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Click here to view a random selection from the help system. Click here to return to the main help index. Search results for '3.kill'
Keywords are: 'killing death' Killing monsters is one way of gaining experience to become more powerful. When you kill a monster, you get experience for it that you may trade in for levels or practices. To see other ways to gain experience, try 'help experience'. Death is when you try to kill something and don't quite succeed. After you die, you will find yourself at your private recall site with no hitpoints and no mana. Dying has other bad effects. The most obvious is that you lose half of the experience that you currently have, up to a limit of 20 million experience, increasing in step with practice cost at higher levels. You also lose a few percentage points in a random spell or skill, and a percentage of the gold you were carrying. If you die multiple times in a very short interval, the game may decide to briefly freeze you. This is to prevent rare instances of death loops, where you have an aggressive mob in or very near your recall that will kill you over and over before you can react or recover.



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