Alter Aeon Rules of Conduct
Rule 7.3 - Thou shalt not screw with recall sites
This takes many forms, only some of which are listed below:
1) Don't bring aggressive monsters to recall where they might kill someone
who wasn't expecting, for example, a greater pit fiend to wail on them
while asleep.
Note that bringing a monster to recall implies any particular mechanism
that might be used to coax a monster into a recall site that it otherwise
would not be able to enter. This includes putting monsters in bags,
summoning them, charming them, and dropping them into recall from above.
2) Don't cast annoyance spells in recall sites. This includes casting
wall of ice on all the exits so no-one can leave, as well as casting
chimes or squeaky floors all over the general area. Casting darken so
no-one can see anything is probably also a bad idea.
3) Don't cause people to die in recall, unless they were already dying,
and it's not your fault, and you feel like being a bastard. For example,
don't attack the guardian in Ralnoth's Temple of Dentin, then confuse
him so he attacks other players.
4) Don't spam recall. This includes cluttering recall with zombies or
useless objects. This also includes running a bot in recall (bots are
not allowed in recall points, see the bot rules section.)