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Alter Aeon Recent Changes and Additions

Recent code and server updates can be found in this changelog.  Only the
last 20 changes are listed.  For a complete list, click here.

For new area additions and area updates, click here.

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---- Jul 19, 21 [2914] From Brak: Last stand got accidentally enabled last weekend, but it wasn't quite finished. It's disabled again for now. Tank rescues now cost movement based on the size of the group. Player tanks now cover up to 16 people in a group before becoming less effective. See 'help tanking' for more details. For a 17+ group you will need at least two player tanks to ensure 100% coverage. ---- Jul 18, 21 [2911] From Draak: Added 'news jackpot'. (Lexie) Windbreaker should no longer be recastable. (Zuri) Group mobs should have less hitroll now, and their armor will scale less aggressively. Fixed a bug that prevented gathered woods from having a taste. FYI not all woods have a taste. New forged jewelry: armband You can now add brooches to tailored cloaks, jackets, shawls and other outerwear. Adjustments to the essence enchantable wear slots for some classes. Improvements to the dclient sound handlers, and more music and ambient tracks. Thanks to Shadowfax for his contributions. Adding sky iron/silver-based studs, spikes or scales to leathercrafted armor will make them inherit special damage types if there is sufficient composite left to do so. Tweaks to weapon dierolls for forged weapons. The number of dierolls should generally be higher, especially if you have high weapon forging skills. From Valront: Flesh beast and Bone Guardian no longer destroy corpses, or dump corpse contents on the ground. Scrolls that cast spells that are curses or start combat should now require you to specify a target if you aren't in melee, regardless of which spell is top of the scroll. ---- Jul 17, 21 [2909] From Shadowfax: Added high contrast (colorblind) mode. See help page for what it does. From Brak: Plural mobs are now notank. Add new last stand skill which is designed to help with tanks getting one shotted in high level zones. ---- Jul 11, 21 [2906] From Draak: Fixed a bug with combining metals that prevented them from counting towards Smith Guild jobs. (Dizzy) Socials cannot be used while sleeping, except for a few that make sense. Tweaks to scoring for the weekday archery contest. This should push people towards having somewhat higher scores. Thirsty Thursday tasks should now clear when remove poison or cure poison clears your drunkeness. This previously only happened with purge blood. (Druidia) ---- Jul 04, 21 [2903] Exp lost on death is now limited to the lower of your practice cost or 20 mil, with exceptions for certain critical group roles. Leaders of groups of 4+ only have half the exp loss limit on death, as do non-leader tanks providing they have been tanking for at least a few ticks. From Valront: Minor string change to sickening touch damage over time effect. Bravery is now recastable, but can no longer be cast in combat. Other people using groundstrike with fire weapons will no longer print strings that indicate you're also ground striking. From Draak: Fixed a bug with cleave improving without any valid targets. (Tarik) Tweaks to the metal supply crate to make it more generous. Extensive changes to 'craft quality'. The profession point cost has been drastically reduced, but it now has a gold cost. Encounters in the Field of Fonts will scale to accomodate groups of two. The Thirsty Thursday newbie gift task should now trigger for both exp and gold gifts. (Pug) Updates to some of the weekday event help pages. Damage weaknesses from itching skin and vulnerability lessened somewhat. Fixed a botched, redundant string with forged jewelry set with necromancer soulstones. (Necrosabor) New credit buy option - herbal supply crate. These contain only herbs, but you get more ingredients than with brewing supply and poison supply crates. If you enter an archery contest with an active bull's eye boon, its duration will be slightly increased to prevent it from wearing off in the middle of the contest. (Asclepius) ---- Jun 20, 21 [2900] From Shadowfax: Fix bug that displayed Purnima jobs irregardless of player's planar position. Lapidarist jobs no longer display irrelevant area data to newbies. Fix bug incorrectly displaying Purnima jobs as non-existant guild jobs. (Ivey) ---- Jun 12, 21 [2898] From Brak: New 'alias removeall' and 'alias removeall fkeys' commands. ---- Jun 06, 21 [2895] From Draak: New forged weapon: halfspear Improvements to stats transferring to shields from high quality rims. (Ivey) Poison mushroom can no longer be put on spellstaffs, to prevent MASS MUSHROOM MADNESS! Cleanup of weather/wind/terrain ambient playback for dclient. ---- May 31, 21 [2893] From Draak: Create water strings on characters added to spam extreme. New heraldic beast: hippopotamus. Searching will no longer show minion creatures. (Wu) A few tweaks to what spells can be groupcast. If a spell can be groupcast, it will show up on its help page. Help pages will now show if a spell can be maintained. A few minor changes to the levels of some spells and skills, to flatten a few pain points in the practice curve: 'remise' lowered from 23 to 22 thief. 'contortionism' raised from 22 to 23 thief. 'berserk' lowered from 22 to 21 warrior. 'prepare ghoul' raised from 19 to 20 necromancer. 'earthquake' lowered from 22 to 21 druid. 'release sunlight' lowered from 24 to 23 druid. Blue dart mana cost raised slightly, magic missile, thistles and coldfire mana cost lowered slightly, lag for inflict wounds lowered. Adjustments to woodcrafted shields: Kite shields are now two-handed shields. Kite shields and round shields will have about half the armor of tower shields and heater shields, respectively, to give more room for carving, enchantments, etc. (Ivey) ---- May 20, 21 [2892] From Draak: Added MSP sounds for wickercraft. Fixed string irregularity with accio and up/down direction. (Malificent) ---- May 16, 21 [2889] From Draak: You can now set composition on clan doors. (Morpheus) You tell if a Font if unstable by looking at now, instead of having to cast identify on it. Chill touch now lowers saving normal. Multiple castings are required to get the full effect. This synergizes well with icebolt and frostbite. Scorch and chill touch no longer stick to FIRE type creatures. Static blast no longer sticks to ELETRICITY type creatures. Weather/sunset mode will no longer show the moon if it is overcast. Unstable Fonts are now be somewhat easier to dispel. (Stormwing) More work on dclient map icons, specifically to accomodate wandering mobs and when shopkeepers/teachers/priests are killed. Event announcements and the accompanying sounds should no longer show if you have the event channel off. If you can't see announcements with the event channel on, try to flipping it off and on, as this involved some flagging widgetry. (Laurence) ---- May 15, 21 [2887] Pull back the effectiveness of some no-norm weapon types. Add lag to object splitting. From Shadowfax and Brak: New 'credit buy favor' and 'credit buy godconvert' options. From Brak: Fix misleading strings for character's buying fire shield from spellkeepers. (Asclepius) Adjust builder checks for mobs to encourage builders to give them at least one weakness, especially when it comes to elemental saves. (Ivey) From Shadowfax: Scribe jobgivers will no longer ask for spells with a very high mana cost. Add new job type: lapidarist. ---- May 13, 21 [2886] Bug fix in '-force' flag checker. ---- May 08, 21 [2884] From Brak: Minor string updates to double exp. Mush-Z sounds will now play for all three modes. Display who bought the current double experience event. (Asclepius) From Draak: Fixed a bug with Thirsty Thursday burning tasks. (Morpheus) Cooking check will now recognize culinary salts. ---- May 01, 21 [2882] From Brak: New 'credit buy doubleexp' option, with random monster types. From Shadowfax: Improvements to various weather strings, and 'look room' will now show if it is actively snowing or raining. From Draak: Dclient MSP sounds removed from room weather strings. Infrastructure for playing longer weather tracks using the music system added. Help pages now show if a skill can be used while resting, berserking, tanking, defending, entangled, etc. The spell 'cure blindness' is now 'vision', to remove conflicts with cure poison. Cure/cause aliases for cleric heal and harm spells have been removed to elminate parser clutter. In Memoriam: cure light wounds cure serious wounds cure critical wounds cause light wounds cause serious wounds cause critical wounds 1995 - 2021 R.I.P. ---- Apr 17, 21 [2878] From Draak: Added entries to the varset command for saving spell, fire, cold, zap, breath, poison and normal. Additional support for dclient map updates. Added 'news archery' to display leaders/winners for the Tuesday archery contests in a single line. Emptied potions that cast a spell on a room now have a level adjustment based on how much liquid there is. Shortened strings when loading a wielded a ranged weapon. (Morpheus) The 'wield' command can now be used while hidden. (Val) Purnima tempter jobs can now lower alignment, while shepherd jobs can increase alignment. Added shadow check display to survey. (Lexie) Vigor and enhanment no longer work on earth walls, and they receive no bonuses from demon familiars. (Reiga) ---- Apr 11, 21 [2876] From Brak: Cry of victory should no longer be clobbered by soulsteal in groups. Now when the soulstealer gets in the last hit in a group a random attacker is selected to receive the cry of victory, instead of always giving it to the soulstealer. (Asclepius) ---- Apr 03, 21 [2873] From Brak: Add 'exp spent' command alias. (Asclepius) Show/brag sneak now shows when you are not sneaking. The group display command now highlights members of your group that are not sneaking. The touch, push and pull parsers will now consider objects on the ground ahead of carried, also they now each have an inventory and a ground option for when you want to target that location specifically. From Draak: Updates to news headlines will trigger a global message. Keep-flagged ingredients cannot be used for scribing. (Morpheus) You can add grips to woodcrafted fishing poles. Fixed bug with flame shield and demon spellup/store power. ---- Mar 27, 21 [2872] From Draak: The 'measure' command now gives rough sizes for things on the ground. (Lexie) Tweaks to how the game handles evil-aligned mobs, in particular their damage and experience. The KEEP flag now prevents ingredients from being brewed. Update of curse help pages. Moderate clean-up of some of the crafting help menus. More cleric skill reorganizing: Sacred touch is now the foundation of the inquisition spellgroup. The other cleric undead handling spells are now in the inquisition spellgroup. Remorse is now level 31 and part of the inquisition spellgroup, dependent on ward alignment. The 'protection from evil' spell is now 'protection from demons'. It helps protect from damage dealt by demons, and to a lesser extent, undead and angels. Censure demon is now part of the inquisition tree, dependent on protection from demons. ---- Mar 22, 21 [2869] From Brak: Make it easier for newbies without the searching skill to find hidden doors and exits in low level zones. (Morpheus) From Draak: Add infrastructure to add landmarks, seaports, forges, banks and certain shops to the dclient map. The cold damage from icebolt, frostflower and chill touch is enhanced by watery terrain, though not as aggressively as cone of cold. Bumped breath of life up in the parser, so it should trigger before bravery. If you cast flame blade and mystic armament without a target, they will attempt to bind to ammo in your inventory. The higher your casting level, the more ammo they will bind to. (Iliothro) Knapping has been tied more closely with lapidary. It will now only work with lapidary materials that have a conchoidal fracture (this includes all forms of quartz and many other minerals including jade, peridot, obsidian and azurite). Higher difficulty materials will create stone tools with higher hitrolls. Knapped tools are flagged fragile (see below). Fragile-flagged weapons are more easily disarmed, and fragile-flagged weapons and shields are more easily sundered. By popular demand, archery contest winners can participate in archery contests, but they cannot upset the scoring or win again until their bull's eye boon expires. 20 entries displayed.

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