Keywords are: 'druid spell water weird wierd' Spell: water weird Mana: 24 Int: 15 Wis: 17 Lvl 8 Drui (28%) (helpful) Requires: unnatural spring Group: Druid earth and water Usage: cast water weird This spell allows a caster to create a water-based tentacle to assist in combat. A source of water must be nearby, such as an unnatural spring, stream, or river.