Alter Aeon Player Channel 'Bovine'
The content of player-controlled channels may not be moderated and
does not necessarily reflect the opinion of the administrative staff.
Further, it is not filtered for either content or profanity, and may
not be suitable for children. Browse at your own risk.
Creation Date: Fri Aug 2 08:37:25 2002
Channel Name: bovine
(note - most recent messages are displayed at the bottom)
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(4 days ago) [bovine] Ivey: you probably wouldn't need to unlevel
it all the way to 0. you could keep it at 12 or 13, and still have
plenty of restores
(4 days ago) [bovine] Shryth: but how does prac cost factor into
this?
(4 days ago) [bovine] Shryth: like once your pracs cost 20M you
can't unlevel below that point?
(4 days ago) [bovine] Mistress: [bovine] Shryth: "so think thers
set a limit to when unlevveling is possible think it hwere arround 2x
lowest practice cost so arround 20 miilion'ish."
(4 days ago) [bovine] Mistress: lol
(4 days ago) [bovine] Eggweard: At this game 2 or 4 persons can
betake themselves and each of them wears a color and damn it, when 2
persons play, a big house with 19 stones, when 4 persons play, he
besets a little house with 13 stones.
(4 days ago) [bovine] Druidia: mister morpheus. please reinstate
the news headline. its for the enefit of the mud, not just a few
(4 days ago) [bovine] Morpheus: why bother? If all I am going to
get is stupid over it?
(4 days ago) [bovine] Druidia: because its the right thing to do
(4 days ago) [bovine] Morpheus: but not something I have to do.
(4 days ago) [bovine] Lokar: replay has me confused on many levels
and has made my head hurt. That is all.
(4 days ago) [bovine] Druidia: thanks for ness headline morph
(4 days ago) [bovine] Druidia: news headline
(4 days ago) [bovine] Lokar: honestly I've never bought through
Paypal so I dont know what it looks like when you purchase through that
method so can't really comment to much about that sorry. I'd definitely
try to keep an eye out for dentin and talk to him when you see him
though
(4 days ago) [bovine] Lokar: mischan
(4 days ago) [bovine] Lokar: I would like to file a formal
protest. Why is my lapidary knife unwieldable!?
(4 days ago) [bovine] Lokar: and forks :(
(4 days ago) [bovine] Lokar: I bet spoon is too but I know a
youtube video that would prove its a perfectly valid weapon
(4 days ago) [bovine] Lokar:
https://www.youtube.com/watch?v=9VDvgL58h_Y&list=PL3E529A735D626B46
(4 days ago) [bovine] Lokar: It will find you, it will catch you,
it will hit you.... with a SPOON! Again, and again, and again, and
AGAIN, and again, and again, and AGAIN, AND AGAIN, and again, and
again, andagain, andagain, andagain, AND AGAIN, and again, and again,
and again, and AGAIN AND AGAIN AND AGAIN AND AGAIN AND AGAIN AGAIN AND
AGAIN AND AGAIN AGAIN AND AGAIN AND AGAIN AGAIN
ANAGAINANAGAINANAGAINANAGAIN AND AGAIN'
(4 days ago) [bovine] Lokar: we need a ginosaji mob somewhere on
the mud
(4 days ago) [bovine] Lokar: just a billion % all saves,
ridiculous hp regen, has very high hitroll and does 1d1+0 damage
(4 days ago) [bovine] Lokar: pale white humanoid in a black hoodie
with a vest covered in silver spoons
(4 days ago) [bovine] Mink: well what about just reintroduce that
spoons can be worn in every slot? :D then we can all be magnetic
wonders
(4 days ago) [bovine] Knoel: no, but more rings could be a
options. after all, people don't just have two fingers. they have ten.
(4 days ago) [bovine] Draak: wow, that makes me not want to make
them wieldable, or even watch the video
(4 days ago) [bovine] Mink: hmm, what if the spoons well fell of
hte body, if one gets stuned or tripped or something :D than it would
at least be realistic. :D
(4 days ago) [bovine] Lokar: the video is funny and not related to
whatever mink is saying heh
(4 days ago) [bovine] Mink: minks saying nothing! :D mink is
innocent
(4 days ago) [bovine] Khonshu: false
(4 days ago) [bovine] Lokar: I'm probably going to build that mob
and make it near impossible to kill and if for some reason someone goes
through with what will ultimately be insanity to kill a gag mob make it
death load a bunch of silver tablespoons
(4 days ago) [bovine] Lokar: wieldable weapon that just does 1d1
damage and nothing else lawls
(4 days ago) [bovine] Draak: did mink have a stroke? how many
fingers am I holding up?
(4 days ago) [bovine] Lokar: the vest is only shown under his
hoodie when he breaks a spoon on accident and it turns out he just has
a bunch of replacements
(4 days ago) [bovine] Knoel: he is blind.
(4 days ago) [bovine] Skyfalcon: hey... i don?t feel that i?m
doing things right... sometimes i buy deathcards, but literally i was
killing the begger in airam and the demon and literally had to spend
one of my deathcards... that was literally horrible
(4 days ago) [bovine] Coyote: was he begging for a deathcard?
(4 days ago) [bovine] Mink: errhm 11?
(4 days ago) [bovine] Coyote: what did he do to hurt you
(4 days ago) [bovine] Lokar: my favorite part of the video is when
the guy stabs the ginosaji in the throat with a knife, the ginosaji
pulls it out, turns it on him, covered in a black oily looking blood,
then drops it on the floor and whaps him with a spoon again
(4 days ago) [bovine] Knoel: thats a way to tell it that it was
noddy.
(4 days ago) [bovine] Skyfalcon: electrical damage. but i was
stupid cause my oaks died, he was also pretty hurt, and i was so
confident i was able to take him but failed
(4 days ago) [bovine] Lokar: failing to fight mobs properly and
wasting money on death cards cause you die to things you shouldn't die
to is not really a bovine topic.
(4 days ago) [bovine] Skyfalcon: well, if i retreated and recast
my oaks and healed a bit not being so confident i wouldn?t died
(4 days ago) [bovine] Lokar: I fail to see how that makes this
relevant to bovine
(4 days ago) [bovine] Knoel: the point of this game is to die. It
is the grate equalizer. If you don't prepare, or are not ready, or do
something foolish. You will die.
(4 days ago) [bovine] Skyfalcon: well, it?s just a personal
frustration with myself for that error
(4 days ago) [bovine] Lokar: great and that is being talked about
here why?
(4 days ago) [bovine] Skyfalcon: well, you might be right unless
ppl are annoyed
(4 days ago) [bovine] Dayanna: there you go, you found the answer,
you didn't retreet fast enough, lesson learn
(4 days ago) [bovine] Mink: is htere a way to preven people from
throwing freesbee like things at one?
(4 days ago) [bovine] Lokar: yes, ignore them, barring that keep
one in your inventory, and if one every once in a while bothers you
well there is a solution but it's difficult and you won't like it
(4 days ago) [bovine] Eggweard: I think block also works
(4 days ago) [bovine] Lokar: see first you have to lighten up, and
then you have to have a sense of humor, and then you have to be fun.
(4 days ago) [bovine] Lokar: if you achieve those three things
then the problem goes away
(4 days ago) [bovine] Lokar: I coded that in to the mud myself, it
works, trust me, you should try it
(4 days ago) [bovine] Mink: well i just want to preven anybody
from thowing me freesbee like things. but hters no way to prevent
people form beeing stupid, as morp would sya?
(4 days ago) [bovine] Mink: i mean in geneal to prevent all form
doing it to one, since blocking and ingorein the intire playerbase
seems rather erm non cnstructive.
(4 days ago) [bovine] Lokar: people trying to include you in their
fun isn't stupid, and I'm pretty sure morph would not agree with you on
this being a case where he'd call people stupid :P
(4 days ago) [bovine] Eggweard: sorry. I will now stop throwing
things to you minky
(4 days ago) [bovine] Lokar: I told you keep a frisbee in your
inventory and it prevents it
(4 days ago) [bovine] Eggweard: I cannot be responsible for 2nd
hand throwings though
(4 days ago) [bovine] Eggweard: I will even publicly and
vehemently discourage all other players from throwing their things to
mink.
(4 days ago) [bovine] Mink: i mean in geneal to prevent all form
doing it to one, since blocking and ingorein the intire playerbase
seems rather erm non cnstructive.
(4 days ago) [bovine] Mink: oops mc
(4 days ago) [bovine] Lokar: let me say it a third time for you
(4 days ago) [bovine] Lokar: [bovine] Lokar: I told you keep a
frisbee in your inventory and it prevents it
(4 days ago) [bovine] Lokar: grab a random frisbee set it to keep
and no put bam nobody can ever throw frisbees to you again
(4 days ago) [bovine] Lokar: or rather they can it just won't land
in your inventory
(4 days ago) [bovine] Lokar: but my dude these are friends of
yours just trying to include you in fun they are having andjust being
silly and you popped in to bovine and even called them stupid.... yikes
man, just yikes
(4 days ago) [bovine] Mink: i called the concept of throwint
things to people and beeing able to throw it to random people stupid,
not the people.
(4 days ago) [bovine] Lokar: meanwhile I'm sitting here with 7
frisbees that tossed at me that I picked up off the ground thinking
it's funny
(4 days ago) [bovine] Lokar: me thinks you need to learn to
lighten up, imma go back to doom scrolling Reddit now
(3 days ago) [bovine] Phathius: so I know that there is a
command to gra all of your ammos on the ground... but I don't quite
remember... could someone please remind me? get all name doesn't
works.
(3 days ago) [bovine] Morpheus: id your ammo get all Phathius
should work.
(3 days ago) [bovine] Phathius: it doesn't
(3 days ago) [bovine] Deadinator: Isn't there a hyphen in front of
it?
(3 days ago) [bovine] Phathius: it say phat doesn't want t let
go of his stuf
(3 days ago) [bovine] Squawk: loot -ammo
(3 days ago) [bovine] Squawk: hyphen in front of loot
(3 days ago) [bovine] Squawk: sorry, in front of ammo
(3 days ago) [bovine] Phathius: that works thanks.!
(3 days ago) [bovine] Phathius: I feel like that command could
be useful to have in the range combat helpful...
(3 days ago) [bovine] Deadinator: If memory serves, Dentin first
put that in to make shadow blades easier to retrieve.
(3 days ago) [bovine] Lokar: Man I feel like I fail scrapping A
LOT, I have it at 100% and have succeeded twice out of 15 uses - which
wouldnt be a huge deal if failing didn't result in destruction of the
object (which does make sense but also with such a high chance to fail)
(3 days ago) [bovine] Lokar: would be nice if the archery contest
didn't kick you out so fast when it's over, maybe give it a tick or
something. I had no chance to gather my left behind arrows :(
(3 days ago) [bovine] Phathius: did you check yoru inv?
(3 days ago) [bovine] Phathius: it should all be in your inv...
(3 days ago) [bovine] Lokar: I... did not and withdraw my
complaint
(3 days ago) [bovine] Lokar: does it tell you that anywhere?
(3 days ago) [bovine] Phathius: you didn't read the qpaque
(3 days ago) [bovine] Phathius: plaque
(3 days ago) [bovine] Lokar: not even once
(3 days ago) [bovine] Phathius: ahahahh
(3 days ago) [bovine] Draak@alter draak: I am smart. I make things
go.
(3 days ago) [bovine] Draak@alter draak: also, this is in the
code: send_to_char(p, "\nAmmo found on the ground has been returned to
you.")
(3 days ago) [bovine] Draak@alter draak: did that not trigger?
(3 days ago) [bovine] Lokar: I scrolled up and didn't see it but
now it's to far back to check, I'll check next time it comes around
(3 days ago) [bovine] Lokar: backlog on mobile sucks sorry, maybe
other people who participated can look tho
(3 days ago) [bovine] Phathius: Draak? can you please include
the loot -ammo in the help range combat? it's a
(3 days ago) [bovine] Draak@alter draak: can't, busy making ship
stuff
(3 days ago) [bovine] Lokar: Draak I've got an important question
for you, absolutely imperative, way more important than ships
(3 days ago) [bovine] Lokar: just how square are SpongeBob's
pants?
(3 days ago) [bovine] Lokar: I don't think he took my question
seriously:(
(3 days ago) [bovine] Knoel: snort.
(3 days ago) [bovine] Lokar: it's important! I'm arguing with my
coworkers who insist they are square but I think they are rectangular
which isn't the same!
(3 days ago) [bovine] Draak@alter draak: the pants are a lie
(3 days ago) [bovine] Shryth: are they even pants?
(3 days ago) [bovine] Draak@alter draak: they are neither
rectangles nor squares, since they are not 2 dimensional
(3 days ago) [bovine] Shryth: his legs are so short
(3 days ago) [bovine] Lokar: oooh that's a good point Draak
(3 days ago) [bovine] Shryth: wait, how are they not?
(3 days ago) [bovine] Draak@alter draak: This stubby vessel has a
single mast with lots of rigging to support its equipment hardpoint.
The hull is wood. The sails are plain, off-white canvas. Atop the
mainmast flies a blue wool flag emblazoned with a bleeding skull.
(3 days ago) [bovine] Chatgpt: SpongeBob's pants are called
"square," but in reality, they're more of a rectangular cuboid than a
perfect square shape. His whole body - and thus his pants - have
height, width, and depth.
(3 days ago) [bovine] Lokar: ty Chatgpt
(3 days ago) [bovine] Lokar: you heard it here folks, SpongeBob's
pants have depth
(3 days ago) [bovine] Draak@alter draak: even if all the sides
were even and it had a top, they'd be cubepants
(3 days ago) [bovine] Draak@alter draak: you heard it hear, folks:
Lokar wishes to have an accurate accounting of the contents of
SpongeBob's pants
(3 days ago) [bovine] Lokar: mostly just the shape, Nickelodeon
has been lying to us!
(3 days ago) [bovine] Phathius: is that why trumpt keep saying
fake news?
(3 days ago) [bovine] Chatgpt: If by "Lokar" you mean a character
who is obsessed with precision and order... then yes, he probably does
wish to have an accurate accounting of SpongeBob's pants.
(3 days ago) [bovine] Areidon: SpongeBob mostly rectangular prism
pants?
(3 days ago) [bovine] Lokar: catchy name
(3 days ago) [bovine] Areidon: not to be confused with prison
pants that's a different show
(3 days ago) [bovine] Phathius: and it does syas at the that
ammos found on the ground have bin retern to you...
(3 days ago) [bovine] Draak@alter draak: good, its supposed to do
that
(3 days ago) [bovine] Lokar: yeah so the reason I missed it is the
same reason I nearly missed it right now heh, it's showing up after a
bunch of brightly colored text and then my prompt shows and it pops up
after my prompt before the long description of the room I get sent to
and kinda just vanished off my screen instantly. That's a mobile issue
though not an issue with the string. Just very easy to miss like that
(2 days ago) [bovine] Eruiluvatar: so what's happening with the
post lvl 40 spells and skills? when i was here last we were going to be
getting some or at the very least they were in some form of
development?
(2 days ago) [bovine] Morpheus: umm all the level 40 spells and
skills are out and been out.
(2 days ago) [bovine] Eruiluvatar: no i meant post as in beyoind
(2 days ago) [bovine] Eruiluvatar: beyond even
(2 days ago) [bovine] Eggweard: there isnt a level beyond 40
though...
(2 days ago) [bovine] Morpheus: there is no moe new spells and
skill.. with the next few levels it will be moving spells and skills
around and spreading them out so there less at certain levels.
(2 days ago) [bovine] Eruiluvatar: oh i understood that we were
going to get new spells etc that went higher than 40. especially now as
there are higher than level 40 areas
(2 days ago) [bovine] Morpheus: no
(2 days ago) [bovine] Morpheus: you don't have but 40 levels..
(2 days ago) [bovine] Morpheus: we don't put out spells a person
can't use.. That would be silly.. We put out new spells and skills with
the level, but as said the plan for the next few levels is to spread
out what we already have. Some levels have as many as 4 or 5 spells in
some cases..
(2 days ago) [bovine] Eruiluvatar: what about people who have
already trained in said spells but haven't yet reached the new levels
they are going to be at
(2 days ago) [bovine] Morpheus: what new levels?
(2 days ago) [bovine] Morpheus: oyu can't elarn spells or skills
if oyu don't ahve the levels.
(2 days ago) [bovine] Morpheus: if you
(2 days ago) [bovine] Morpheus: and I think your missing a big
thing here.. With each level 40 a player gets that increases their
tot levels which means they need higher level areas to compensate.
(2 days ago) [bovine] Eruiluvatar: oh i thought you couldn't max
your 6 classes out to 40
(2 days ago) [bovine] Morpheus: what does that ahve to do with
anything though/?
(2 days ago) [bovine] Eruiluvatar: you just said about every level
40
(2 days ago) [bovine] Morpheus: you can still level 3 classes to
elvel 40.. you don't think that with each one of those it don't make
you more powerful?
(2 days ago) [bovine] Eruiluvatar: oh i thought it was only 2 lol
(2 days ago) [bovine] Morpheus: maxlevelright now is 40 40 40 38
32 26.. that will make you more than level 40..
(2 days ago) [bovine] Eggweard: you can reach your first level 40
by levelling optimally at around level 150
(2 days ago) [bovine] Sandman: My effective primary level is 45
(total 196.)
(2 days ago) [bovine] Sandman: with 2 level 40's.
(2 days ago) [bovine] Eggweard: but even though you dont get any
class over level 40, you still get more powerful as you gain more total
levels and catch your 2nd and later classes up to that first one.
(2 days ago) [bovine] Phathius: that is tot level 217... but I
saw some one with tot level 217? hoad did that happen?
(2 days ago) [bovine] Phathius: I mean 216..
(2 days ago) [bovine] Sandman: I am not tot level 217
(2 days ago) [bovine] Phathius: I dont' mean you...
(2 days ago) [bovine] Sandman: and a tot 217 will show higher than
45
(2 days ago) [bovine] Phathius: I mean base on what you
says... some get get tot level of 216... but I saw someone with
tot level of 217...
(2 days ago) [bovine] Sandman: lader 2 is highest levels is 216
(2 days ago) [bovine] Sandman: that char is broken and it will
adjust later..
(2 days ago) [bovine] Eggweard: that person was grandfathered in
after changes were made to cap your total levels
(2 days ago) [bovine] Morpheus: when level 40 was put in they were
already higher level which moved form a 5 class spread to 6.
(2 days ago) [bovine] Eggweard: I would worry about it after you
get to that point yourself.
(2 days ago) [bovine] Phathius: oh... I see.
(2 days ago) [bovine] Lokar: not sure if Dentin will be around to
see this but felt like he'd appreciate it and wanted to share - Metal
heads are nice people cosplaying as mean people, while hippies are mean
people cosplaying as nice people. - was a tweet I saw shared on Reddit
that seemed really fucking accurate and hilarious to me.
(2 days ago) [bovine] Dentin: hey bro need some goat blood for
your circle? We got spare
(2 days ago) [bovine] Lokar: hahaha
(2 days ago) [bovine] Tarzan: I do not automaticly get random
items from corpses even though I have the config settings inabled
(2 days ago) [bovine] Tarzan: enabled
(2 days ago) [bovine] Lokar: Known issue, there is a semi-fix in
the works but its very likely that script wont ever function perfectly
100% again. Which IMHO is fine since that script basically just exists
to automate making a leaderboard number go up and doesnt actually
really impact gameplay. There was a change made to eq recently that
effectively makes all equipment 'unique' technically speaking by the
games definition of it. This broke it so all objects were looted byt
hat script and seen by the -unique tag. Draak tried t
(2 days ago) [bovine] Lokar: Draak tried to fix it but made a typo
(happens to all of us) and accidentally basically flipped it so nothing
is seen as unique currently. When all is said and done by my
understanding only things above a certain threshold will be seen as
unique which means anything under that threshhold still wont be
autolooted and mush users relying on that script to make number go up
will have to live with that.
(2 days ago) [bovine] Lokar: the upside is equipment now has
random 'quality' which lets you sometimes get pieces with more space
for addons like gems, bling, rivetts carving, etc
(2 days ago) [bovine] Lokar: downside is oh noes have to manually
loot for leaderboard progress
(2 days ago) [bovine] Tarzan: gotcha, thank you
(2 days ago) [bovine] Ivey: wait equipment can have a random
quality level but normal loading stats?
(2 days ago) [bovine] Lokar: yes
(2 days ago) [bovine] Ivey: interesting
(2 days ago) [bovine] Lokar: I thought you knew this already you
commented on it the day it was booted in asking if you had to rerun all
your equipment
(2 days ago) [bovine] Ivey: just have to find the equipment that
actually supports gems or rivets. A lot of it doesn't
(2 days ago) [bovine] Lokar: lol
(2 days ago) [bovine] Ivey: I didn't realize it was a random
amount, I thought it was just that it had a base amount more or
something
(2 days ago) [bovine] Ivey: I was confused when I saw all my
equipment that I already had was at well crafted
(2 days ago) [bovine] Lokar: I think its like normally its base
line with a chance to be above baseline between somewhere in the low
well crafted to mastercraft range
(2 days ago) [bovine] Lokar: but dont quote me 100% on that thats
just how I read and interpreted the change log myself
(2 days ago) [bovine] Lokar: thats why everything is basically
unique now cause none of it is technically loading as the stats saved
to the mud or w/e
(2 days ago) [bovine] Lokar: and 'unique' basically just checked
from 'is this different from the saved standard stats, if yes, then
unique'
(2 days ago) [bovine] Lokar: which is why rune carved stuff is all
unique, and all crafted stuff is unique (or was anyways)
(2 days ago) [bovine] Ivey: if every item is unique, no item is
unique, am I right or am I right
(2 days ago) [bovine] Lokar: and yeah loading eq supporting added
gems and rivets and stuff is a relatively new thing so it being rare is
kinda expected until more is done with it
(2 days ago) [bovine] Dentin: zanjero
(2 days ago) [bovine] Dentin: jason chilton
(2 days ago) [bovine] Dentin: thomas muoka
(1 day ago) [bovine] Monolis: When writing mudmail, there is an
error where the alias keyword does working
(1 day ago) [bovine] Bro: rofl
(1 day ago) [bovine] Bro: mc
(1 day ago) [bovine] Bro: hahaha
(1 day ago) [bovine] Draak: at last, humanity has mastered the
ability to generate videos of Will Smith eating spaghetti with 99.9%
accuracy!
(1 day ago) [bovine] Dark: He has 5 fingers?
(1 day ago) [bovine] Neufchatel: is that his eating accuracy or
the video's accuracy?
(1 day ago) [bovine] Draak: yes
(1 day ago) [bovine] Neufchatel: Thought so
(1 day ago) [bovine] Eggweard: Would it be possible to extend the
function of the dot modifier so that a name before it or after it would
indicate the owner of the minion to be targetted
(1 day ago) [bovine] Eggweard: such that heal .shambling rocky
or possible heal rocky.shambling would heal the shambling minion that
belongs to rocky.
(1 day ago) [bovine] Eggweard: this would make targetting
critical minions in groups very much easier
(1 day ago) [bovine] Rocky: or identify the tank
(1 day ago) [bovine] Eggweard: I dont think "heal tank" is going
to happen sadly
(1 day ago) [bovine] Eggweard: for the same kind of reasons that
we dont have a standard mob keyword.
(1 day ago) [bovine] Rocky: makes sense
(1 day ago) [bovine] Rocky: in the meantime, perhaps I will ask
the owner of shambler to heal when there is 2, or insist on just one
druid shambler in the gruop
(1 day ago) [bovine] Eggweard: also good options, but I would
still love to be able to cast haste addie.aspect and cast haste
pickles.aspect or what have you.
(1 day ago) [bovine] Rocky: but with minion spam off you cannot
see the non tanking minion and I suspect sanc shambler and cast heal
shambler may well target the non tank instead at times
(1 day ago) [bovine] Draak: sooo, that would have to scan though
all the entities in the room/holder, find a target that matched, then
scan through the entity list a second time looking for mobs that have
that player as the charmer AND matches the string
(1 day ago) [bovine] Draak: that sounds like a pot of suck soup
to make
(1 day ago) [bovine] Rocky: how does the owner heal their own?
(1 day ago) [bovine] Eggweard: maybe it could scan through the
room list for the charmer, and then scan that persons minion list?
(1 day ago) [bovine] Rocky: o understanding dawning here
(1 day ago) [bovine] Eggweard: actually, I am not going to
pretend I have any idea how that works, so I defer to you of course.
(1 day ago) [bovine] Squawk: we can 'cast armor group' and it
targets someone in the group without armor, can we 'cast heal tank' and
it finds and heals the person that has tanking set?
(1 day ago) [bovine] Draak: the identity of the charmer is on the
charmed creature, not the other way around
(1 day ago) [bovine] Eggweard: oh huh
(1 day ago) [bovine] Eggweard: how does listing my own controlled
minions work when I leave them in other rooms with control stay?
(1 day ago) [bovine] Eggweard: I'm going to actually file that
under things I dont need to know again. sorry, curiosity kills.
(1 day ago) [bovine] Lilmike: I would guess because they are
always in your group
(1 day ago) [bovine] Lilmike: even if you're solo, they probably
count as a group with you
(1 day ago) [bovine] Eggweard: anyway, if draak says its tough to
do, you gotta go with that.
(1 day ago) [bovine] Eggweard: would be very helpful nonetheless.
(1 day ago) [bovine] Lilmike: nod haha
(1 day ago) [bovine] Earthshaker: Why is it happening in the same
area and terrain defile fluctuates so great? Was 17 the first time, but
now 12?
(1 day ago) [bovine] Draak@alter draak: an iron bust of a horned
squirrel
(1 day ago) [bovine] Draak@alter draak: kind of menacing
(1 day ago) [bovine] Eggweard: oh, horned. yes.
(1 day ago) [bovine] Eggweard: sweats innocently.
(1 day ago) [bovine] Eggweard: how big is an iron squirrel?
(1 day ago) [bovine] Draak@alter draak: a stinking beaver silver
band ring set with a howlite cabochon
(1 day ago) [bovine] Draak@alter draak: there we go
(1 day ago) [bovine] Mink: is it the silver ring that is shaped
like a stinking beaver? and how does a shape look like a stench?
(1 day ago) [bovine] Eggweard: I think there are stink lines as
part of the motif.
(1 day ago) [bovine] Draak@alter draak: yup
(1 day ago) [bovine] Draak@alter draak: just making it so
auras/features can pop up in randomly generated heraldic items
(1 day ago) [bovine] Mink: like in game form mob drop randoms?
(7 hours ago) [bovine] Morpheus: oyu gain nothing by rejecting it
but sitll gotta way 6 hours..
(7 hours ago) [bovine] Morpheus: mt
(6 hours ago) [bovine] Morpheus: quest list.. job list.. talk to
all.. that is how you would accept most any quests..
(6 hours ago) [bovine] Morpheus: mt
(6 hours ago) [bovine] Phathius: it's a problem with people
these day... kill first, ask questions later.
(6 hours ago) [bovine] Morpheus: not just these days.. It has been
that way all of the 22 years I ahve been ehre.
(6 hours ago) [bovine] Morpheus: I can't tell you how many people
way of it was kill all then sort it out.. and once instances came in
really regretted that way of thinking.
(6 hours ago) [bovine] Earthshaker: Why do some mobs show up quite
different as corpses than when alive?
(6 hours ago) [bovine] Eggweard: what do you mean?
(1 hour ago) [bovine] Lokar: my way is still kill everything and
then regret it later :P to be fair my usual goal is fame so that works
in 95% of cases, and then I just get mad when the builder did something
ridiculous like put story and quests and nuance in their area and wants
me to interact with the area to get to one of the fame mobs. I mean
really, honestly, how dare they.
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