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Click here to view a random selection from the help system. Click here to return to the main help index. Search results for 'melee'
Keywords are: 'nomelee avoidmelee melee nocombat' Format: nocombat The 'nocombat' command toggles your willingness to engage in close quarters combat. When avoiding combat, you will not retaliate automatically unless forced to. Melee combat is 'close quarters' combat: wrestling, headlocks, fist and sword fighting. Non-melee attacks are thrown from a distance: spells like fireball and gust, or throwing daggers. Warriors typically chose to go with melee combat, while spellcasters usually avoid melee combat and throw spells from a safe distance.



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