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Search results for '7.group'
Keywords are: 'group summon join reject rejoin'
Syntax:
group join <leader name>
group summon <follower name>
group summon all
group rejoin [group member]
group reject <follower name> [reason]
The 'group join' and 'group summon' commands work as a pair to help groups
form. Using these commands you can bring someone instantly into the group
from far away.
First, the follower uses the 'group join' command. Once the follower is
ready, the leader may use the 'group summon' command to summon the new
follower into the group.
The rejoin option allows you to transport to the group leader (if you are
a follower) or to one of your followers (if you are a leader).
To reject someone and not allow them in the group, use the 'group reject'
command. A rejected player will have to wait to try joining again.
Note that a follower can only be group summoned a few times per hour - the
command is meant to form groups, not provide an arbitrary easy summon.
Also, followers cannot be summoned into certain areas that disallow normal
summoning.