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Keywords are: 'mage skill enchant fire ice lightning elements'
Skill: enchant fire Lvl 24 Mage (42%)
(obscure) Requires: fire focusing and forge simple weapon
Group: Mage elemental fire spellgroup
Profession
Skill: enchant ice Lvl 30 Mage (42%)
(obscure) Requires: ice focusing and forge simple weapon
Group: Mage elemental cold spellgroup
Profession
Skill: enchant lightning Lvl 27 Mage (42%)
(obscure) Requires: lightning focusing and forge simple weapon
Group: Mage elemental lightning spellgroup
Profession
Usage:
enchant <object> fire
enchant <object> ice
enchant <object> lightning
These skills are used to bind elemental energy from a carried spell component
to weapons, as well as shields, boots and gloves. When so enchanted, the object
will deal the specified damage.
Lightning is the easiest to bind, but it can only be bound to metal or crystal
objects. Binding ice is the most difficult and costly, and it adheres best to
bone and ice. Objects that already have elemental damage types cannot be
enchanted in this fashion, and objects that are poisoned or under a flame
blade and similar effects cannot be enchanted until the effect wears off. The
spell component must have an affinity matching the desired elemental damage
and a level at least as high as the object to be enchanted.
These enchantments are permanent, cost one combat point and have a gold cost.
The spell component used as a reagent is consumed. Weapons may have their
attack speed slightly lowered by this enchant.
Please note that conjured coldfire is a spiritual substance and beyond the
purview of mages. It cannot be harnessed as a reagent for enchant ice.
Only objects that are type WEAPON, ARMOR, OTHER, TREASURE or MAGIC can
be so enchanted.