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Alter Aeon Recent Changes and Additions



Recent code and server updates can be found in this changelog.  Only the
last 20 changes are listed.  For a complete list, click here.

For new area additions and area updates, click here.

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---- May 23, 17 [2336] From Draak: Fix up sector names. Lots of minor typo and string fixes. Updates to leathercrafting, woodcrafting, the new cleric update, and more. Add ability to gather honey. From Shadowfax: Add more hidden achievements. Allow gathering of stone bullets for slings. Add an 'autoreload' command for future ranged weapons. Only display ground strike qualifying message on heavy dtype weapons upon being identified if they are two wield. (Lexie) Make ordinary fish not have legs. Add 'mining' skill. ---- May 15, 17 [2335] From Draak: There's been a major update to cleric heal and harm spells and skills. This includes cleanup to the skill trees, reorganization and moving useless things to make newbie clerics more effective, and a bunch of new effects and mechanisms. Note that the heal and harm trees have had several renames! You'll still be able to cast the new spells with the old keywords, so it shouldn't break too many aliases. The level 6 cleric spell 'detect poison' has been raised to level 12. The level 12 cleric spell 'remove poison' has been lowered to level 6. The level 11 cleric spell 'detect undead' has been raised to level 20. The level 28 cleric spell 'sacred touch' has been lowered to level 11. Flamestrike now has extra damage and effects when used on cursed targets. Add new level 1 cleric curse, 'afflict'. This curse in general weakens the target, but its main use is to amplify the damage of inflict. The spell 'cause light wounds' has been renamed 'inflict wounds'. The spell 'cause serious wounds' has been renamed 'chasten'. The spell 'cause critical wounds' has been renamed 'inflict suffering'. The inflict spells cause as much damage as before, but are they're now close range and cannot be cast if you are nomelee. There are also other effects: The 'inflict wounds' spell causes extra damage to small or mortally wounded targets. The 'chasten' spell lowers the morale of targets. This effect is increased if the cleric is wielding a blunt weapon. The 'inflict suffering' spell causes ongoing damage. If the target is wielding a flexible weapon such as a whip or flail, the spell has chance to instantly daze or stun the target. If the caster is wielding a weapon, the 'harm' spell will use the basic damage type of that weapon in addition to its own damage type. The spell 'cure light wounds' has been renamed 'soothe wounds'. The spell 'cure serious wounds' has been renamed 'bolster'. The spell 'cure critical wounds' has been renamed 'heal'. The spell 'heal' has been renamed 'major heal'. The healing spells still heal the same amount, but also now have other minor side effects, and will show different messages based on creature type. See the help page for details. Newbie cleric intro zone is now open! ---- May 14, 17 [2333] Require 'noprompt' to be typed out to work. Add kxwt_audio tags if MSP mode is disabled. From Draak: Split areas up into more sectors - include the demon and angel realms. Improve corpse creation for dragons. Various minor updates to gathering and woodcrafting. A whole bunch of minor spell and skill updates. Split out warrior 'dragonlore' skills into their own tree. Add new level 23 warrior skill, 'shield slam'. We now have a mage illusions skill tree! Add new obscure mage spell, 'hue'. Add new obscure mage spell, 'magic hand'. Add new obscure mage spell, 'rorshach'. Add new obscure mage spell, 'silouhette'. Add new level 36 mage spell, 'kaleidoscope'. Add new level 26 mage skill, 'enchant deflection'. ---- May 06, 17 [2330] Level unconverted players can no longer bank exp, but they can now buy practices with exp. Now that practice cost is based on exp cap, this should allow them to do something without it being an unfair advantage. Fix some wierd web page link problems. Changes to pfile cleaner, which deletes old/unused players: - players up to 105 in all levels are now eligible to be deleted - the base time out is in months, where months = 6 + all_levels/2 - players in accounts get an extra six months This implies that a cheapest-leveled level 30 character with 104 total levels will be deleted after 6+6+104/2 = 64 months, or a little over five years. From Draak: Improvements to skin/meat/teeth resources on mob corpse creation. Improvements to wood gathering, with new wood types. Improvements to remise attacks. Add wooden tower shields to woodcrafting, and other woodcrafting updates. Improve dodge/parry/shield block audio. From Shadowfax: Remove requirement for a slicing weapon when splitting butchered meat. Begin giving credit for player-submitted suggestions in the changelog. (Boa) Make thistles able to be cast by uncontrolled mobs. (Myrel) ---- Apr 30, 17 [2328] Remove the completely useless hourly money market graph. Remove 'exp lost', since it was basically a custom version of leaderboard 9, only without time culling. Add minor 'exp bank' and 'exp unbank' commands. Add 'pang' command for clients to help the server track connection lag. Make double exp modes automatic. Fury of the heavens now gives fame like it's supposed to. Improve the one handed backstabber converter a bit - most over-weight stabbers will be adjusted down to usable levels. Prevent characters from dying due to old age negative regen as long as old age is their only source of negative regen. ---- Apr 26, 17 [2326] Move whisper below whirlwind in the parse order. Revert part of the previous exp changes that's been causing problems for builders. The exp caps are unchanged. ---- Apr 23, 17 [2324] From Draak: More DClient/MSSP sound updates. Various minor typo and string fixes. Improve easter eggs. Add 'leathercraft check' to help figure out how to use skins. Add 'woodcraft check' to help figure out how to use wood. Improve woodcraft parsing. Improvements to the warrior skill 'bash'. System infrastructure for mining and ore processing. ---- Apr 22, 17 [2321] Misc typo and string cleanup. Raise exp caps by about a third for high levels. The actual change to the curves is in the total level 0 to 50 range, but since the curves stack higher levels see the gain as well. Raise mob death exp to help compensate for the raised exp caps, including mid-level boosts to compensate for weirdness there. ---- Apr 13, 17 [2320] Minor code fixup for the Easter event. ---- Apr 09, 17 [2318] Lots of help page, faq, and rules updates and fixes. Fix crash bug in wood carving. From Shadowfax: Typo fixes in druid water spells. ---- Apr 08, 17 [2316] Dentin's birthday. Rearrange the various builder titles. From Draak: Minor improvements to knapping. New woodcraftable objects and woodcrafting upgrades. Fixes to spellstaffs. Add new level 22 druid skill, 'carve fetish'. More stun combat effect infrastructure. ---- Apr 02, 17 [2314] From Draak: More woodcrafting fixes. Fix bug in ground strike. ---- Apr 01, 17 [2312] Fix what appears to be a 20 year old bug in staff spellcasting. Get the 'hlast' (helplast) command working with 'help search'. Make help search accept indexes, eg 'help search 2.wand'. From Draak: More damage type updates. Massive updates to wood gathering. A bunch of updates to leathercrafting, fishing, skinning, and knapping. Add basic woodcrafting. Add debuffs to the thrust skill. ---- Mar 28, 17 [2309] From Draak: Beginning infrastructure for woodcrafting. Beginning infrastructure for stun and daze effects. Miscellaneous fixes to thrust skill. Improve weapon damage type effectiveness messages. Miscellaneous DClient/MSP sound updates. Change lightcatchers so they don't drain when they're not filling. You can just leave them out until they're full now. ---- Mar 27, 17 [2307] Fix missing practice for cleric class on restart. Improve parsing, error messages, and help for waypoint command. Raise generic exp reporting to 50% to see what happens. This affects all the previously changed skills, as well as a ton of other stuff. Add an 'email search' command. ---- Mar 25, 17 [2303] Fix 'zero lag' bug in shadow strike. Add 'who -help'. Fix bug preventing low level clerics from groupcasting things they should be able to groupcast. Update backstab to handle modern one-handed weapons more correctly. Change most of the 'always report exp' skills to the default less spammy occasional reporting. Exp delivery is unchanged. From Shadowfax: Fix bug with Drakdrol appearing during the day. Spam filtering improvements for druid water spells. Raise aspects' ac and hp and lower their control slightly. Add 'handkiss', 'wings', 'meep' and 'derp' socials and an addition to 'purr'. Add optional vnum for the 'set door create' command. Standardize lock difficulty into five categories: very easy, easy, average, hard and very hard. This affects examine locks, demon lockinfo, and door stat. ---- Mar 21, 17 [2302] Auto-filter titles. Disable socialites/annoyances lists on web site. Remove the backstab weapons composite. As a result, a lot of weapons that were two handed backstabbers are now one-handed, since they're no longer over the building limits. The down side is that backstab and bloodletting stab are both now limited to one handed weapons. ---- Mar 12, 17 [2301] Fix infinite loop bug in maelstrom. Add 'credit buy groundstring' to let people check strings for validity. This does not directly purchase it, rather it just acts as a filter. Raise exp of infrequently killed mobs. Fix bug in 'look up' when the moons aren't visible. Limit max cost of a practice to 60 times your exp cap. Keep in mind that this may change in the future, and is currently experimental. From Draak: Fix to 'put all' command when using light flag restrictions. Add quest list display for continents. Improvements to gather. Improvements to monster lore. ---- Mar 11, 17 [2298] From Shadowfax: Tweak 'drunkenness' penalties. Ensure that tithe string sends occur after collecting the gold for them, instead of before. Increase damage of 'condemnation' spell. Implement visibility tracking for Alter Aeon's satellites. See 'help moons'. Raise success rate of evasion. Fix lightcatcher list search. 'Extended sight' increases the distance that one can scan. Lower druid skill 'mudwalker' to level 12. Add new level 20 druid spell 'walk on water'. Add new level 24 druid spell 'riptide'. Add new level 28 druid spell 'flood'. Add new level 33 druid spell 'maelstrom'. ---- Mar 04, 17 [2295] The 'poison resistance' skill is no longer quest locked. Starcatcher fury detonations no longer give mob death exp (but they will still trigger quests and other events.) Improve how double exp areas are selected. Minor improvements and changes to email command parsing. Add 'email unread' to unread messages. From Draak: Improvements to internal damage type code. Limit drop/put light source restrictions to below level 15. Allow more dtypes for bloodletting stab. Minor updates to gathering and skinning. Various ranger skill updates. Remove cooldown from flourish. Lots of typo fixes. Make advanced poisons hit some saving throws, make feeblemind and forgetfulness impact druid cast level in addition to mage and necro. Improve soulbind when using purple or higher soulstones. Make skeletal warrior types selectable on cast. Make control demon and control undead obscure. Make deathwalker dependent on raise mummy. Add level 33 obscure druid spell 'fecundity'. Make thrust the root of the power attacks skill group. Dragonslayer is now dependent on charge. Dragonbreath defense is now dependent on shield block. Melt is now obscure.

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