Alter Aeon Recent Changes and Additions
Recent code and server updates can be found in this changelog. Only the
last 20 changes are listed. For a complete list, click here.
For new area additions and area updates, click here.
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---- Mar 28, 17 
Beginning infrastructure for woodcrafting.
Beginning infrastructure for stun and daze effects.
Miscellaneous fixes to thrust skill.
Improve weapon damage type effectiveness messages.
Miscellaneous DClient/MSP sound updates.
Change lightcatchers so they don't drain when they're not filling. You
can just leave them out until they're full now.
---- Mar 27, 17 
Fix missing practice for cleric class on restart.
Improve parsing, error messages, and help for waypoint command.
Raise generic exp reporting to 50% to see what happens. This affects
all the previously changed skills, as well as a ton of other stuff.
Add an 'email search' command.
---- Mar 25, 17 
Fix 'zero lag' bug in shadow strike.
Add 'who -help'.
Fix bug preventing low level clerics from groupcasting things they
should be able to groupcast.
Update backstab to handle modern one-handed weapons more correctly.
Change most of the 'always report exp' skills to the default less
spammy occasional reporting. Exp delivery is unchanged.
Fix bug with Drakdrol appearing during the day.
Spam filtering improvements for druid water spells.
Raise aspects' ac and hp and lower their control slightly.
Add 'handkiss', 'wings', 'meep' and 'derp' socials and an addition to 'purr'.
Add optional vnum for the 'set door create' command.
Standardize lock difficulty into five categories: very easy, easy,
average, hard and very hard. This affects examine locks, demon
lockinfo, and door stat.
---- Mar 21, 17 
Disable socialites/annoyances lists on web site.
Remove the backstab weapons composite. As a result, a lot of weapons
that were two handed backstabbers are now one-handed, since they're
no longer over the building limits. The down side is that backstab
and bloodletting stab are both now limited to one handed weapons.
---- Mar 12, 17 
Fix infinite loop bug in maelstrom.
Add 'credit buy groundstring' to let people check strings for validity.
This does not directly purchase it, rather it just acts as a filter.
Raise exp of infrequently killed mobs.
Fix bug in 'look up' when the moons aren't visible.
Limit max cost of a practice to 60 times your exp cap. Keep in mind
that this may change in the future, and is currently experimental.
Fix to 'put all' command when using light flag restrictions.
Add quest list display for continents.
Improvements to gather.
Improvements to monster lore.
---- Mar 11, 17 
Tweak 'drunkenness' penalties.
Ensure that tithe string sends occur after collecting the gold for them,
instead of before.
Increase damage of 'condemnation' spell.
Implement visibility tracking for Alter Aeon's satellites. See 'help moons'.
Raise success rate of evasion.
Fix lightcatcher list search.
'Extended sight' increases the distance that one can scan.
Lower druid skill 'mudwalker' to level 12.
Add new level 20 druid spell 'walk on water'.
Add new level 24 druid spell 'riptide'.
Add new level 28 druid spell 'flood'.
Add new level 33 druid spell 'maelstrom'.
---- Mar 04, 17 
The 'poison resistance' skill is no longer quest locked.
Starcatcher fury detonations no longer give mob death exp (but they will
still trigger quests and other events.)
Improve how double exp areas are selected.
Minor improvements and changes to email command parsing.
Add 'email unread' to unread messages.
Improvements to internal damage type code.
Limit drop/put light source restrictions to below level 15.
Allow more dtypes for bloodletting stab.
Minor updates to gathering and skinning.
Various ranger skill updates.
Remove cooldown from flourish.
Lots of typo fixes.
Make advanced poisons hit some saving throws, make feeblemind and
forgetfulness impact druid cast level in addition to mage and necro.
Improve soulbind when using purple or higher soulstones.
Make skeletal warrior types selectable on cast.
Make control demon and control undead obscure.
Make deathwalker dependent on raise mummy.
Add level 33 obscure druid spell 'fecundity'.
Make thrust the root of the power attacks skill group.
Dragonslayer is now dependent on charge.
Dragonbreath defense is now dependent on shield block.
Melt is now obscure.
---- Feb 20, 17 
Add eldertell replay history.
You can no longer get things out of ice prisons.
Reduce amount of favor gained by sacrificing objects.
Add 'who unclanned/clanless/noclan' command.
Ban the names of certain social sites from being used as channel names.
Add 'eqset rehome' and 'eqset replace' commands.
You get credit for oblate tasks and gain favor for everything
inside of a corpse when it is sacrificed. You no longer have to
empty everything out of it first and sac each item individually.
Add -lightcatcher list switch, for showing lightcatchers with less
than the specified percent, such as 'l in pocket -lightcatcher 50'.
Send ascend/descend strings to self when passing through big rooms
with different elevations. The misc spam filter gags this send.
Players will be assigned the newbie encampment waypoint as the
default instead of the one in Vemarken if they are level 9 or
lower and end up with no other waypoints.
Major changes to drunkenness, such as eliminating speech slurring,
involuntary parsing and general spamminess. Numerous strings were
cleaned up. 'Drunkenness' acts more like a debuff now, see 'help
drunk' for details.
Protectors can drag their protectee out of combat when retreating
when the protectee is low on movement, mortally wounded, fails
their skill check, or is affected by leadfoot. (Being entangled
or shadow bound still fails.) Two protectors can work together.
Fix 'quest list' so it won't show duplicate quests.
Fix indexing bug in 'quest extra' that caused it to display the
wrong quest's data.
Fix display bug in 'quest info' and 'quest extra' when you had one
unfinished custom job and no unfinished quests.
---- Feb 13, 17 
Minor cleanups to avatar whereis command.
---- Feb 12, 17 
Scent of death should now work on player corpses.
---- Feb 05, 17 
Fix bug in weapon throwing.
Allow combo attacks to have both ground strike and jab in them.
Prevent combo attacks with ground strike from having various thief
skills in them.
---- Feb 04, 17 
Fix crash bug in 'accio' spell.
Fix ref count bug in boards.
Fix waypoint bug for new/reset characters.
Reorganize the way attack/speed effects are handled internally. Most of
this should be because of improved reporting accuracy, but there are
also some side effect changes to actual attack rates.
The required warrior level to get maximum 'multiple attacks' skill has
been raised from 30 to 36.
Dclient and MSP sound updates.
Various string and parsing keyword updates.
Add a milking achievement.
Give whips and flails a slight hitroll bonus against dodge.
Knapping is now only two practices.
Add a 'beak' damage type.
Improvements to nourish, invigorate, and thistles.
Leathercrafted items no longer bind to the crafter.
Prevent 'drop all' and 'put all' from storing dedicated light sources
unless '-force' is used. This should help reduce issues from new players
accidentally putting their light sources in containers while in the dark.
---- Jan 29, 17 
Change parse order of valor and value commands.
Updates to the email read and delete commands.
---- Jan 28, 17 
Fix 'profile -ach' so it displays the right achievement data.
'Show cost' no longer displays class name if there's a tie.
Various minor string cleanups.
Rework the 'email list' command.
Adjust boat gold and credit prices to line them up a bit more. The price
of boats and boat repairs has been raised (by a lot), and the cost of
credit buy boat repairs has been cut in half. This gets the repair costs
closer to the credit maintenance costs, but it's still cheaper to use
gold than credits.
Add unguent brews to brewmaster eqcheck advice.
When restarting a character, the best unguent composition of that
character is set to null and any god conversion process is halted.
Add 'lightcatcher' list switch. For example, 'l in pocket +lightcatcher 50'
will show all lightcatchers filled 50% or more.
Increase damage of unguent-only spells.
Disallow the casting of 'continual light' on uncontrolled mobs.
Allow 'shadow strike' to be used while tanking.
---- Jan 22, 17 
Add a moderation warning and rules to channel disclaimers.
Various updates to try to reduce the chance of server lag.
Add version tag support to the 'version' command, for client use.
Invisibility and mass invisibility are now obscure, since pretty much
all mobs can see through it anyway.
---- Jan 21, 17 
Prevent area autoleveling of charmed/controlled mobs.
---- Jan 16, 17 
Update/improve double exp modes.
Miscellaneous internal code cleanup.
Enable custom new player area for warrior characters.
---- Jan 15, 17 
Clan channels are no longer moderated by default.
Add a couple more graphs to make tracking annoying lag easier.
---- Jan 08, 17 
Improve flag display on channel list.
Blood bottles made with your own blood now time out.
Get rid of unflag_eligible on some items where it doesn't make sense.
Add some experimental exp code for next weekend's event.
All publicly available channels are now avatar moderated. If you want
to be able to turn off moderation on a channel you own, you'll have to
set a password first.
More dclient sound updates.
Add a 'locker' command as an alias for 'storage'.
Knapping and milking improvements.
Make necromancer bone tool properly obscure.
Increase power and durability of aspects.
Make aspects follow you and fight when they're supposed to.
Increase rate that favor will rise when sacrificing objects.
Improved 'achievements' command.
---- Jan 05, 17 
Fix crash bug in 'favor' command.
Newbies now start with zero gold.
Allow casting of 'angel ravage', 'devil ill', and 'undead scourge'.
Show level of incomplete unguent on identify.
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