Alter Aeon Recent Changes and Additions
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Changelog Entry  for Jun 23, 18
Fix up the split/merge size issues.
If a player tries to install a trap on top of another trap that was
installed by a player, it will trigger but not harm anyone.
Even more 'spam extreme' additions.
Adjusted logic of flourish morale damage to make it more effective.
Adjusted crafting checks so that skinned shells can be made into proper
grips for weapons.
The elemental vulnerabilities bestowed by some advanced poisons
are now a bit stronger.
Metallurgy split and combine respect a rough system of density,
so an ingot of copper will be larger than an equivalent weight
of platinum due to copper's lesser density.
You can now list individual metals and their properties with
'metallurgy list metal <metal name>'.
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