Alter Aeon Recent Changes and Additions
Recent code and server updates can be found in this changelog. Only the
last 20 changes are listed. For a complete list, click here.
For new area additions and area updates, click here.
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---- Jul 19, 21 
Last stand got accidentally enabled last weekend, but it wasn't quite
finished. It's disabled again for now.
Tank rescues now cost movement based on the size of the group.
Player tanks now cover up to 16 people in a group before becoming less
effective. See 'help tanking' for more details. For a 17+ group you
will need at least two player tanks to ensure 100% coverage.
---- Jul 18, 21 
Added 'news jackpot'. (Lexie)
Windbreaker should no longer be recastable. (Zuri)
Group mobs should have less hitroll now, and their armor will scale
Fixed a bug that prevented gathered woods from having a taste. FYI not
all woods have a taste.
New forged jewelry: armband
You can now add brooches to tailored cloaks, jackets, shawls and
Adjustments to the essence enchantable wear slots for some classes.
Improvements to the dclient sound handlers, and more music and ambient
tracks. Thanks to Shadowfax for his contributions.
Adding sky iron/silver-based studs, spikes or scales to leathercrafted
armor will make them inherit special damage types if there is sufficient
composite left to do so.
Tweaks to weapon dierolls for forged weapons. The number of dierolls
should generally be higher, especially if you have high weapon
Flesh beast and Bone Guardian no longer destroy corpses, or dump corpse
contents on the ground.
Scrolls that cast spells that are curses or start combat should now require
you to specify a target if you aren't in melee, regardless of which spell
is top of the scroll.
---- Jul 17, 21 
Added high contrast (colorblind) mode. See help page for what it does.
Plural mobs are now notank.
Add new last stand skill which is designed to help with tanks getting one
shotted in high level zones.
---- Jul 11, 21 
Fixed a bug with combining metals that prevented them from counting
towards Smith Guild jobs. (Dizzy)
Socials cannot be used while sleeping, except for a few that make sense.
Tweaks to scoring for the weekday archery contest. This should push
people towards having somewhat higher scores.
Thirsty Thursday tasks should now clear when remove poison or cure poison
clears your drunkeness. This previously only happened with purge
---- Jul 04, 21 
Exp lost on death is now limited to the lower of your practice cost or 20
mil, with exceptions for certain critical group roles. Leaders of groups
of 4+ only have half the exp loss limit on death, as do non-leader tanks
providing they have been tanking for at least a few ticks.
Minor string change to sickening touch damage over time effect.
Bravery is now recastable, but can no longer be cast in combat.
Other people using groundstrike with fire weapons will no longer print
strings that indicate you're also ground striking.
Fixed a bug with cleave improving without any valid targets. (Tarik)
Tweaks to the metal supply crate to make it more generous.
Extensive changes to 'craft quality'. The profession point cost has been
drastically reduced, but it now has a gold cost.
Encounters in the Field of Fonts will scale to accomodate groups of two.
The Thirsty Thursday newbie gift task should now trigger for both exp
and gold gifts. (Pug)
Updates to some of the weekday event help pages.
Damage weaknesses from itching skin and vulnerability lessened somewhat.
Fixed a botched, redundant string with forged jewelry set with necromancer
New credit buy option - herbal supply crate. These contain only herbs,
but you get more ingredients than with brewing supply and poison
If you enter an archery contest with an active bull's eye boon, its duration
will be slightly increased to prevent it from wearing off in the middle of
the contest. (Asclepius)
---- Jun 20, 21 
Fix bug that displayed Purnima jobs irregardless of player's planar position.
Lapidarist jobs no longer display irrelevant area data to newbies.
Fix bug incorrectly displaying Purnima jobs as non-existant guild jobs. (Ivey)
---- Jun 12, 21 
New 'alias removeall' and 'alias removeall fkeys' commands.
---- Jun 06, 21 
New forged weapon: halfspear
Improvements to stats transferring to shields from high quality rims. (Ivey)
Poison mushroom can no longer be put on spellstaffs, to prevent MASS
Cleanup of weather/wind/terrain ambient playback for dclient.
---- May 31, 21 
Create water strings on characters added to spam extreme.
New heraldic beast: hippopotamus.
Searching will no longer show minion creatures. (Wu)
A few tweaks to what spells can be groupcast. If a spell can be groupcast,
it will show up on its help page.
Help pages will now show if a spell can be maintained.
A few minor changes to the levels of some spells and skills, to flatten a
few pain points in the practice curve:
'remise' lowered from 23 to 22 thief.
'contortionism' raised from 22 to 23 thief.
'berserk' lowered from 22 to 21 warrior.
'prepare ghoul' raised from 19 to 20 necromancer.
'earthquake' lowered from 22 to 21 druid.
'release sunlight' lowered from 24 to 23 druid.
Blue dart mana cost raised slightly, magic missile, thistles and coldfire
mana cost lowered slightly, lag for inflict wounds lowered.
Adjustments to woodcrafted shields:
Kite shields are now two-handed shields.
Kite shields and round shields will have about half the armor of tower
shields and heater shields, respectively, to give more room for carving,
enchantments, etc. (Ivey)
---- May 20, 21 
Added MSP sounds for wickercraft.
Fixed string irregularity with accio and up/down direction. (Malificent)
---- May 16, 21 
You can now set composition on clan doors. (Morpheus)
You tell if a Font if unstable by looking at now, instead of having to
cast identify on it.
Chill touch now lowers saving normal. Multiple castings are required to
get the full effect. This synergizes well with icebolt and frostbite.
Scorch and chill touch no longer stick to FIRE type creatures.
Static blast no longer sticks to ELETRICITY type creatures.
Weather/sunset mode will no longer show the moon if it is overcast.
Unstable Fonts are now be somewhat easier to dispel. (Stormwing)
More work on dclient map icons, specifically to accomodate wandering mobs
and when shopkeepers/teachers/priests are killed.
Event announcements and the accompanying sounds should no longer show
if you have the event channel off. If you can't see announcements with
the event channel on, try to flipping it off and on, as this involved
some flagging widgetry. (Laurence)
---- May 15, 21 
Pull back the effectiveness of some no-norm weapon types.
Add lag to object splitting.
From Shadowfax and Brak:
New 'credit buy favor' and 'credit buy godconvert' options.
Fix misleading strings for character's buying fire shield from
Adjust builder checks for mobs to encourage builders to give them at least
one weakness, especially when it comes to elemental saves. (Ivey)
Scribe jobgivers will no longer ask for spells with a very high mana cost.
Add new job type: lapidarist.
---- May 13, 21 
Bug fix in '-force' flag checker.
---- May 08, 21 
Minor string updates to double exp. Mush-Z sounds will now play for all
Display who bought the current double experience event. (Asclepius)
Fixed a bug with Thirsty Thursday burning tasks. (Morpheus)
Cooking check will now recognize culinary salts.
---- May 01, 21 
New 'credit buy doubleexp' option, with random monster types.
Improvements to various weather strings, and 'look room' will now show if
it is actively snowing or raining.
Dclient MSP sounds removed from room weather strings. Infrastructure for
playing longer weather tracks using the music system added.
Help pages now show if a skill can be used while resting, berserking,
tanking, defending, entangled, etc.
The spell 'cure blindness' is now 'vision', to remove conflicts with
Cure/cause aliases for cleric heal and harm spells have been removed
to elminate parser clutter. In Memoriam:
cure light wounds
cure serious wounds
cure critical wounds
cause light wounds
cause serious wounds
cause critical wounds
1995 - 2021 R.I.P.
---- Apr 17, 21 
Added entries to the varset command for saving spell, fire, cold, zap,
breath, poison and normal.
Additional support for dclient map updates.
Added 'news archery' to display leaders/winners for the Tuesday archery
contests in a single line.
Emptied potions that cast a spell on a room now have a level adjustment
based on how much liquid there is.
Shortened strings when loading a wielded a ranged weapon. (Morpheus)
The 'wield' command can now be used while hidden. (Val)
Purnima tempter jobs can now lower alignment, while shepherd jobs can
Added shadow check display to survey. (Lexie)
Vigor and enhanment no longer work on earth walls, and they receive no
bonuses from demon familiars. (Reiga)
---- Apr 11, 21 
Cry of victory should no longer be clobbered by soulsteal in groups. Now
when the soulstealer gets in the last hit in a group a random attacker is
selected to receive the cry of victory, instead of always giving it to the
---- Apr 03, 21 
Add 'exp spent' command alias. (Asclepius)
Show/brag sneak now shows when you are not sneaking.
The group display command now highlights members of your group that are
The touch, push and pull parsers will now consider objects on the ground
ahead of carried, also they now each have an inventory and a ground option
for when you want to target that location specifically.
Updates to news headlines will trigger a global message.
Keep-flagged ingredients cannot be used for scribing. (Morpheus)
You can add grips to woodcrafted fishing poles.
Fixed bug with flame shield and demon spellup/store power.
---- Mar 27, 21 
The 'measure' command now gives rough sizes for things on the ground. (Lexie)
Tweaks to how the game handles evil-aligned mobs, in particular their
damage and experience.
The KEEP flag now prevents ingredients from being brewed.
Update of curse help pages.
Moderate clean-up of some of the crafting help menus.
More cleric skill reorganizing:
Sacred touch is now the foundation of the inquisition spellgroup.
The other cleric undead handling spells are now in the inquisition spellgroup.
Remorse is now level 31 and part of the inquisition spellgroup, dependent
on ward alignment.
The 'protection from evil' spell is now 'protection from demons'. It
helps protect from damage dealt by demons, and to a lesser extent, undead
Censure demon is now part of the inquisition tree, dependent on protection
---- Mar 22, 21 
Make it easier for newbies without the searching skill to find hidden doors
and exits in low level zones. (Morpheus)
Add infrastructure to add landmarks, seaports, forges, banks and certain
shops to the dclient map.
The cold damage from icebolt, frostflower and chill touch is enhanced by
watery terrain, though not as aggressively as cone of cold.
Bumped breath of life up in the parser, so it should trigger before bravery.
If you cast flame blade and mystic armament without a target, they will
attempt to bind to ammo in your inventory. The higher your casting level,
the more ammo they will bind to. (Iliothro)
Knapping has been tied more closely with lapidary. It will now only work
with lapidary materials that have a conchoidal fracture (this includes
all forms of quartz and many other minerals including jade, peridot,
obsidian and azurite). Higher difficulty materials will create stone
tools with higher hitrolls. Knapped tools are flagged fragile (see below).
Fragile-flagged weapons are more easily disarmed, and fragile-flagged
weapons and shields are more easily sundered.
By popular demand, archery contest winners can participate in archery
contests, but they cannot upset the scoring or win again until their
bull's eye boon expires.
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