Alter Aeon Recent Changes and Additions
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Changelog Entry  for Jun 12, 18
Raise ranged weapons' ability to overcome a target's AC.
Make sure exit has a guarded flag when checking to see if a guard
should prevent player access to doors.
Raise damage of skirmish and fix logic error that now allows it to
be used against sleeping targets while unhidden and out of combat
as the help page implies. Also added a little play in the skirmish
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