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Alter Aeon Player Channel 'Bovine'



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Creation Date: Fri Aug  2 08:37:25 2002
Channel Name:  bovine

(note - most recent messages are displayed at the bottom)
---------------------------------------------------------------
 (6 days ago)     [bovine] A terrible winged Demon: as an optional
argument, like purge area -safe or -nopet

 (6 days ago)     [bovine] Morpheus: its fine.. as little as we gotta
purge, the chase is fine. 

 (6 days ago)     [bovine] Draak: don't forget we also have mfind
destroy

 (6 days ago)     [bovine] Draak: mc

 (6 days ago)     [bovine] Lokar: it was never possible to spend cps on
multiple attacks, it was never a real skill and thus never interacted
with any skill systems at all other than being able to spend pracs to
learn it to a maximum of very good

 (5 days ago)     [bovine] Khonshu: i am having trouble finding a port
that sells the longship any suggestions where i could buy one 

 (5 days ago)     [bovine] Morpheus: maybe try the SOS  channel if
don't get an answer.

 (5 days ago)     [bovine] Khonshu: ok thanks Morph

 (5 days ago)     [bovine] Draak: buliding on what Lokar said: multiple
attacks was the last of the "old style" of skills, so it worked in a
fundamentally different way than other skills and spells, and was even
kind of custom-hacked in terms of the old system. He is 100% correct
that you could not spend combat points on it. I've been wanting to
merge multiple attacks into classes for a whlle, both to get rid of the
old system entirely and avoid confusion with with dual wielding

 (5 days ago)     [bovine] Draak: brag/show, stat, score, any other
mortal commands where you can see your hitroll and damroll?

 (5 days ago)     [bovine] Shryth: was about to say whoami, but that
one doesn't

 (5 days ago)     [bovine] Lokar: waiting for some new player who has
only been playing for a week to mention some obscure command they
somehow found that nobody knew existed because it hasn't been used in
20 years and they somehow stumbled on to it, ready go

 (5 days ago)     [bovine] Morpheus: brag lokarisanerd

 (5 days ago)     [bovine] Lokar: that would still be brag tho!

 (5 days ago)     [bovine] Lokar: I thought maybe oldstat but oldstat,
but oldstat doesn't. Funny enough oldstat does have the word 'hit' in
it, but in that case hit is for hitpoints

 (5 days ago)     [bovine] Lokar: if you id yourself with the id
command (not spell) it shows it, but I think that just parses the score
command

 (5 days ago)     [bovine] Draak: dangit I keep targeting crafted stuff
I'm wearing

 (5 days ago)     [bovine] Draak: colon doesn't work for that I guess,
either

 (5 days ago)     [bovine] Lokar: 'me' works for targeting yourself

 (5 days ago)     [bovine] Lokar: IE identify me

 (5 days ago)     [bovine] Erithos: just an observation here. I was
reading about bloodcasting and it states that tooth magic doesn't work
well with it but some of the tooth spells indicate that blood is used 

 (5 days ago)     [bovine] Runner: use of blood does not mean it can be
bloodcasted

 (5 days ago)     [bovine] Runner: example bloodmist

 (5 days ago)     [bovine] Runner: you're already using blood to do it,
not really a point in using more

 (5 days ago)     [bovine] Erithos: it says that spells that already
useing blood are technically bloodcast and so there is no point in
adding more 

 (5 days ago)     [bovine] Erithos: It's pretty clear what it's
supposed to do, I just pointing out that to me the flavor text doesn't
quite add up 

 (5 days ago)     [bovine] Ivey: it's probably like you can't add even
more blood 

 (5 days ago)     [bovine] Erithos: yeah that's what it's saying

 (5 days ago)     [bovine] Erithos: it specifically talks about tooth
magic to say that it isn't usable with bloodcasting, but many tooth
magic spell strings indicate that blood is being used 

 (5 days ago)     [bovine] Asuka: oo can we perform through whistling
too?

 (5 days ago)     [bovine] Asuka: I mean it's not a thing now but
should be

 (5 days ago)     [bovine] Draak: Erithos, from the help page: "Tooth
spells that produce skeletal minions in particular are poor canidates
for bloodcasting - adding blood to odontological magic physically binds
the resulting object to the caster. This makes a bloodcast animated
skeleton impossible, as they would be fused to the body of the caster."

 (5 days ago)     [bovine] Mercedes: can we bcast soulsteal

 (5 days ago)     [bovine] Krivonyak: Nah

 (5 days ago)     [bovine] Krivonyak: I honestly only bcast my golems.
Woad, clay, etc..

 (5 days ago)     [bovine] Krivonyak: maybe I should try bcasting
giscos lol

 (5 days ago)     [bovine] Almaric: i sometimes bloodcast rotting
sphere

 (5 days ago)     [bovine] Krivonyak: oh yeah that's another good one

 (5 days ago)     [bovine] Mercedes: I only bcast rotting sphere

 (5 days ago)     [bovine] Mouserat: bcasted sickness is insane if you
stack it a few times

 (5 days ago)     [bovine] Draak: the distinction is clear from the
text, no?

 (5 days ago)     [bovine] Almaric: although I am not sure in what way
the extra breath dmg attachs or not. i wasnt able to detect a
difference as i tested having only dying breath up on a mob thats
highly vuln to breath vs not having it up

 (5 days ago)     [bovine] Draak: you mix blood with a tooth spell, its
physically bound to the caster, like bone shields and very much with
bone armor

 (5 days ago)     [bovine] Krivonyak: Can confirm, bloodcast sickening
touch is nice.

 (5 days ago)     [bovine] Mouserat: if you have rancid as well as
foulblood , the bcasting adds acid on top of toxic? how does that work?

 (5 days ago)     [bovine] Draak: heretofor, you use it with skeletal
minion spells, they would be bound to you, henceforth, you cannot
bloodcast tooth spells that create items because they are techinically
already bloodcast, and you cannot bloodcast skeletal minion spells,
because that would mess up how they work

 (4 days ago)     [bovine] Lokar: we need a necromancer mob somewhere
whothought he was being clecer and bloodcast some skeletal minions and
literally wound up attached to them at the hip

 (4 days ago)     [bovine] Draak: big bear hug

 (4 days ago)     [bovine] Draak: just a skeleton wrapped around him,
arms, legs and all, like a passionate lover

 (4 days ago)     [bovine] Lokar: haha

 (4 days ago)     [bovine] Draak: necromancer: "Don't ever let go",
spear-wielding skeleton: "I won't"

 (4 days ago)     [bovine] Draak: NOW KISH

 (4 days ago)     [bovine] Mosaic: let me suck on your jaw, my white
bony knight!

 (4 days ago)     [bovine] Khonshu: what in the world

 (4 days ago)     [bovine] Shryth: *sniffles* that's so beautiful

 (4 days ago)     [bovine] Draak: thanks for taking too far, Mosaic!

 (4 days ago)     [bovine] Shryth: how about a druid who loves his
ancient oak? We could call him Rane!

 (4 days ago)     [bovine] Mosaic: NP!

 (4 days ago)     [bovine] Khonshu: hmm

 (4 days ago)     [bovine] Asuka: You have recently participated in an
archery contest. You will have to wait a short time to try again. So
how long is a short time?

 (4 days ago)     [bovine] Elsa: think u gotta be like 10-15 min logged

 (4 days ago)     [bovine] Xoria: oh crud, did I just typo log that
twice?

 (4 days ago)     [bovine] Lokar: not a big deal if it was done
accidentally, they are easy to remove on the builder side

 (4 days ago)     [bovine] Xoria: :wasn't sure if part of it sent the
first time, but I might've just duplicated it

 (4 days ago)     [bovine] Lokar: nod, I wouldn't worry about it to
much it will just get removed when the first one does once its dealt
with and realized its a duplicate, its literally just one short command
to remove it from the list

 (4 days ago)     [bovine] Xoria: cool beans

 (4 days ago)     [bovine] Xoria: Did someone break woodcrafting, or
did I break me? I'm hitting the brand new issue of you apply too much
pressure and X wood shatters and is gone! with every o0ther stupid
piece of wood I split. Do... I suck to the power of suck, or?

 (4 days ago)     [bovine] Lokar: nothing has been changed

 (4 days ago)     [bovine] Xoria: smacks self repeatedly stop sucking!
stoooooop!

 (4 days ago)     [bovine] Dex: be nice to xoria

 (4 days ago)     [bovine] Lokar: who was being mean?

 (4 days ago)     [bovine] Xoria: that was so very odd. Relogging fixed
it, whatever it was

 (4 days ago)     [bovine] Monolis: When taking gold out of the chest,
if you have to pay 10% of gold to the clan, the system does not
consider it and recognizes that gold is insufficient and does not split
it itself.

 (3 days ago)     [bovine] Xoria: to scroll back, Dex was telling me to
be nicer to myself which, fair

 (3 days ago)     [bovine] Dex:
https://youtu.be/i4VWmt9aCdI?si=zBXcPVJcndvfwfV1

 (3 days ago)     [bovine] Pocus: I've just got a cartographer job
seemingly for an accessible room I've reported before.

 (3 days ago)     [bovine] Pocus: Job  1: Explore 'The Ramanek
wasteland' and survey 'Eternal Night'

 (3 days ago)     [bovine] Pocus: It's not the room below the WP room.
It shows it's down again, underground.

 (3 days ago)     [bovine] Valront: its possible there's a weird
non-standard way to get to this room, but I kinda doubt it given the
desc of the room and the barrier. 

 (3 days ago)     [bovine] Valront: morph will probably fix it when he
sees it

 (3 days ago)     [bovine] Valront: it's definitely the room your job
is looking for though so uh well yeah

 (3 days ago)     [bovine] Pocus: Alrighty. Should I make a bug report
about it?

 (3 days ago)     [bovine] Pocus: And thanks for checking it.

 (3 days ago)     [bovine] Valront: I'd typo log it from the room above

 (3 days ago)     [bovine] Valront: the same room you were in before

 (3 days ago)     [bovine] Pocus: Okey dokey. Will do that.

 (3 days ago)     [bovine] Draak: hold on

 (3 days ago)     [bovine] Pocus: Holding on.

 (3 days ago)     [bovine] Draak: guessing its holding room for a mob
so if people were to farsee it or something, they'd be able to

 (3 days ago)     [bovine] Valront: nod, I think shadow wizard can wind
up here

 (3 days ago)     [bovine] Valront: pretty sure I've seen it here when
hunting it on lokar

 (3 days ago)     [bovine] Draak: not sure how to effect eligibility
for jobs without also messing up that, but might have to

 (3 days ago)     [bovine] Pocus: It's the second time I've had that
room, and both not too far apart, baring in mind I've been a bit off
and on on here recently. Makes me think it's some change that's made it
be selected as a cartographer room. But shrugs.

 (3 days ago)     [bovine] Valront: maybe its not shadow wizard I
didn't see anything on it, OH maybe the evils heh

 (3 days ago)     [bovine] Pocus: Nothing too major though of course.
It's not quite made it into my top three worst things I've experienced
so far this week.

 (3 days ago)     [bovine] Draak: I'll disqualify for entry for now and
see if something else breaks. It shouldn't, but you never know

 (3 days ago)     [bovine] Valront: heh my next thought was faerr ehk,
and maybe word of recall protection, which may have been the case but
it now has disallow specs now.

 (3 days ago)     [bovine] Valront: it also has iacts that insult you
for trying certain spells in front of it which I'm pretty entertained
by cause thats my fault :P

 (3 days ago)     [bovine] Shryth: You have performed with a new
instrument, the orcish bass!

 (3 days ago)     [bovine] Shryth: 119 instruments so far!

 (3 days ago)     [bovine] Asuka: man I wish we could do second and
third root chords.

 (3 days ago)     [bovine] Asuka: or specify wether to ogment minor or
major.

 (3 days ago)     [bovine] Hyzenberg: !Sorry, a blue gold scepter
doesn't have enough mass to be broken down for scrap.

 (3 days ago)     [bovine] Hyzenberg: how come? this thing is 4 lbs.

 (3 days ago)     [bovine] Draak: because the threshold is 5 pounds

 (2 days ago)     [bovine] Hyzenberg: but draak, i scrap ring  bracelet
necklace around 1  to 3 lbs with no problem.

 (2 days ago)     [bovine] Morpheus: I think you are wrong.

 (2 days ago)     [bovine] Llamaric: hyro, do you scrape down rings and
bracelet that are actually crafted, or ones that you find loading
somewhere

 (2 days ago)     [bovine] Darkblood: You successfully break down a
flaming stormcloud gold coin necklace and salvage  a sliver of gold.

 (2 days ago)     [bovine] Darkblood: i broke around 15 trying though,
so the chance is very slim

 (2 days ago)     [bovine] Khonshu: how

 (2 days ago)     [bovine] Morpheus: some  jewelery yes, but I don't
think it emans everything.. 

 (2 days ago)     [bovine] Darkblood: nod

 (2 days ago)     [bovine] Morpheus: and only crafted stuff. 

 (2 days ago)     [bovine] Khonshu: i mean what skill lets you do that,
disassemble jewelry like that

 (2 days ago)     [bovine] Simo: help scrap

 (2 days ago)     [bovine] Morpheus: the thief scrap skill

 (2 days ago)     [bovine] Khonshu: oh okay cool thanks

 (2 days ago)     [bovine] Darkblood: yep it seems like some items are
just scrapable at lower weights than others

 (2 days ago)     [bovine] Darkblood: scepter doesnt let me, the other
jewelry did

 (2 days ago)     [bovine] Simo: its nice if your into crafting.  

 (2 days ago)     [bovine] Simo: yeah rings broochs are scrapable...
anklets bracelets armbands circlets are not

 (2 days ago)     [bovine] Darkblood: think i just failed to scrape a
bracelet

 (2 days ago)     [bovine] Darkblood: as in it broke

 (2 days ago)     [bovine] Simo: oh nice

 (2 days ago)     [bovine] Darkblood: You attempt to dismantle a gold
beaded bracelet, but it is too delicate and it  shatters into useless
bits!

 (2 days ago)     [bovine] Darkblood: so bracelets work too

 (2 days ago)     [bovine] Simo: there you go

 (2 days ago)     [bovine] Darkblood: as in on scepter the string is
'Sorry, a platinum scepter doesn't have enough mass to be broken down
for scrap.'

 (2 days ago)     [bovine] Darkblood: maybe because scepters can have
variable weights

 (2 days ago)     [bovine] Darkblood: the others i could scrape so far
have all a fixed weight

 (2 days ago)     [bovine] Darkblood: scerap*

 (2 days ago)     [bovine] Simo: thats a good observation.

 (2 days ago)     [bovine] Morpheus: scepter is a focus, Help page says
armor weapons and some jewelery..  SO I think what draak says still
stands, because a scepter is set weight too. 

 (2 days ago)     [bovine] Darkblood: oh

 (2 days ago)     [bovine] Darkblood: love this explaination

 (2 days ago)     [bovine] Darkblood: thanks

 (2 days ago)     [bovine] Morpheus: I jsut used a 50 pound block of
iron  and still got  4 pounds scepter.

 (2 days ago)     [bovine] Darkblood: weight can be between 1 and 4 lbs
then, made an 1 lb one with 1 lb of metal

 (2 days ago)     [bovine] Simo: is the remise skill passive?

 (2 days ago)     [bovine] Darkblood: Sorry, 'remise' is a skill, not a
command. This skill is used automatically when in combat.

 (2 days ago)     [bovine] Darkblood: from typing 'remise'

 (2 days ago)     [bovine] Simo: automatically when in combat

 (2 days ago)     [bovine] Morpheus: yes

 (2 days ago)     [bovine] Simo: today i'm preping some trim and doors
for paint... then installing an exhaust fan and ducting for a kitchen
hood.

 (2 days ago)     [bovine] Simo: mischan

 (2 days ago)     [bovine] Simo: i'm almost at an hour of carving
mooncatchers and not 1 better at (84 percent)

 (2 days ago)     [bovine] Morpheus: it happens  maybe  mix things up..
Just because you do soemthing for an hour don't mean the game is going
to reward you for spamming the same thing over and over.. The game is
smarter than that.

 (2 days ago)     [bovine] Simo: i'm not spamming was trying to get 9
mooncatchers to fill the field. only succeeded at 7

 (2 days ago)     [bovine] Morpheus: right but you were still doing the
samething over and over right and looking for a better at?

 (2 days ago)     [bovine] Simo: switching in making arrows

 (2 days ago)     [bovine] Morpheus: well bad luck then.. It happens. 
and can probably be a lot worse.

 (2 days ago)     [bovine] Mercedes: do the bloodcast runes work or is
it in the list for the future

 (2 days ago)     [bovine] Morpheus: where you see  bloodcast runes?

 (2 days ago)     [bovine] Mercedes: runes list

 (2 days ago)     [bovine] Mercedes: I tried but couldn't get them
working

 (2 days ago)     [bovine] Morpheus: that is channel cast not bloodcast

 (2 days ago)     [bovine] Dvick: You have acquired most of the fame in
this area.

 (2 days ago)     [bovine] Mosaic: I think you need the skill in order
to channel cast them, like Morph said

 (2 days ago)     [bovine] Dvick: You suspect that you could gain more
renown by vanquishing A resort guest

 (2 days ago)     [bovine] Mercedes: aa

 (2 days ago)     [bovine] Dvick: 221k xp from A resort guest

 (2 days ago)     [bovine] Mercedes: I have to have channel and
bloodcasting both. got it

 (2 days ago)     [bovine] Mercedes: thanks allot

 (2 days ago)     [bovine] Morpheus: not a bovine   issue go kill more

 (2 days ago)     [bovine] Dvick: killed 3 of them, and i see none yet
still says the same any idea why

 (2 days ago)     [bovine] Dvick: i see none of them though?

 (2 days ago)     [bovine] Morpheus: I still don't think you can
channel cast  using bloodcast I think its strictly   only mage spells
of that group or focus.

 (2 days ago)     [bovine] Mosaic: ohh

 (2 days ago)     [bovine] Morpheus: faq  11

 (2 days ago)     [bovine] Dvick: i do read them,  but seems this is a
bug that's why i wanted to point that out

 (2 days ago)     [bovine] Dvick: i also killed those yesterday and had
the same ishue

 (2 days ago)     [bovine] Morpheus: not a bug, working as intended.

 (2 days ago)     [bovine] Draak: to be 100% clear,\ if a runecast
thing says (requires XYZ) in the description, it means you can't use it
unless you have that skill.

 (2 days ago)     [bovine] Draak: one of these days I need to finish up
the rest of the runes

 (2 days ago)     [bovine] Morpheus: most true newbies don't do  a lot
of crafting though.. Most avoid it till the mainland.

 (2 days ago)     [bovine] Morpheus: mt

 (2 days ago)     [bovine] Peeon: is there see what the gift was for
tasks completed?  my replay buffer was full

 (2 days ago)     [bovine] Eggweard: show gift I think

 (2 days ago)     [bovine] Eggweard: it shows your daily, or your task
gift whatever was most recent

 (2 days ago)     [bovine] Eggweard: at least, that was my
understanding

 (2 days ago)     [bovine] Peeon: unless both were gambling gold, show
tells me gambling gold

 (2 days ago)     [bovine] Peeon: no biggie,,

 (2 days ago)     [bovine] Hyro: almaric, I tried it on crafted
equipment.

 (2 days ago)     [bovine] Hyro: ok morpheus, thanks for the
explaination.

 (2 days ago)     [bovine] Lokar: I seem to remember a change a while
back allowing for the scrapping of jewelry specifically, but not all
jewelry. I don't really remember what all that change entails. I can
see where it might make the message for a non-jewelry item seem a
little misleading for saying it doesn't have enough mass though.

 (2 days ago)     [bovine] Lokar: a toggle setting for the new nomelee
fight prompt would be nice. It's very confusing for me when I'm healing
in a group and have a fight prompt forced in my face when normally not
having a fight prompt is a good indication that I'm not actually in
melee

 (2 days ago)     [bovine] Lokar: I also no longer have a good
indication if I'm actually out of melee once a thing attacks me and I
try to 'stop'

 (2 days ago)     [bovine] Dog: wtf what is it with taxes

 (2 days ago)     [bovine] Dog: I never agreed to be taxed

 (2 days ago)     [bovine] Llamaric: welcome to reality

 (2 days ago)     [bovine] Dog: where is my taxes going to

 (2 days ago)     [bovine] Llamaric: you are  together with more or
less everyone

 (2 days ago)     [bovine] Llamaric: it pays the police

 (2 days ago)     [bovine] Mink: healthcare, roads :p

 (2 days ago)     [bovine] Erithos: this tax new?

 (2 days ago)     [bovine] Llamaric: nope

 (2 days ago)     [bovine] Dog: im moderately rich and this is the
first time i find out im getting taxed

 (2 days ago)     [bovine] Erithos: feel like 1000000 isn't that much 

 (2 days ago)     [bovine] Erithos: some enchants are not cheep 

 (2 days ago)     [bovine] Dog: so  who do i talk to about getting a
tax break

 (2 days ago)     [bovine] Erithos: you can probably talk to whomever
you like

 (2 days ago)     [bovine] Dog: i like you, you talk to me?

 (2 days ago)     [bovine] Erithos: whether it will yeeld results is
another thing

 (2 days ago)     [bovine] Erithos: thanks 

 (2 days ago)     [bovine] Erithos: I am in desperate need of
acceptance, from just anyone

 (2 days ago)     [bovine] Erithos: I never new about this tax

 (2 days ago)     [bovine] Erithos: but I always spent my gold on items
that  didn't turn out right 

 (2 days ago)     [bovine] Morpheus: there no tax breaks in fact we
normally double it for those that complain.

 (2 days ago)     [bovine] Dog: morpheus show us your tax statement

 (2 days ago)     [bovine] Morpheus: trust me I have more than payed my
taxes.. more than payed.

 (2 days ago)     [bovine] Morpheus: but seriously that tax has been
there  as far as I can remember least 15 20 years.

 (2 days ago)     [bovine] Draak: Lokar: that's because its broken but
we didn't boot in the fix last weekend

 (2 days ago)     [bovine] Mink: draak, is it possible that you can
make parts made from "pure" metals have the pure name in the insult
string? 

 (1 day ago)      [bovine] Draak: that would make it easier to bot, I
mean work with

 (1 day ago)      [bovine] Khonshu: or solid is also a good one for
indicating if something is made from a given pure metal

 (1 day ago)      [bovine] Simo: i had about 8 better ats mooncatcher
and it didn't actually raise the percentage of the skill from 84...
till petroglyph was about 88 percent ( it intially at 81 percent when i
started working mooncatcher).  After getting petroglyph high enough,
the better ats started increasing mooncatchers skill percentage.

 (1 day ago)      [bovine] Morpheus: knowledge has always been a
percent and some noncombat skills or spells  are a really low percent
too.

 (1 day ago)      [bovine] Simo: really low percent, like half percent?

 (1 day ago)      [bovine] Simo: what i found interesting... was i was
getting better ats and the percentage wasn't changing.

 (1 day ago)      [bovine] Morpheus: skill improvement  can be any
where from 1 tenth of a percent to a percent or soemthing to that
point.

 (1 day ago)      [bovine] Warfang: the kaladun quest with the high
cleric still says "remove curse" not "lift curse"

 (1 day ago)      [bovine] Ralts: remove curse also doesn't redirect
you to lift curse, either

 (1 day ago)      [bovine] Ralts: er help remove curse, sorry

 (1 day ago)      [bovine] Lokar: Oh ok Draak, I knew you had made a
fix for the leaving the room thing. I didnt know you made a fix for
stopping. It was actually really confusing the whole run I was healing
heh, made me not really want to actively do things like cursing or even
assisting to get my aspect to help out. It was pretty awful heh

 (1 day ago)      [bovine] Lokar: but if there's a fix for that too I'm
happy

 (1 day ago)      [bovine] Lokar: and can be patient

 (1 day ago)      [bovine] Pocus: Are Cartographer jobs supposed to
give an exp reward?

 (1 day ago)      [bovine] Lokar: its a known bug that I'm pretty sure
has a fix coming

 (1 day ago)      [bovine] Pocus: Ah ok, thanks.

 (1 day ago)      [bovine] Lokar: heh the amount of nopick locked doors
at night in towns is so annoying, it's like the perfect example of
exactly when a thief would be doing thiefy things like picking locks to
break in to shops. I don't mind them closing and locking at night, or
the mobs getting mad at you for breaking in, but being nopick is silly.
You're telling me this random resteraunt has better security on its
door than the many random treasure chests and various vaults i've been
able to pick no problem? 

 (1 day ago)      [bovine] Mercedes: is there a way to see the ranks
for guilds from lowest to highest?

 (1 day ago)      [bovine] Dex: You say, 'A black hole, Comp:
NON-SOLID, MAGIC, Type: CONTAINER, Weight: 0 FLOATING KEEP , Capacity:
10512 of 10575 lbs'

 (1 day ago)      [bovine] Dex: am i going to like, Y2K?

 (13 hours ago)   [bovine] Dentin: enloadinate the enhancified
fermionic-matter conveyinator!

 (13 hours ago)   [bovine] Shryth: so true!

 (13 hours ago)   [bovine] Shryth: skibidi fermi

 (12 hours ago)   [bovine] Asuka: I can't perform a chord on a ukulele?

 (12 hours ago)   [bovine] Asuka: but they're stringed like a guitar,
just half an octave higher.

 (12 hours ago)   [bovine] Mink: errm not stringed like a guitar, only
4 strings and some are switched. so yeah. but cords should be possible

 (11 hours ago)   [bovine] Mercedes: anyone having lag?

 (11 hours ago)   [bovine] Mercedes: there is a problem with me and
alter aeon who can help me with it

 (11 hours ago)   [bovine] Mercedes: I sometimes have random lag spikes
and I cannot fix it. it only happens in alter, nothing else lags

 (10 hours ago)   [bovine] Dvick: how to play the ensturmant again

 (10 hours ago)   [bovine] Mercedes: perform

 (5 hours ago)    [bovine] Dex: singularity containment critical.
standing locality wave decay imminent. temporal distancing advised.

 (3 hours ago)    [bovine] Asuka: man I wish we could do power chords

 (38 minutes ago) [bovine] Asteroid: I've not been able to replicate
this yet but I got a better at for clobber while using the quench
command. You try to control your rage... You learn from your mistakes,
and become more adept at clobber.

 (37 minutes ago) [bovine] Asteroid: I wasn't using clobber at the
time, was just using berserk for a daily task.

 (35 minutes ago) [bovine] Asteroid: nvm, changelog search answers that


 

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