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Click here to view a random selection from the help system. Click here to return to the main help index. Search results for 'debuff crippled'
Keywords are: 'debuff crippled' Crippled is a condition that causes creatures to lose movement over a period of time. Even unliving creatures be can crippled by suffering heavy damage to their underlying structure. Only creatures with relatively homgeneous anatomy, such as blobs, pure elementals and ethereal creatures, are immune to being crippled. Being hit repeatedly with blunt damage attacks can cripple, as can edged weapons to a lesser degree. Certain skills and spells can instantly cripple, such as crippling strike. Aside from movement loss, opponents that are crippled are more easily unbalanced in combat. Creatures that are badly injured are easier to cripple. Cleric healing spells, except for soothe wounds, can help prevent being crippled. The 'sundrinker' tonic also helps heal deep crippling injuries, as does the druid 'leech life' skill. Saving normal can help prevent being crippled.



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