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Search results for 'water weird'
Keywords are: 'druid spell water weird wierd'
Spell: water weird Mana: 24 Int: 15 Wis: 17 Lvl 8 Drui (28%)
(helpful) Requires: unnatural spring
Group: Druid earth and water
Usage:
cast water weird
This spell allows a caster to create a water-based tentacle to assist
in combat. A source of water must be nearby, such as an unnatural
spring, stream, or river.