Ivey: It hink it picks the highest level
class
(1 day ago) [bovine] Lokar: yes, cause show cheapest is looking
at overall total cost
(1 day ago) [bovine] Almaric: if one class costs 40 mil another
41mil and you have like 1.65 mil both will show at 4%
(1 day ago) [bovine] Almaric: because math
(1 day ago) [bovine] Rman: Ah ok so necro is still cheapest, so I
should level that
(1 day ago) [bovine] Lokar: you can level whatever you want to,
but the suggested route is leveling cheapest, it's the quickest path to
power
(1 day ago) [bovine] Draak: Ivey, stop telling people things that
are wrong
(1 day ago) [bovine] Rman: I just find it odd I skipped thief in
the last rotation. Because doesn't the cheapest class kinda rotate
through the classes always in the same order? Primary, secondary than
the others?
(1 day ago) [bovine] Mink: i sometime wish one could lock a class
so if one wants to level the others to come above this, it would not
show up in cheapest when it is locked.
(1 day ago) [bovine] Lilmike: cheapest doesn't always do that
(1 day ago) [bovine] Lilmike: usually but not always
(1 day ago) [bovine] Mink: i sometime wish one could lock a class
so if one wants to level the others to come above this, it would not
show up in cheapest when it is locked.
(1 day ago) [bovine] Lokar: I don't understand at all why that
would be needed mink, you can just look at the level list to achieve
the same benefit or show coast for a specific class
(1 day ago) [bovine] Mink: oops for dubble
(1 day ago) [bovine] Mink: yes and it is much faster to do with
vision, bgut not so fast when speech conveys that info. i mean thers no
command to give me next cheapest.
(1 day ago) [bovine] Lokar: show cost cleric is much faster to do
with vision?
(1 day ago) [bovine] Lokar: really?
(1 day ago) [bovine] Lokar: please explain to me how its faster
(1 day ago) [bovine] Lokar: if you want to level specific things
you can just look at those things with show cost classname
(1 day ago) [bovine] Mink: to see withc of your five other
classes is the second cheapest you do not get tha tinfo by only probing
cleric
(1 day ago) [bovine] Lilmike: I can see how skimming the level
list with sight could be faster than using speech, but we're talking on
the order or a second or two, and how often do you actually check
level? haha
(1 day ago) [bovine] Catara: every 2 second
(1 day ago) [bovine] Lilmike: Oh... Then maybe don't do that :P
(1 day ago) [bovine] Lokar: it's a very weird super situational
thing where you want to not level cheapest and specifically want to
only level your second cheapest class. I don't think we need a special
locking command to make that happen heh, use the tools you have
(1 day ago) [bovine] Rman: I also kinda wish the multiclass part
of it was either optional or you could choose how many classes to have,
being pretty much forced to monitor and level 5 classes is a lot
sometimes. But I also recognize that that would fuck up game mechanics
pretty hard and it is nice that it sort of nudges you in the right
direction with the cheapest class thing.
(1 day ago) [bovine] Lokar: the entire mud is built and balanced
around everything being multiclass, 'that would fuck up game mechanics
pretty hard' is beyond an understatement
(1 day ago) [bovine] Lokar: a player with say only 3 classes, has
WAY less hp, mana, and movement than a player with all of them. They
also have less access to gear, not to mention less skills and spells
(1 day ago) [bovine] Lokar: overall player power drops
significantly
(1 day ago) [bovine] Torax: Zero advantage to leaving the other
three classes blank
(1 day ago) [bovine] Torax: In this example, absolutely zero
advantage
(1 day ago) [bovine] Rman: yes thats kinda what I was getting at
lol. But I'm finally starting to understand how the game works now,
thanks to helpful clan friends, so I don't find it to be as much of a
challenge as before.
(1 day ago) [bovine] Almaric: also i have been leveling my
non-cheapest-class on almaric since tot60 or so and it has always
worked fo rme without a command, plus i am blind
(1 day ago) [bovine] Almaric: you technically need to go through
your level cost list once per level to find out what is second- or
thirdcheapest
(1 day ago) [bovine] Torax: For instance, I didn't even level in
the thief class, because in rl, heh, I'm not a thief. So... I was a
dork, and ran round the mud without leveling in it at all, until I was
made aware of my colossal error in thinking about the game mechanics.
(1 day ago) [bovine] Lokar: Were you a mage IRL!?
(1 day ago) [bovine] Almaric: good though that youve considered
that you're an rl mage bro
(1 day ago) [bovine] Almaric: <3
(1 day ago) [bovine] Lokar: rofl Alma
(1 day ago) [bovine] Catara: I am a druid IRL
(1 day ago) [bovine] Catara: I grow plants
(1 day ago) [bovine] Mink: im a mink in rl :p
(1 day ago) [bovine] Torax: Of course, a wicken or what ever,
pegan, so yeah at one time I was sort of a mage as it were, until I
realized even that was folly, and to only trust in science, technology,
things that are material, so I twisted my brain, what's left of it
around that for a while. Then I rediscovered God and stuff, so now,
I'm all scienced up, with a pegan background with a God with a magic
cross and a zombie Jesus.
(1 day ago) [bovine] Lilmike: boggle
(1 day ago) [bovine] Lokar: I um, well.. ok then
(1 day ago) [bovine] Torax: Muahahahah.
(1 day ago) [bovine] Torax: Thought you'd all love that.
(1 day ago) [bovine] Almaric: there's a command that lists level
costs in caps and time measurements, but i cant seem to recall it. does
anyone remember
(1 day ago) [bovine] Lokar: I can't remember and all the obvious
things I've thought of aren't working
(1 day ago) [bovine] Almaric: same here
(1 day ago) [bovine] Almaric: but I'm pretty sure Ive used it the
past 2 months. It shows for all your 6 classe how much caps and time it
would take you to get there or something
(1 day ago) [bovine] Almaric: its not important I only wanted to
have a big white-space-seperated table to reference I had a very hard
time to understand
(1 day ago) [bovine] Almaric: :D
(1 day ago) [bovine] Lokar: hrm I just took damage from a players
spell
(1 day ago) [bovine] Almaric: good job
(1 day ago) [bovine] Lokar: Im not pk, thats a problem :P
(1 day ago) [bovine] Almaric: :P
(1 day ago) [bovine] Almaric: what spell?
(1 day ago) [bovine] Lokar: I am definitely not that stupid
(1 day ago) [bovine] Almaric: :))
(1 day ago) [bovine] Shinobi: thanks for the crate, but having it
auto dump into my inventory is kinda annoying.
(1 day ago) [bovine] Shinobi: all.metal fixed it, nvm
(1 day ago) [bovine] Lokar: pretty much everything involved with
a system thig will have some kind of insult string that it shares in
common with every other thing using a similar system
(1 day ago) [bovine] Lokar: like all skins from skinning have
sskin in the name, all corpse cutter spell comps have ccut in the name
etc
(1 day ago) [bovine] Shinobi: herbs, minerals...
(1 day ago) [bovine] Shinobi: you got those strongs i need them
so bad.
(1 day ago) [bovine] Shinobi: strings*
(1 day ago) [bovine] Shinobi: meat is fmeat
(1 day ago) [bovine] Shinobi: is there a way to show how many
times ive reset shinobi?
(1 day ago) [bovine] Shinobi: cuz let me tell you...
(1 day ago) [bovine] Lokar: there is not
(1 day ago) [bovine] Shinobi: i stopped counting at 20
(1 day ago) [bovine] Shinobi: that was a few years ago...
(1 day ago) [bovine] Shinobi: You slit a shapeless ghost's
throat.
(1 day ago) [bovine] Shinobi: take that ghost, somehow...
(1 day ago) [bovine] Valront: I mean if you have a nonorm weapon
it interacts with ghosts, no reason you couldn't do that, to what
effect is up for debate, but you could do it. The real problem here is
its shapeless and you still found its throat
(1 day ago) [bovine] Shinobi: like a blob. but with a throat.
(1 day ago) [bovine] Shinobi: str is so good.
(1 day ago) [bovine] Lokar: if you say so, I've gone to great
lengths to basically never have to cast it ever
(1 day ago) [bovine] Shinobi: i mean for the damage increase to
thief skills.
(1 day ago) [bovine] Lokar: if you mean just the stat, then well
yeah the stat is useful for all martial attacks
(1 day ago) [bovine] Shinobi: seeing a cd reference makes me feel
old.
(1 day ago) [bovine] Lokar: just about everything these days
makes me feel old
(1 day ago) [bovine] Shinobi: standing up is top of the list
(1 day ago) [bovine] Matrim: I'll take any CD over a random mp3
download on the internet. much higher quality sound.
(1 day ago) [bovine] Noob: sometimes
(1 day ago) [bovine] Noob: compression is super good today and
320 bit mp3s are pretty much indistinguishable from 16 bit 44.1 cds
(1 day ago) [bovine] Judas: do I make you feel old lokar
(1 day ago) [bovine] Matrim: yeah, mp3 codecs have come a long
way
(1 day ago) [bovine] Lokar: you've made me feel old multiple
times Judas, and you already know that :P
(1 day ago) [bovine] Judas: :P :P
(1 day ago) [bovine] Noob: I do wish more 24 bit 48khz options
were available
(1 day ago) [bovine] Matrim: I mean sure if I'm going to play on
shitty headphones it's like what ever - provided I don't hear the
artifacts
(1 day ago) [bovine] Noob: nods
(1 day ago) [bovine] Noob: if I'm going for a high quality
experience, I usually do vinal. And mainly just because it is a
completely unique way of listening to music because of how the needle,
tone arm, cartridge, platter, vinal quality, preamp, power amp, etc all
change how the music comes out of your speakers
(1 day ago) [bovine] Noob: otherwise I just listen to spotify on
highest quality over my studio monitors
(1 day ago) [bovine] Matrim: I think 24 bit is pushing it for me
- the noise floor is low enough that we just can't hear the really
quiet stuff in most cases.
(1 day ago) [bovine] Noob: nod
(1 day ago) [bovine] Noob: half the speakers people listen to
anyways are processed to infinity and back. same with headphones.
Pretty much everything has some sort of DSP going on
(1 day ago) [bovine] Noob: I do like the upsampling built in to
the sony wh line though
(1 day ago) [bovine] Noob: legit does make shittier recordings
sound remarkably beter
(1 day ago) [bovine] Matrim: contraversial take: I think vinal
doesn't have a sound. there's too much equipment variation that 2
different systems could sound really different.
(1 day ago) [bovine] Noob: I don't think that's controvercial
(1 day ago) [bovine] Noob: pretty reasonable given all the
parameters I listed earlier
(1 day ago) [bovine] Matrim: like the riaa curve may be
implemented differently depending on the manufacturer etc
(1 day ago) [bovine] Noob: about the only real truth to the vinal
sound is that it is warmer, and that's really because they have to low
pass everything below 15 or 16k since most needles just can't keep up
at anything above that and still sound good
(1 day ago) [bovine] Matrim: nod and do some engineering to make
sure the needle won't skip
(1 day ago) [bovine] Noob: although, what I do love too is that
the vinal I buy is going to be different from the spotify or apple
music mixes, since they often master and sometimes mix differently for
vinal. It's a bit of fun
(1 day ago) [bovine] Noob: nods
(1 day ago) [bovine] Matrim: I wouldn't be surprised that they're
different. I imagine that the vinal version may not have final edits in
the spotify/apple music edits because it needs to get sent to the lathe
and pressing plants
(1 day ago) [bovine] Noob: shrugs. most artists doing vinal are
delivering tracks to digital services months in advance
(1 day ago) [bovine] Matrim: I see
(1 day ago) [bovine] Shinobi: good night all
(14 hours ago) [bovine] Draak: shapeless ghost was humanoid.
Humanoid is clearly a shape. its a blob now
(13 hours ago) [bovine] Earthshaker: Is there any way to release a
druid minion when they're not in the room?
(13 hours ago) [bovine] Earthshaker: Oh uh, finally got it to work.
(13 hours ago) [bovine] Torax: Nice.
(13 hours ago) [bovine] Earthshaker: You release someone from your
control.
(13 hours ago) [bovine] Earthshaker: Can
(13 hours ago) [bovine] Earthshaker: can't riddle this out at all.
Kick just is not working at all.
(13 hours ago) [bovine] Torax: Wait, what? So you have the skill,
but you can't seem to land them?
(13 hours ago) [bovine] Earthshaker: Yeah it just keeps saying "kick
what"?
(13 hours ago) [bovine] Torax: Randomly weird.
(13 hours ago) [bovine] Torax: Testing now.
(13 hours ago) [bovine] Torax: Hmmm, weird, I appear to be able to
engage using kick. I am most confuzzled.
(13 hours ago) [bovine] Earthshaker: And that one didn't end too
great.
(13 hours ago) [bovine] Earthshaker: I was in combat already.
(12 hours ago) [bovine] Earthshaker: Got the last fame for that area
though anyways...
(12 hours ago) [bovine] Torax: Ah, you may have been stunned or hit
with confusion when you tried to kick your enemy you were fighting.
(12 hours ago) [bovine] Torax: All I can figure
(12 hours ago) [bovine] Earthshaker: For over 5 minutes?
(12 hours ago) [bovine] Torax: Hmmm, well...
(12 hours ago) [bovine] Torax: Maybe not then
(6 hours ago) [bovine] Rman: Have any steps been taken to add
accessibility to the alter aeon client? I see theres been upgrades the
past few years for sounds and music, but what of accessibility
(6 hours ago) [bovine] Rman: questions regarding gags and triggers.
Gags mute what text is received right? But could you put a gag and then
put a trigger, so a sound plays in place of said text? Is that how
much-z does it for certain things like instead of always showing 'you
are pretty hurt.' It plays the pretty hurt sound?
(6 hours ago) [bovine] Rman: working on making a pack of sorts for
mudrammer so its less painful for a screen reader user, especially when
in combat.
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