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The warrior class has excellent hitpoints and poor mana. They are practiced
with weapons and close-range fighting.
Almost all warrior skills are oriented towards defeating enemies in melee
combat. A warrior excels at overwhelming and disabling opponents in battle:
- power attacks that can unbalance, knock down and stun enemies
- battle tactics, defensive stances and berserker states that alter their
combat stats
- weapon handling skills to disarm foes and take on multiple targets
- warcries that demoralize opponents and manage mob aggression
- dragonlore for defending against, slaying and processing dragons
- protective skills to defend group members, parry weapons and block attacks
- iron body techniques that enhance endurance
- unarmed combat techniques that can be used without weapons
The primary stat for a warrior is strength. Constitution makes them tougher,
while dexterity allows them to more ably land and avoid blows in battle. Some
warriors train their charisma as well to better intimidate foes in battle.
Equipment effects that are most useful for warriors are STRENGTH, DEXTERITY,
CONSTITUTION, HITROLL, DAMROLL and WARR_SKILL_LEVEL. PARRY and SHIELD_BLOCK
will help warriors avoid attacks in battle. CHARISMA increases the
effectiveness of warcry skills. MOVEMENT and MOVE_REGEN help warriors
stay in battle longer.
Warrior crafting skills are geared towards improving weapons and armor.
A warrior well-versed in dragon lore and leathercraft can learn how to
make dragonscale armor.
Warriors start with the 'thrust', 'kick' and 'parry' skills.