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Alter Aeon Recent Changes and Additions



Code and server updates can be found in this changelog.
For a complete list of all changes, click here.

For new area additions and area updates, click here.

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Warning - limiting search to 1000 results. ---- May 20, 15 [2030] Change name of 'northern continent' to 'Ramanek'. Update help text for 'credit buy clan'. Searching without skill now has a chance to succeed on hidden exits. Allow 'set url' to accept https urls by default. ---- May 15, 15 [2028] From Shadowfax: Improve damage strings for mobs that don't have blood. Add a 'friend nopost' option to disable seeing friend posts. When an address gets temporarily blocked for password spamming, display a warning message instead of silently locking people out. Change alignment offsets so they allow more slop, are less variable, and don't react quite as violently as before. ---- May 10, 15 [2025] Various minor typo fixes and cleanup. Tap now has a longer usage lag. Raise gold on thief steal. Add help page for months. Reduce exp when spamming carve runes. Fix receipt bug when players not in accounts purchase credits. Starcatchers now have an extra hour in the morning before they need to be retrieved. The charge time hasn't been lengthened, just the when they start to lose light. ---- May 07, 15 [2023] From Shadowfax: Add rare rainbows and meteor showers. Add 'credit buy spellup'. Fix infinite liveoak bug with empty lightcatchers. Allow druid carving on a handful of druid and necro created items. Carved runes now show up on auction and identify. Raise cleric charisma floor from 13 to 14, and raise general required charisma by one point. ---- May 02, 15 [2021] Lower ac on shambling bone men. Prevent carving runes on things like crystal shields and spellstaffs. More area map improvements. Cleaner display of area names, colors for certain terrains, different ocean edge handling, better river alignment, and other minor stuff. ---- May 01, 15 [2019] Various improvements to world map generator. ---- Apr 27, 15 [2018] Add some data collection code for large group mob exp. Exp tweaks for large mob group exp. ---- Apr 26, 15 [2016] Get the 'legacy event quest' achievements working properly. Also fix bug counting invisible/nodisplay quests toward leaderboard totals. As a result, everyone's leaderboard numbers will be lower. Fix bugs in legacy and other quest achievement setup. If you're quest locked, training a practice will allow your quest achievements to complete. ---- Apr 25, 15 [2014] From Shadowfax: Add achievements for deeds, feats, and legacy quests. Constitution now has an impact on cry of victory. Blood rage is now improved by high constitution. Add a 'set dbd' option to disable dragonbreath defense. On the area list, sort group areas by group size before sorting by level. Group areas now allow larger groups before hitting the group size cutoff. ---- Apr 22, 15 [2011] More event quest infrastructure. Thwack control minion exp if used in quick succession. ---- Apr 21, 15 [2009] Infuse element should now be mana cheaper, have more effect per level of the spell components used, and can boost resistances higher. You can no longer steal gold directly from shopkeepers. Display recommended group sizes for areas on area listings. ---- Apr 19, 15 [2007] From Shadowfax: Call animal now considers various terrains in city flagged zones to be a 'park' terrain type. Parks have different animal types available. Fix multi-drown bug in drowning code. Increase bonuses for holding the clan defender trophy. Free spirits can now use the sneak command to move, for compatibility with client autosneak. Turn undead damage now takes into account cleric cast level. Add a few more things to varset. Even more simplification and cleanup of the mob death exp code. Group areas now have a recommended player count. We'll be gradually updating areas to have more sane numbers in the future. Obsolete/deprecate elemental lore. We'll reuse the vnum in the future for a new low level spell or skill. ---- Apr 14, 15 [2005] Add some gust strings to extreme spam filter. Variables surrounded by () will now expand empty. See updated help pages. Add hp/mana/move to varset. Fix pk bug in charm. Add a bunch of things to varset. Fix bug in mob exp code that was giving aggro/wander flags more weight than it should. Mob exp for aggros will likely change a lot this boot, and we'll be recalibrating the exp code over the next couple of weeks to fix issues, so don't panic. This is part of recent scaling work to straighten out mob/area exp at mid and high levels, and allow a more sane expansion past level 36. ---- Apr 09, 15 [2003] Show possible area name for newbie island jobs. ---- Apr 08, 15 [2002] Terrain command no longer has priority over tell command. ---- Apr 07, 15 [2000] From Shadowfax: Initial support for bribe-based quest advance. Thief shadow walk can no longer create empty instances. Add a 'terrain' command. Shut off half stats and limit stats in mob arenas. A lot of the less-used druid minions should now be a bit more effective in battle. ---- Mar 31, 15 [1998] Raise cleric charisma stat floor from 12 to 13. Reduce minimum money market gold purchase from 10k to 100 gold. Tweaks to mage crystal spear and shards spells. Add exp to a few skills which didn't have it before. Tweak up skill exp for a handful of thief skills. Dramatically change the exp cap in the mid level range. Exp caps below 40 total levels and in the 80-100 total level range are a bit lower now, while exp caps in the total 50-80 range are quite a bit higher. This should help reduce the leveling stalls in leveling commonly encountered in the primary level 20-25 range. ---- Mar 26, 15 [1995] From Shadowfax: Reduce pick lock spam. Allow preservation of food, herbs, and spell components. Add 'quest completed' command. Add initial 'quest chain' command. Display open event quests via the 'event' command. Reduce abnormally long casting lag on diffraction. Increase channel replay from 150 to 250 lines. Add 'show carried' and 'show inventory'. Changes to the distribution of corpse sacrifice gold. Sort the variable list alphabetically. All characters start at age 18 now, to reduce repeated restarts for age. Add quest and account/restart information to avatar 'whereis' command. ---- Mar 18, 15 [1991] Raise up practice costs on some obscure spells, since they're optional. Lots of http interface infrastructure changes. This affects the way that login session and donation transactions are handled, as well a number of other things involving the web interface. Unless you know what to look for, or unless the new code breaks, you shouldn't notice changes. ---- Mar 14, 15 [1989] From Shadowfax: Add leaderboards for feats and legacy quests. As with all leaderboard changes, these may take up to a month to stabilize. Add a 'quest replay' feature for quests you've already done. Add feats/deeds/legacy commands. Add finger options for feats/deeds/legacy quests. Lower movement cost of whirlwind. Make minimum movement needed to berserk dependent on warrior level, so high level players can't go negative if they're low to start with. Make strength and dex bonuses on combos less likely (other bonuses will now be more likely.) ---- Mar 13, 15 [1986] Rework default help pages and help sections. You can now report bots that are not in the same room as you. Properly limit the information that shows up on clan help pages. Shut off the message of the day screen at login. Shut off help browser on login menu. Shut off long desc editor on login menu. Demon identify in instanced areas should now work a little better. Fame display should now work in instanced areas. Change wording of default 'alignment' command message, and add extra warnings for new players. ---- Mar 12, 15 [1983] From Shadowfax: The help command now attempts to look for matching clans if it can't find any other results. More incremental updates toward the quest/deed/legacy/feat split. ---- Mar 09, 15 [1981] Updates and improvements to main web site at http://www.alteraeon.com. Damage of 'fury of the heavens' cut by 40%. Minor name selection cleanup in new character create. Explorer points can no longer be obtained in any area level 8 or lower. Display of explorer points at low levels should also be less confusing. Cleric charisma changes: mid level spells and skills in the level 6 to level 17 range now have a minimum chr requirement of 12 instead of 11. Practice gains for microlevels are now random, instead of exactly every three levels. There is also a chance to get two practices instead of one. ---- Mar 04, 15 [1979] From Shadowfax: Add new level 16 mage obscure spell 'diffraction'. Fix bug allowing earth walls to have movement. Don't allow lightcatchers to be placed in clan areas. Don't allow lightcatchers to be hidden or retrieved if multiplaying. ---- Mar 03, 15 [1977] Minor string changes for skyfall spell. New players now have autoenter enabled by default. Cleric spellcasting charisma requirements have been increased by one point. Various minor typo cleanups. Make reporting of necromancer freak soulsteals a little more lenient. Allow druid totems to be a bit more powerful. Reduce AC on shambling bone man to put it on par with ice elementals. Require verified email addresses at level 15 instead of level 20. Try to turn off TODO on quest list if a quest is exclusive with another. Change item uuids so that most of them will avoid the eloquence filters. This only affects newly created items. Found 25 matching entries.

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