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Keywords are: 'druid spell sandstorm storm'
Spell: sandstorm Mana: 20 Int: 32 Wis: 34 Lvl 34 Drui (21%)
(obscure) Requires: tempest
Group: Druid air
Damage Type: breath
Damage: minor area (special, see text)
Speed: average
Usage:
cast sandstorm - start a sandstorm
cast sandstorm stop - stop the sandstorm
The 'sandstorm' spell allows a druid to create a powerful sandstorm,
blinding and hindering enemies. The winds and driven sand serve to weaken
armor over time, and can eventually strip even the most hardened of
targets of protection.
This spell has a very unusual property: once the spell is started,
it continues indefinitely so long as mana is constantly fed into it.
However, the mana drain requires very little attention, allowing the
caster to use other spells while the sandstorm rages. There are two
ways for the caster to stop the spell, once it's been started:
1) Invoke 'cast sandstorm stop' counter spell. This breaks the
casting loop and should stop the spell almost immediately.
2) Walk out of the sandstorm. The magic of the spell is anchored to
the ground near where the spell was cast, and by leaving the casting
area, the spell will run out of mana and stop on its own.