Alter Aeon Player Lookup
Note - player title and descriptions are settable by the player and
probably do not reflect the views of the administration.
Name: amanda
Proper name: Amanda
Ground string: Amanda is here.
Title: Mortgan, for whom a terrible fate awaits.
Created: Tue Jun 20 10:43:24 2023
Description -----------------------------------------------------
Amanda is short and of skinny build, with piercing green eyes. Her blue
hair is long and pulled back in a ponytail. Her pale skin has a very
clear complexion. Her nose is straight and narrow. She has full cheeks
with a strong jawline and a rounded, gently curving chin beneath a
full-lipped mouth. She looks fairly young and fresh.
-----------------------------------------------------------------
Personality -----------------------------------------------------
The first few measures of an 8-bit rendition of the chorus to Amanda Morgan's theme song plays in the key of E miner,
before giving way to an interlude of rhythmic drum, guitar and base, then finally settling down into a syncopated upbeat drum pattern and dancing bass line.
Subtitles form at the bottom of your field of vision as you hear the lead vocalist begin to belt out the lyrics with a heavy vibrato after 2 more measures, all while a montoge of Amanda's adventures play out before your eyes,
everything from her slaying a hoard of kobalts, to her running through massive caverns with other adventurers, to her taking on a number of foes more than twice her size.
The syncopated rhythm and dancing bass shines between each line of the verse, then alters ever so slightly at the song's climactic chorus.
"She's got, limitless power inside!
Her love, spreads both far and wide!
She's gonna take you for a ride, so you better be prepared!
To face, the coming consequence,
Should you, ever cross her friends!
She's gonna toss you by the ends of your withering hair!
So beware! Evil beware! Amanda Morgan's coming! You better fear!
This warrior! She's gonna fight to keep the peace in the name of Lumina! Amanda!
NO matter! Whatever troubles she may face, none of it will faze her! Because she's!
Megamanda!"
The song ends in a mighty explosion of magical power as you see Amanda plunge a long, sharp lance deep into a vulnerable spot on the thick and scaly blue hide of a mighty dragon.
a couple other adventurers stand beside her as beams of hred-hot energy shoot forth from her eyes, burning the wyrm to ashes.
The words, "Megamanda: Origins, Only on Alter Aeon", flash across your field of vision, before the scene fades to black.
-----------------------------------------------------------------
History ---------------------------------------------------------
A soft and Melancholy melody is played by a solo violinist, accompannied
by the gentle minor chords of a grand piano, as the scene of a white-washed
lab facility filled with futuristic looking equipment unfolds before your
eyes. The caption reads: "A FEW YEARS LATER, in a city at the heart of the
massive airship Lumina." At the center of the lab, strapped to a
linen-covered table is the unconscious form of a young, severely injured
woman in her late teens, with tubes and wires connected to machines and
computers around the area, scars, bruises and cuts covering the majority of
what is visible of her hospital gown obscured body. Standing next to her is
another older, taller woman with black hair and brown eyes, and dressed in
a white lab coat, a solemn expression of grim determination plastered on
her face as she opperates with fluid efficiency on the former. You can just
make out a ragged bloody tear above the young woman's heart as the older
one quickly fills it in with electronics, makes some quick finger motions
as if attaching wires, and sews the tear shut. The older woman sighs with
relief as she glances at a monitor and sees the life indicator steadily
pulsing. She quickly walks over to a computer and begins typing in some
code, which causes the eyes of the younger woman to flutter. "Relax," says
the former in a calm but professional tone. You'll live, or your father
will kill me. I'm uploading a program into your memorybanks that will keep
your new ticker ticking. This isn't some cheap pace maker equipment either
that just operates on one setting. You'll be able to function like everyone
else, maybe better." The older woman's head snaps round as the sound of
the door handle clicking is heard, and a thin, middle-aged man with
electric blue hair and wire-framed glasses steps into the lab. He glances
anxiously over at the young woman on the operating table, then nods his
approval, and visibly relaxes. "How is she?" he asks gently as he
approaches the older woman's side. "Alive." she answers curtly. "it'll take
time, but she has a 95 percent chance of pulling through, now that the
worst of the operation is complete." "Tell me about it." asks the man as
he carefully studies each line of code flashing across the screen before
the woman. "Nearly burnt to a crisp when we were finally able to extract
her from the malfunctioning Alter Aeon simulator, and we did it as fast as
we could." With a sigh, the woman continues to speak, "AS you can see, all
her missing patches of skin are no more now than cuts and bruises, just a
matter of time til they heal completely. Also, her bones have been
reinforced with titanium alloy, and she has been equipped with the latest
in Lumina City's best tech." She'll be able to function at the same level
as any other human, and then some, depending on how she develops. I've
taken the liberty of installing additional tools at her disposal to help
with her job." A look of concern crosses the face of the man at these
words as he growls, "What job? What're you gonna make her do? I asked you
to save amanda, not turn her into a killing machine." "Sir, what she does
with her tools and abilities is entirely up to her. I'm not inserting any
malicious software that will impair her ability to think and act on her
own. If she turns out to be a killing machine, that will be her decision,
not mine." Sighing, the man replies, "I still don't agree with her
decision to become an officer of Lumina City, and I'll be damned if she
gets killed on another training mission like she almost did." "I've done
everything possible to ensure that she doesn't die and early death."
answers the woman calmly. Besides, her training is over now. She graduates!
When she's fully healed, I'll make the final installation which will
increase her odds of survival during combat which, thankfully, won't be too
much trouble. "Will she remember any of what happened?" Inquires the man,
finally relenting. "No, but in time, her soul will probably aid in
restoring the memory, and she will be better able to cope. For the moment,
I've removed the events that transpired from her memories. AS far as she is
concerned, she'll awaken having new abilities, and will probably wonder how
she got them. We'll tell her that it is a result of the training she has
undergone in the simulator. This is partially true, so she'll have little
reason to doubt our words." "And she'll be pissed when she finds out the
whole truth." mutters the man under his breath. "I know Amanda. She doesn't
like being kept in the dark." "She'll have you to thank," replies the
woman in turn. "for preserving her life." Glancing up at the screen again,
the woman says reassuringly, "Do you want proof that she isn't going to go
around murdering others in the name of luminan City?" "What proof?" asks
the man worriedly. The woman quickly types in a command at the computer
terminal attached to the monitor before her, causing the unconscious form
to stir. "Amanda Morgan,' she says, turning to face the young patient.
"Recite your prime directives as an officer!" At this, the yung woman
replies, softly, but firmly, and just barely above a whisper, "To uphold
the law, to protect the peace, and to lend aid to those in distress. This
is my duty as an officer of lumina City." Immediately, the older woman
rushes to type in another command which causes amanda to fall into
unconsciousness once more. Her father stands at her side now, barely
suppressing tears as he says, "wait, please let me speak to her. By the
gods, it's been months since I've heard her voice." "Be patient." answers
the older woman calmly. "Just a bit more time, I need to mend these wounds
and make final preparations before we transfer her to The inn of eternal
life. You can talk to her there. Then, she will be deployed to patroll
Elsendor City and the realms beyond." "profile -p amanda for more." Fade
to black.
-----------------------------------------------------------------
Level Mage: 3 Cler: 9 Thie: 0 Warr: 14 Necr: 0 Drui: 0
Total levels in all classes: 26
Clan: fantasmic Rank: Sorting Hat
Level Feats Performed ---------------------------------
7 Did not eat the kitten.
7 Defeated a lesser pit fiend
6 Returned a lost child to his mother
8 Brought a ray of sunshine to brighten an imp's day!
14 Rescued Julietta Minesweeper from being enslaved by kobolds
7 Collected a bounty for cleaning up some of the nuisances in the Greenwood forest.
5 Found the needle in the haystack!
5 Put down the deadly white wolf.
5 Returned a lost memento to an old man.
5 Freed the old wizard from his glass prison!
5 Found Indiana Jones' Legacy
4 Returned the sacred chalice to the Shrine of the Vemarken Faithful.
4 Translate the strange paper from Uffspigot
Level Deeds Accomplished ---------------------------------
15 Slew the rust drake in Grotto Oxidado
17 Looked upon Califax's prison within the Vault of the Fallen Star
6 Brought Dinger a bag of goodies.
6 Gathered a few items for an apothecary in Vemarken.
5 Solved the riddle of the foaming fountain.
9 Successfully passed through the Vemarken tower of learning.
8 Vanquished the foul Nekker of the Blue Marshes.
6 Helped to make some important deliveries between Vemarken and Indira.
6 Helped the local merchants of Sloe deliver crucial shipments.
5 Chatted up the Mayor of Vemarken on behalf of the general storekeeper.
6 Taught some punk kid a lesson he'll never forget.
6 Reported to the general storekeeper.
5 Exposed the cult of Kenai near Vemarken.
5 Removed the leader of the false temple.
4 Made it to Pellam and broke the blockade
3 Freed the graveyard from the Vampiress
2 Brought the sunlight staff back to the encampment.
3 Found some peppergrass leaves.
2 Brought food for the hibernating bear.
0 Defeated the Carver Shaman in mortal combat!
0 Discovered an ambush party!
Level Legacy Quests ---------------------------------
Time of last save: Sun Jun 23 22:10:00 2024
This page has been referenced 3288 times since last boot.