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Date: Dec 13 10:21
From: darklord
Subject: polymorph
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Method 1
Polymorph would randomly change a mob into another mob with the same
percentage of stats (at least hp), with rounding in the mob's favor.
Examples:
Darklord polymorphs an elven palace servant (250/500 hp) into
Thantos the Executioner (15000/30000 hp).
Darklord polymorphs Rielle the Jewelerette (7100/12000 hp) into a
beastly fido (3/5 hp).
Method 2
Polymorph would change the mob type of a mob randomly
into another mob type. Could be permenant or temporary.
Examples:
Darklord polymorphs Thantos the Executioner from char type demon to
char type generic undead.
Scott polymorphs Darklord from char type humanoid to char type ethereal.
Method 3
Polymorph will randomly alter
the target's attributes permenantly or temporarily. Basicly redistributes
total attribute numbers without exceeding the previous highest attribute
number in any one category so one can't keep polymorphing oneself to get
a 30 in one category. Total new attributes will be based on the number of
practices needed to get them to keep players from polymorphing attributes
around to save practices. Minimum amounts could be added to keep an
attribute from going below a certain amount, but
it would be much more fun without this restriction.
Example:
Dowart polymorphs Darklord (str22 int17 wis20 dex16 con25 chr13)
Darklord's highest attribute: 25
Practices needed to get attribs: 30 16 26 12 88 0
Total practices to redistribute: 184
Redistributed practices: 0 56 56 16 -32 88
New attributes for Darklord (str15 int23 wis23 dex17 con5 chr25)
(Probably wrong calculations, but you get the idea, right?)
Could use all methods for different spells using different names:
polymorph, shape change, metamorphisis, transmorgify, mutate, etc.
-Darklord
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