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Click here to view a random selection from the help system. Click here to return to the main help index. Search results for 'special extended damage types edtypes'
Keywords are: 'special extended damage types edtypes' There are eight special damage types. These bestow additional qualities to the basic damage types. They stack, meaning any given attack, weapon or spell can have multiple special damage types. Magic - heals MAGICAL type creatures - weapons can hit ethereal and shadow creatures for full damage - is resisted by SPELLSAVE, absorbed by ABSORB_MAGIC Fire - heals FIRE type creatures - weapons can hit ethereal creatures for half damage, shadows for full damage - large amounts of fire damage over a short period can start creatures on fire - is resisted by FIRESAVE, absorbed by ABSORB_FIRE Ice - heals ICE type creatures - weapons can hit ethereal creatures for half damage - large amounts of ice damage over a short period can cause hypothermia - is resisted by COLDSAVE, absorbed by ABSORB_ICE Zapping - heals ELECTRICITY type creatures, EARTH type creatures take reduced damage - weapons can hit ethereal creatures for half damage, shadows for full damage - contributes more to stunning than other elemental types - is resisted by ZAPSAVE, absorbed by ABSORB_ZAP Breath - heals AIR type creatures - weapons can hit ethereal creatures for half damage, shadows for full damage - is resisted by BREATHSAVE Toxic - poisons living creatures - is resisted by POISONSAVE Acid - does ongoing damage for a short time, removed by cleric healing - cannot harm ACID type creatures, ethereal and shadows - is resisted by NORMSAVE Nonorm - cuts through NORMSAVE - weapons can hit ethereal creatures for full damage - damage is only reduced by cleric spells such as sanctuary - shadow and mechanical creatures take half damage from nonorm Boots, gloves and shields with special damage types can bestow these to certain sorts of attacks, for instance, boots with the fire special damage type will allow kicks, trips and other attacks that use feet to hit ethereal creatures and do fire damage. See also: 'help basic dtypes'



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