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Alter Aeon Recent Changes and Additions

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Changelog Entry [2653] for May 28, 19 From Shadowfax: Display brew level of object when identifying it. (Shermanator) Allow 'knockback' to be used while defensive fighting without penalty. (Ivey) 'Jab' can no longer be used while defensive fighting without penalty to balance the change to knockback. Lower cooldown of 'infernal visage' from about 45 minutes to roughly half an hour. (Rowroad) Using higher level soulstones can result in a more powerful infernal visage. (Rowroad) Raise damage of skirmish a bit more. (Martin) Fix various bugs with accio spell, including having it trigger contact traps, and disallowing the spell if a player is inside the target. Also allow it to find a target within nested containers. (Rowroad) From Draak: Add remaining bank time to the bank command. You can now specify a level when scribing scrolls. This is mostly for making scrolls for characters lower level than yourself, such as allies or customers. (Morpheus) The level 13 'blindness' spell is now the level 38 'eyebite' curse. This curse blurs vision, lowering hitroll, increasing vulnerability to blinding effects, interfering with shadow disciplines, and SEVERELY hampering ranged attacks such as thrown weapons, bows and firearms. Eyebite (blindness) and cure blindness now have MSP/dclient sounds. The cure blindness spell will incrementally remove eyebite with successive castings. It has been retooled to also remove temporary blindness from dust, chemical attacks and bright lights. If it successfully removes temporary blindness, the target of the spell is briefly immune to blindness (but not the eyebite curse, which removes the immunity). There will no longer be critical spells and skills above level 30. By then, you should know everything your primary class needs to survive. What you learn next is highly likely to influenced by your secondary and tertiary class choices. Cleanup to spell exigencies in relation to spell dependencies (critical spells are dependent at critical, important spells are dependent on important or critical spells, and so forth) Thief balance changes: Shadow walk is now level 31 instead of 30. Shadow mastery is now level 30 instead of 31. Crippling strike and evasion are no longer critical. Warrior balance chagnes: Cleave is now level 10 instead of 26, critical and dependent on lunge. Leap attack is now level 20 instead of 10 and dependent on cleave. Ground strike is now level 26 instead of 20. Defensive fighting is now level 15 instead of 13 and is critical. Battle tactics is now level 17 instead of 15. Cleric balance changes: Condemnation is now level 32, from level 28. Breath of life is now level 28, from level 32. Faith shield is now level 5, critical and dependent on armor instead of bless. Refresh is now level 4 instead of 5. Bless is now level 6 instead of 4 and is important instead of critical. Mage balance changes: Fireweb is dependent on greater fireball instead of fireweb. Necromancer balance changes: Infuse element is now level 28 instead of 29. Demonic tutor is now level 29 instead of 28. 1 entries displayed.

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