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Date:    Sep  1 08:08
From:    ridcully
Subject: Detect evil spell
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I congratulate you on your modifications for blind players, unfortunately there's
a problem with detect evil.

The detect evil spell just adds in a load of funny characters, I can't get any information
on whether the mob is evil or not.

Since the blind mode disables colours this also makes it redundant for blind players,
some screen readers can read the colours but this is awkward at best.

A line on the description that says "target has X colour aura" or "target is evil"
when detect evil is active would be mmost helpful.

Thanks, Rid


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