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Keywords are:  'kxwt roomtriggers rtriggers'

Currently available kxwt support for room and location data:

 kxwt_walkdir %d               - integer walk direction
 kxwt_area %d %s               - integer area number, printable area name
 kxwt_sky %d %d %d             - outdoors, sky visible, overcast, 1 or 0
 kxwt_terrain %d               - integer terrain, see 'help kxwt_terrain'
 kxwt_waypoint                 - this room is a waypoint

The most important room kxwt is:

 kxwt_rvnum <vnum> <xsize> <ysize> <xpos> <ypos> <zpos> <plane>

Vnums are de-instanced.  The xsize and ysize can be used by mappers to
generate appropriately sized room graphics, while the three position
values place the room within a given plane.  There may be multiple rooms
that overlap - we are trying to fix this, but it's slow going.

Most rooms will be on plane zero or a positive plane.  Rooms on negative
planes should be specially treated, and possibly ignored - their coords
are not guaranteed to be consistent, and they may change plans at any
time.
 



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