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Alter Aeon Recent Changes and Additions



Code and server updates can be found in this changelog.
For a complete list of all changes, click here.

For new area additions and area updates, click here.

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Warning - limiting search to 1000 results. ---- Jun 23, 12 [1519] Add 'credit buy resurrect' to allow corpse retrieval in otherwise impossible situations. The cost is currently 100 credits. Add explicit multi marking that doesn't restrict login. Add level 4 warrior 'lunge' skill. Move bash from level 4 to level 7. Disarm raised from level 7 to level 9 warrior. ---- Jun 22, 12 [1516] Cloak of feared mobs will now autorecall like normally feared mobs. Two handed shields can now parry blows like weapons. Fix 'email reply' so it actually works. Various reorg and additions to warrior skill trees: Add 'feint' warrior skill. Move 'stomp' after 'stat' in the parse order. Lower 'disarm' practice cost from 8 to 4 practices. Add the warrior 'bloodquench' skill. Raise 'taunt' to level 6 warrior. ---- Jun 21, 12 [1514] Add level 2 warrior skill 'stomp', and lower practice cost of kick from 4 to 3 practices. Improve monster lore - the base skill is no longer needed for the type specific skills to work. Add new thief skills 'mechanical aptitude' and 'salvage equipment' at level 24 and 28 thief respectively. ---- Jun 19, 12 [1511] Improve spam filtering for burning hands/shocking grasp/etc. Improve spam filtering for bloodmist. Minion spam on arrival from group waypoint is now stopped with spam psneak. Blinded minions regaining vision spam is now stopped with spam misc. Change auction to allow 'bid -f' to use banked gold. Raise grenade damage. Improve the effectiveness of smokebombs. Change slist to display (all spells and skills level 5 and lower) for a given class, if the trainer can teach them and the player has at least one level in that class, in addition to what was previously shown. In short, if a noob with one mage level slists at Stiboli, he'll see the mage spells and skills up to level 5, even if he can't learn all of them yet. ---- Jun 17, 12 [1508] Fix goofy display bug with identify and 'you can't use this yet' warning. Improve credit purchase logging for weightless expansions. Massive internal rework to how carried weight is handled for containers. Please be on the lookout for weight bugs in regular containers, liquid containers, and weightlesses. If everything goes well, there should be no change to players except that some containers will now carry a few pounds more than before. Raise exp caps for mid levels to smooth out the decline in exp cap relative to the number of classes you have to level. The point where the linear exp cap kicks in is now also the microlevel point. Increase lag on the manual 'save' command to discourage people from using it, since the server automatically saves everyone as needed. There are valid reasons to force a save, but they are rare - if you don't know why forcing a save would be important, you shouldn't be doing it. ---- Jun 13, 12 [1506] More minor dclient map updates. Fix crash bug when mobs attempt to instance an area. A handful of minor noob improvements. Change the number of items versus dexterity calculations. Autolook now triggers when you open containers. Add 'mmarket cancel all' to cancel all your open offers at once. Raise base mana regen rate a few percent. High level thieves will now be tripped less. Skill level eq helps. Fix goofy arrow display for multiple attacks slist/slist all. Improve parsing for the 'use' command. Add a bunch of new sounds from Draak. Prevent new money market offers from crossing bid and ask, in the hope that it will protect people who don't know what they're doing from themselves. Remove the 'window' command to make it easier to clean up the socket stack for future client improvements. ---- Jun 07, 12 [1504] A ton of area updates to the island of Archais were made this week. Improve map generation for the dclient mapper. Minion mobs should now be included in group recall. Prevent new character height and weight from being too extreme. Fix up some uncleared fields on new character creation. Add noob failure strings when trying to cast skills. Wood woads and metal constructs now cost 2 control points each. More dclient sounds from Draak. The equation for necromancer minion hp has changed. Minions cast at level 52 (level 35 +17 cast level) will have approximately 6% lower hp, while minions cast at level 35 will have the about the same hp as before. Minions cast below level 35 will have more hp. ---- Jun 03, 12 [1503] Fix an obscure notify bug triggered by quitting while in a trade. Change the 'magical effects' line on identify to 'other effects'. Fix an obscure loophole in new character creation that allowed logging in at the old mud school. ---- Jun 02, 12 [1502] Fix some wierd parsing bugs when sending single line mudmails. Improve the low level 'identify' command. Add some highlighting to object identify. Change the compare command so that it uses the 'identify' command to display the full stats of each item, unless one of the items fails the identify level checks. Change around effect of damage type on blob mob types. Slash/slice now does more damage to blobs, while pound/crush does less. Change game-minutes per tick from 10 to 15. There are now 4 ticks per mud hour, as opposed to 6 prior to this boot. This is expected to be the final tick minute change, with mud days taking approximately 45 minutes of real time. This means about 25 minutes of daylight, and 20 minutes of dark night time. ---- Jun 01, 12 [1500] Change the ac-apply line on identify. Minor improvement to identify command targetting. Put a verify send in the save command. Add newbie hints when attempting to sell quest items. Improve strings on scent of death. Add kxwt triggers for minion deaths. Add a 'dangerous' flag for groups. Add a settable group size limit for groups. Add a review command for seeing mob long descs when you have the corpse. Various minor typo fixes and string improvements. Add 'kxwt_myname' on initial kxwt enable. Add 'varset clear -f' to clear all of your currently set variables. Add a 'catch up' mode for people who are grossly behind on fame. When you have spent more fame than you have, you'll be able to level after you run double the amount of fame you normally would need. If you start at 250 but have spent 600, you'll need to increase your fame to 300 in order to level a full 25 fame level. ---- May 28, 12 [1498] DClient version 1.092 has been released! If you're running version 1.090 or lower, please update to the latest version at http://www.alteraeon.com/AlterAeon.exe Remove customization from the character creation screens. You will get a random description at login, which you can change with the 'set desc' command. All characters now start out between 18 and 21 years old. A bunch more sound files from Draak. Various minor improvements to newbie character creation. Add lag to withdraw. Fix channel casting bug with firefield and other area spells. Lowercase the various popup window names in the dclient. Fix dclient 'new character' button not showing up for some players. Remove the ability of clans to set dual-key doors. Bring back the old 'show sklevel', you can still get per class level with 'show slevel'. ---- May 22, 12 [1497] Allow free spirits to use the 'out' and 'climb' commands. Add show/brag sklev. Revert age and haste equipment to the original '3 minutes per tick' rate. ---- May 18, 12 [1495] Fix crash bug in channel casting. Change game-minutes per tick from 6 to 10. There are now 6 ticks per mud hour, as opposed to 10 prior to this boot. Note that this value will probably be raised further as the bugs in areas are worked out. One mud day now takes approximately 70 minutes RL. ---- May 10, 12 [1492] Minor fixes to mob color in talk command. Minor changes to new character creation. Add delay state to character quit. ---- May 09, 12 [1490] Allow teleport in clan areas again. More dclient audio hooks and files. Give will now automatically convert money objects to gold. Exp tweaks for steal gold, big reduction for less than 10 gold. Newbie updates to warrior kick skill. Disarm now falls back to secondary targets if no target specified. Charmed minion explosions can now hurt the minion owner. Group show <leader> no longer works on noshow group leaders. Change game-minutes per tick from 5 to 6. There are now 10 ticks per mud hour, as opposed to 12 prior to this boot. Note that this value will probably be raised further as the bugs in areas are worked out. ---- May 04, 12 [1489] Fix possible crash bug in system random number generator. ---- May 03, 12 [1486] Fix string send bug when releasing ghouls. Allow mobs to have up to a million hitpoints. Clan rooms can no longer be random or antimagic. ---- May 02, 12 [1483] Raise minimum auction bid increase from 5% to 10%. Various minor improvements to shoplifting. ---- May 01, 12 [1480] The founder of a clan now gets the clan waypoint on clan create. Clan members added to a clan now get the clan waypoint when added. Change roar, taunt, intimidate, and valor so they have hard fails if you don't know the skills. Changes to thief steal/pickpocket/shoplift experience. Should be lower at lower gold amounts. Change the order that newbie tips are displayed. More dclient audio updates. ---- Apr 29, 12 [1478] Add 'autoturn' command. Add more dclient sound hooks. Make astral bridge a quest-unlocked spell. Show quest locked spells and skills in help pages. Fix wierdness in mob talk strings. Fix goofy parsing bugs when adding channel owners/admins. Shorten minimum duration of deathly sleep. Don't have turn undead trigger on unkillable undead minions. Minor cleanup to intro and new char create screens. Fix crash bug in clan building code. Raise automatic trainer limit for spells and skills from 25 to 29. This will allow level 26-29 skills to be learned on default trainers instead of requiring special ones. Change game-minutes per tick from 4 to 5. There are now 12 ticks per mud hour, as opposed to 15 prior to this boot. Note that this value will probably be raised further as the bugs in areas are worked out. ---- Apr 25, 12 [1477] More dclient audio improvements and new sounds. The 'turn on' effect of turn undead no longer turns on automatically when you turn a creature. It now has to be manually enabled. The 'turn on' effect is now stronger in groups. ---- Apr 23, 12 [1475] Display class level limits on total level equipment. Fix level display bug when showing item requirements while trading. Improve the 'hp' command to show multiple targets and allow 2. parsing. ---- Apr 21, 12 [1474] Tweaks to necro exp, in particular soulsteal. Remove 'white' keyword from new clear soulstones. Remove 'GAP' lines from mortal rshow (primarily for clan elders.) Improve 'rset find' commands for clan members. Base storage locker price has been reduced to 2000 credits per year. Don't refresh terrain forage/firewood limits when changing terrain types. Add 'friend remove all' to clear your entire friends list. Update player shop decorators string when changing owners. Character age on any restart is now random between 17 and 67 years old. A lot of dclient audio updates. Notank mobs no longer give rescue experience (there is no point) and rescuing from notank mobs will occasionally yield a warning send. Allow clans to create one way links from the clan recall to unholy in Ralnoth using the 'rset exit <direction> 0' command. Change game-minutes per tick from 3 to 4. There are now 15 ticks per mud hour, as opposed to 20 prior to this boot. Note that this value will probably be raised further as the bugs in areas are worked out. ---- Apr 06, 12 [1473] Break up 'quest all' list into sections for planes, suboria, etc. Lots and lots of dclient audio updates. Fix various crash bugs. Fix bogus bot detect when channel spamming. Add parser alias for 'mail' command. Add item names to sacrifice strings. Improve ignore command parsing. Fix crash bug in auction queue. ---- Mar 30, 12 [1472] Add more audio hooks to server (audio files not yet in place.) ---- Mar 30, 12 [1470] Attempt to fix extremely old bugs in the auction system. Improve clan commands for attaching doors to rooms using 'rset door'. Fix a bug preventing spammers from mudmailing admins. Allow explicit ignore (ignore by name) in groups. Fix area name bug in clan areas. Add newbie checks to 'turn on' and 'turn off' commands. The 'pray' command with no arguments will attempt to add a waypoint to your list automatically, if it can. If the waypoint is already in your list, it falls back to old behaviour. ---- Mar 27, 12 [1469] Raise hit points of flesh beast. Remove 'system time is wrong' send from 'time' command. Raise maximum auction bid increment from 5x to 8x current price. Infrastructure rework to internals of dclient audio system. ---- Mar 14, 12 [1468] Exp and exp cap changes for low levels (below total 90). Vulnerability is now flagged as a curse. Rework quest difficulties on 'quest all' to be spread out a bit better. Display whether or not you've completed a quest on 'quest all'. ---- Mar 10, 12 [1466] More bot detect updates. ---- Mar 08, 12 [1464] Committing suicide multiple times in a pk arena will now autoboot you from the game. Modify dancing lights to have a slight debuff effect on mobs. ---- Mar 07, 12 [1462] Improvements to bot detect to reduce false positives. Change spell levels of a few mage spells at levels 1-3. Make elemental lore learned by default for mages instead of detect magic. Fix minor finger issue when looking up Void. ---- Mar 05, 12 [1461] Fix wierd restring bug in soulforge. ---- Mar 02, 12 [1459] The natural dieroll of players is now 2d4 instead of 1d8. This also means that unarmed combat dierolls will be 2d instead of 1d, which should allow for a higher end damage range without wrapping at high warrior skill levels. Add automatic pricing adjustments to more multisold items. ---- Mar 01, 12 [1457] Bot detect updates to help reduce false positives. Add <h2> html headers to the web page quest list. More disk I/O lag improvements. Add 'soulforge' spell to merge soulstones. Players using the official dclient should now be able to see their previously played characters before logging in. Remove extra failure rate on soulstones that was introduced in Feb 26 change. Failure rates will now be the same as before, however the level of the soulstone for mobs higher than the casting level will be random between the casting level and the initial soulstone level. Break up the brew potion web page into newbie potions, and high level potions. Newbie potions can be brewed with spell components from the islands or from harvesting. High level potions are everything else. You can now submit brew poison and brew antidote recipes, similar to submitting brew potion recipes. The lists will show up on the web pages. We may hook this into other guilds in the future, similar to the alchemist's guild. ---- Feb 26, 12 [1454] WARNING - soulstone grades have been changed! Two new grades of soulstone have been added at the upper end, with white and black soulstones being higher level than clear. To make space for the two new colors, the level of the other colors have been lowered, and some of the skills now require higher level soulstones than before. It will also be harder to get high level soulstones now. Note that the level and color of existing soulstones is unchanged. Group summon does not automatically add multis to the group to reduce the number of storage character admin warnings. Shopkeepers eat more gold when they buy items to reduce gold stealback. More filesystem improvements to reduce disk I/O lag. Add delayed saving for mudmail read/delete. Add some really basic support for dclient player accounts. Change fail string when attempting to 'take' things from mobs. Allow 'set msp' and 'set kxwt' to work from the main login menu. Restores no longer lower hp/mana/move if you're over your maximum. Finger of god characters no longer uses abbreviations. Prevent sacrifice of mob corpses if another player's loot is in them. Various minor newbie hints and string updates. Make shadow fiends stronger, but more dependent on soulstone level. ---- Feb 23, 12 [1452] Various help page updates. Reorganize major sections of rules pages. Various typo fixes. Various filesystem improvements to reduce lag. Players now only see the pantheon entry when using the finger command on gods. Limit money market graphs to 2000 entries. Use default pagebreaks for intro screens. Help pages for spells and skills now show dependencies. Prevent staff casting stupidity with restoration and clear thinking. Spam filter teeth harvesting with getput filter. Add kxwt event notifications for quest complete and leveling. ---- Feb 13, 12 [1449] Various changes to reduce filesystem lag and server data file sizes. Allow resurrect in antisummon rooms if character is already there. Minor bot detect updates. Prevent skill/spell improve in arenas. Prevent casting tensors inside weightless containers. Locate and find object no longer work on anything in an instance. ---- Feb 12, 12 [1447] Add some new hidden achievements. Add chop damage type to flameblade. Lower cost of cure blindness spell. Void golems and a few other pets now have different pet restrictions. More lag reduction work. ---- Feb 07, 12 [1446] Reduce bot detector slightly for repeat command situations. Unkillable mobs can no longer be fame. Raise very low level mob exp. Prevent mob corpse sacrifice at level 1 if binding eq in corpse. Prevent flesh beast/bone guardian create from prepared corpses. ---- Feb 06, 12 [1444] Raise the global hitpoint multiplier a bit based on feedback from Kroza regarding the previous HP calculations. Add more debug for bot detector to help get rid of bogus cases. Prevent case from starting combat with unkillable mobs. Reorganize strings and sends for quest complete. Please report bugs. Add 'you cant use this' string on object identify. Don't display rarity string on identify unless item has rarity set. Allow player shops to list items for 1 gold. Add debug code to prepare for unlinking steal exp from gold amount. ---- Feb 05, 12 [1441] Money market offers now expire one month sooner than they used to. Check for perfect skill achievement when using points buy. Transparent cleanup of a couple of old style spell handlers. NOTE - HP CALCULATIONS HAVE CHANGED. These changes raise the hp gained for caster classes and give all classes 10 more hitpoints at low levels. High level characters may see more or less total hp. Warrior and thief class characters will see the biggest drops at high levels, while mage and necro classes will see the biggest gains (if any). Expect further tweaking in the future. ---- Feb 03, 12 [1439] Attempt to stop auctions before reboots. Fix lag bug with massive group quest complete. ---- Jan 31, 12 [1437] Massive reorg of bot code and detector. This is probably going to crash at least once, and will likely do the wrong thing in a number of important places. Please report problems so we can get them taken care of. ---- Jan 28, 12 [1434] Farsee is no longer allowed into clan areas. Reorg/sanitize wear all/rem all lag (yes, it's higher now.) Uncontrolled mob say is now cyan to make interactives more obvious. Change the way remove blindness works. ---- Jan 24, 12 [1429] Add help page on password sharing. Add explicit on/off settings for telnet ga. Lots of minor exp tweaks. Affected classes are necro, and thief. Necro is currently a good 20-30% over target. Improve error message when casting an object-only spell with no target. Necro minions are now susceptible to earthquake damage. Improve the newbie 'level -force' warnings for unbalanced characters. Found 45 matching entries.

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