demon horns mascot
Alter Aeon logo 3000

Alter Aeon Player Channel 'Bovine'

The content of player-controlled channels may not be moderated and
does not necessarily reflect the opinion of the administrative staff.
Further, it is not filtered for either content or profanity, and may
not be suitable for children.  Browse at your own risk.

Creation Date: Fri Aug  2 08:37:25 2002
Channel Name:  bovine

(note - most recent messages are displayed at the bottom)
 (1 days ago)     [bovine] Kliro: damage strings rather

 (1 days ago)     [bovine] Rhorae: just saying if I had to pick

 (1 days ago)     [bovine] Vanzan: A crackling ball of electricity hits
dentin. (563 dmg) etc etc

 (1 days ago)     [bovine] Vanzan: it would just be a nice option
because then you can really see what hit/dam cast level etc etc makes a

 (1 days ago)     [bovine] Draak: Dentin's crackling balls hits
electricity. (ow my balls dmg)

 (1 days ago)     [bovine] Rhorae: :D

 (1 days ago)     [bovine] Mathayas: your leaping attack
***annihilates*** draak! 1337DMG! Your chop scratches Draak, 32dmg. ha.
I'd turn it on just to watch but would probably tend to leav eit off by

 (1 days ago)     [bovine] Vanzan: nod it would just really be fun to
be able to test things more accurately and be able to see ideal setups
for different spells and skills

 (1 days ago)     [bovine] Mathayas: I can already tell that for the
most part by watching their health percentages

 (1 days ago)     [bovine] Draak: yarrr, there be min-maxxer in these
here waters

 (1 days ago)     [bovine] Draak: scurvy dogs

 (1 days ago)     [bovine] Kliro: the frustrating part is that spells
do wildly varying damage.

 (1 days ago)     [bovine] Vanzan: like, someone was saying that they
would rether have +10 to the dieroll of their weapon rather than + 2

 (1 days ago)     [bovine] Mathayas: I mean like so I used my statick
blast and now I'm smacking these assholes with these ball lightnings.
meh, it ain't dead yet. screw that lemme try greater fireball. sheesh
it lost damn near a quarter of its hp with one casting. that's more
like it

 (1 days ago)     [bovine] Vanzan: without actual numbers the testing
for this is inaccurate and very tedious

 (1 days ago)     [bovine] Draak: hmmm, you don't say

 (1 days ago)     [bovine] Mathayas: and obviously as a hitter the
strings that go with it are enough of a report

 (1 days ago)     [bovine] Vanzan: math all you been saying is that
inaccurate information is something you like haha we get it

 (1 days ago)     [bovine] Draak: its not inaccurate, its inprecise

 (1 days ago)     [bovine] Mathayas: kinda. less of something less, but
more of something I don't see as a problem and that I can work around

 (1 days ago)     [bovine] Draak: imprecise?

 (1 days ago)     [bovine] Vanzan: im just trying to gove reasons how
it could be fun and beneficial to have real numbers to compare

 (1 days ago)     [bovine] Mathayas: nod

 (1 days ago)     [bovine] Draak: imprecise

 (1 days ago)     [bovine] Simo: isn't ambigious metrics part of the
fun of playying games like this.

 (1 days ago)     [bovine] Mathayas: even if you did that though, speed
is another factor

 (1 days ago)     [bovine] Vanzan: ok draak <3

 (1 days ago)     [bovine] Vanzan: thats just an opinion tho i can see
how not knowing can be fun for some but at least having the option can
be fun for others

 (1 days ago)     [bovine] Simo: it almost sounds like damage per

 (1 days ago)     [bovine] Vanzan: thats another great point

 (1 days ago)     [bovine] Draak: you mean... damage dealt out over a
particular timeframe?

 (1 days ago)     [bovine] Vanzan: those stats are great to play with

 (1 days ago)     [bovine] Mathayas: nod draak

 (1 days ago)     [bovine] Vanzan: imagine being able to look over a
report to see how members in your group are performing

 (1 days ago)     [bovine] Draak: the fun part is the person that's
actually in charge of changing it said flat out "no"

 (1 days ago)     [bovine] Jonathon: thumbs to that 

 (1 days ago)     [bovine] Jonathon: up

 (1 days ago)     [bovine] Mathayas: so my scythe thing looks sexy as
hell when I bust it out cause everything is a demolishes, only thing
is, I'm hitting once a week or so, where my pitiful little non norm
katana over here is devastating but doing it 4 times faster

 (1 days ago)     [bovine] Vanzan: math please dont just say i trust
theyre doing fine

 (1 days ago)     [bovine] Jonathon: currently I have to turn spam
filters off to spy on the little shits and make sure they're actually
doing stuff.and not leaping skeletal mobs with piercing damage.

 (1 days ago)     [bovine] Hrathen: lmao

 (1 days ago)     [bovine] Draak: like a true leader!

 (1 days ago)     [bovine] Mathayas: micromanage!

 (1 days ago)     [bovine] Vanzan: it would be amazing to see a report
of dps and total damage per encounter

 (1 days ago)     [bovine] Jonathon: damn right I do, otherwise they
get greedy and think it's ok to spam combos with some stupid piercing
weapon meanwhile the mob is taking forever to die.

 (1 days ago)     [bovine] Draak: Draak warns the group 'attacking
skeletons, its hammertime'

 (1 days ago)     [bovine] Vanzan: how many times a person cssted one
spell or another

 (1 days ago)     [bovine] Mathayas: hey you flail wielding skeletal
knight thinger over there, it's time to smash with the hammer you don't
have, mmk?

 (1 days ago)     [bovine] Vanzan: how many times a healer actuslly
healed and how much and if they are removing curses or poisons etcetc

 (1 days ago)     [bovine] Vanzan: i think it would make grouping more
competetive and engaging to know where you stand and how beneficial you
ste really being

 (1 days ago)     [bovine] Dentin: no

 (1 days ago)     [bovine] Dentin: you can stop now

 (1 days ago)     [bovine] Vanzan: i love u dentin

 (1 days ago)     [bovine] Mathayas: damn, you said I love  u dentin
right when I said I love the bovine conversation to my group

 (1 days ago)     [bovine] Kliro: my ability to be effective in a group
relies heavily on the ability of my group members to be effective. if
i'm having to spam heal on the same 3 people then it drains my mana for
remove curse etc

 (1 days ago)     [bovine] Vanzan: you love standing in a dsrk corner
stabbing at the shadows until a ding goes off letting you know you can
hit the level button :p

 (1 days ago)     [bovine] Kliro: woo dsrk corners

 (1 days ago)     [bovine] Vanzan: playing from iphone lol

 (1 days ago)     [bovine] Kliro: I wish there was a high lvl version
of fairland

 (1 days ago)     [bovine] Kliro: fiaryland

 (1 days ago)     [bovine] Kliro: that area is so nice and fun

 (1 days ago)     [bovine] Sorton: It was fun. Agreed!

 (1 days ago)     [bovine] Sorton: I freely admit to going back there a
couple times just to visit and look around some more.

 (1 days ago)     [bovine] Kliro: at least to me, it's proababy one of
the best areas on the game. it was engaing, interesting, exilerating,
and connected.

 (1 days ago)     [bovine] Kliro: and apparently my keyboard hates me

 (1 days ago)     [bovine] Sorton: And things were in sequence, so you
had an idea what to go do next. I like that, since that's how I
operate. If I'm given a task, I'm like oh ok. This is what I should be
doing. Where I struggle is going around just trying to find stuff to
do, but I'm trying to adjust to being on the mainland. hehehehe. I have
to admit it's fun so far.

 (1 days ago)     [bovine] Rhorae: we've been putting a lot of work
into making all of the islands have more of a sequence

 (1 days ago)     [bovine] Mathayas: I'm still stuck on a couple of the
quests there, but I started playing a lot less right around the time
the area opened, so I haven't put the time into it I should

 (1 days ago)     [bovine] Kliro: the islands are incredibly well put
together. honestly it made me play pretty much all day for a week to
get through them having fun

 (1 days ago)     [bovine] Rhorae: just this week we've been connecting
the other areas around that fort on Archais with some more quests, so
you go to one area, then do the next, then do the next and the next

 (1 days ago)     [bovine] Kliro: yeah. morph was saying that

 (1 days ago)     [bovine] Rhorae: related: wyvren forest isn't just
that other area on archais with a random butterfly fame and nothing
else interesting anymore

 (1 days ago)     [bovine] Kliro: I also appreciate the effort that
draak and shadowfax have put forth in making more of the continents

 (1 days ago)     [bovine] Leos: you need that on the main land. after
people get to level 30 or something they are lost of what to do anymore

 (1 days ago)     [bovine] Kliro: it's very difficult on the main land
since you have a lot more areas built by different people

 (1 days ago)     [bovine] Leos: nod

 (1 days ago)     [bovine] Kliro: I think the quests that are
self-contained do pretty well. like in wallachia for instance

 (1 days ago)     [bovine] Rhorae: by the time you get to the mainland
it's generally expected that you know how to see what quests are nearby
and how to sniff out mobs that might start them

 (1 days ago)     [bovine] Draak: there's also not a very good flow.
You can go out one of the gates of Ralnoth and start walking

 (1 days ago)     [bovine] Rhorae: that too, it's a lot more open

 (1 days ago)     [bovine] Draak: there's some well-defined hubs,
though, like Wallachia and Nueva Granada

 (1 days ago)     [bovine] Rhorae: with that said there are quests from
ralnoth that go to most of the nearby areas though. and that too

 (1 days ago)     [bovine] Sorton: I can understand both sides of
things, but personally I like sequences. It's just how I operate. But
I'm trying to get out of my comfort zone a bit and just explore. I know
I need to

 (1 days ago)     [bovine] Kliro: I wish we could do something like the
relnoth invasion again. Man those events are so fun

 (1 days ago)     [bovine] Sparrowhawk: I'm looking forward to the

 (1 days ago)     [bovine] Leos: ya i like seeing how the storry is

 (1 days ago)     [bovine] Kliro: that was what i loved about void's
areas. they were all related and had lore behind them

 (1 days ago)     [bovine] Kliro: incredibly fun

 (1 days ago)     [bovine] Kliro: especially when you're doing stuff
like 22 evils and saving time dragon

 (1 days ago)     [bovine] Kliro: on the flip side, that's why I hated
original kora. it was an area built for nothing but eq.

 (1 days ago)     [bovine] Draak: ugh

 (1 days ago)     [bovine] Kliro: yes?

 (1 days ago)     [bovine] Draak: ugh, kora'tura

 (1 days ago)     [bovine] Sorton: All I know is the mainland has
amusing ways of waking one up if they're not fully awake. I remember
this one time I accidentally strayed into the Troll downs, and I
immediately got pounded on by whatever was in there. I was like
aaaaaaaaah! recall recall ouch! I'm awake now! lol. I'm not complaining
about that, if that's what it seems like. I thought it was funny more
than anything else. Thank goodness for word of recall.

 (1 days ago)     [bovine] Rhorae: heh nod, now all those areas are
connected with lore too. Not as much as void, but still good

 (1 days ago)     [bovine] Kliro: nod

 (1 days ago)     [bovine] Draak: we really need to do some more
unifying lore around Ralnoth

 (1 days ago)     [bovine] Kliro: I like the areas that aren't jarring.
Like olympus is.

 (1 days ago)     [bovine] Draak: Olympus is a legacy area

 (1 days ago)     [bovine] Kliro: the whole darcadia arcadia thing is
super cool. and that leads over to shilock and over to the mobs that I
can never spell

 (1 days ago)     [bovine] Kliro: it's pretty cohesive

 (1 days ago)     [bovine] Draak: but you will notice the entire coast
north of Ralnoth is littered with Greek things, so it kind of works

 (1 days ago)     [bovine] Kliro: nod oly is still one of my favorite
areas. just jarring

 (1 days ago)     [bovine] Draak: I need to write up a book about the
false gods of olympus for the library

 (1 days ago)     [bovine] Kliro: you don't know how close I was to
calling you to ask for bonny 

 (1 days ago)     [bovine] Draak: I think they are faerie lords

 (1 days ago)     [bovine] Kliro: mc

 (1 days ago)     [bovine] Draak: imposter gods

 (1 days ago)     [bovine] Kliro: and god damn do I love an area with a
surprise. kagome's new area was so fun. part of what made me love
fairyland so much

 (1 days ago)     [bovine] Kliro: o look, a giant swarm of mobs that
showed up because person tricked me

 (1 days ago)     [bovine] Lexie: You get a preeminent bonehead billy
goat hide cowboy hat with a crested greathawk feather.

 (1 days ago)     [bovine] Draak: ahh, taking up the profession of
procurer. How... nice for you

 (1 days ago)     [bovine] Colonel: Lexie gives you a nonpareil
bonehead alpha goat skin deerstalker with A temperamental bird feather.

 (1 days ago)     [bovine] Dentin: A heavily quantized Jeff Flake
lookalike drone with gold embroidered quincy cross and purple festoons

 (1 days ago)     [bovine] Sorton: Hmm?

 (1 days ago)     [bovine] Lexie: cackle

 (1 days ago)     [bovine] Draak: yeah, there's a reason dragonscale
and leather aren't on the first incarnation of the crafting restringer

 (1 days ago)     [bovine] Onunku: Ooh, just found a 3 pound plume

 (1 days ago)     [bovine] Silverfang: sounds heavy

 (1 days ago)     [bovine] Druidia: sexy

 (1 days ago)     [bovine] Onunku: Right?

 (1 days ago)     [bovine] Typhon: goodmorning all, I had a quick
question. How would someone check an alt of a persons char? I tried to
use the alt command but got this message. Sorry, that character is not
in any public multi list.

 (1 days ago)     [bovine] Draak: there's not really a good way if the
alt command isn't yielding an answer and the Altkeeper bot isn't logged

 (1 days ago)     [bovine] Draak: you can try asking around, but some
people might consider that rude

 (1 days ago)     [bovine] Lexie: like for instance, unbeknonced to
many Draak is actually Snocone

 (14 hours ago)   [bovine] Lexie: lol you cut a chunk of rodent meat
from the corpse of a dire woodchuck

 (14 hours ago)   [bovine] Sirand: tasty

 (13 hours ago)   [bovine] Sirand: i have a lapidary necklace that
could be improved.  i want to add int gemstone to it.  i have a sard
gemstone with first stat int 3 and second stat chr 1.  when I added the
gemstone to the necklace it only took the chr....did not even take 1
int point

 (13 hours ago)   [bovine] Draak: charisma has less composite weight
than intelligence

 (13 hours ago)   [bovine] Colonel: probably would have been better off
binding align to the necklace first to make sure there was room for the

 (13 hours ago)   [bovine] Sirand: would it take 1 point of int out of
the 3 points avaible if there was enough room?  or because it was int 3
gemstone it tried to take it all....couldn't...and them moved on to chr

 (13 hours ago)   [bovine] Draak: possibly, it depends on how much room

 (13 hours ago)   [bovine] Draak: it attempts to take all at first,
then tries half, then tries 1, then moves on to the next stat

 (13 hours ago)   [bovine] Sirand: ok, then it didn't even have room
for 1 int point.  

 (13 hours ago)   [bovine] Draak: nod

 (13 hours ago)   [bovine] Draak: its very methodical. Its one of the
few parts of crafting code Dentin took a direct hand in

 (13 hours ago)   [bovine] Sirand: nod, colonel.  i'm just playing
around at the moment and trying to figure out how it works.  

 (13 hours ago)   [bovine] Kuranes: I like that way of trying to add

 (13 hours ago)   [bovine] Kuranes: nice job

 (13 hours ago)   [bovine] Colonel: yeah it makes for very
customizeable eq

 (13 hours ago)   [bovine] Sirand: yeah, knowing how it takes stats per
the code is essential in knowing how to craft stuff the way you want to

 (13 hours ago)   [bovine] Sirand: nod, to customize.  

 (13 hours ago)   [bovine] Draak: btw, nice fish, Colonel

 (13 hours ago)   [bovine] Draak: got to love those 100+ pounders

 (13 hours ago)   [bovine] Colonel: yeah it was a titanic struggle
instead of just exhausting, lol

 (13 hours ago)   [bovine] Kuranes: wow, yeah, that's a huge fish

 (13 hours ago)   [bovine] Vanzan: I believe the ancient naga only made
it to ancient status because he spends all his time in a cave where he
does nothing but gain age

 (11 hours ago)   [bovine] Sandman: minus 12 so it kind of balances out

 (11 hours ago)   [bovine] Onunku: LOL

 (11 hours ago)   [bovine] Sandman: mt

 (10 hours ago)   [bovine] Lexie: could darken be cahnged to target
players first then objects on the ground with the same insult please?
it works with me, and it's a minor thing, but it'd be a nice quality of
life change

 (10 hours ago)   [bovine] Lexie: darken lexie will darken a crafted
item for instance, where darken me goes to player first.

 (10 hours ago)   [bovine] Onunku: like crafted tables?

 (10 hours ago)   [bovine] Onunku: I think you can do c darken :lex
right? I know it is just a quality of life thing, but that would work

 (10 hours ago)   [bovine] Lexie: no, cause as I just said, it doesn't
work. replay bovine like 8

 (10 hours ago)   [bovine] Kuranes: with the colon?

 (10 hours ago)   [bovine] Onunku: Oh just logged in, sorry

 (10 hours ago)   [bovine] Kuranes: you need to spell out the whole
name if you're going that route

 (10 hours ago)   [bovine] Morpheus: why not type c dark me?

 (10 hours ago)   [bovine] Lexie: mainly cause i prefer not having to
fool with it.  I can do it, and will do it, if it's deemed a apin in
the ass or a waste of time.  i"m guessing it is a change of one or two
lines, that's why I asked about it

 (10 hours ago)   [bovine] Morpheus: I do that all the time now.. I
quite often cast or use scrolls on  my weightless. 

 (10 hours ago)   [bovine] Lexie: yeah i have to do it that way for me

 (10 hours ago)   [bovine] Morpheus: its that way for quite a lot of

 (10 hours ago)   [bovine] Onunku: There's only a handful of spells
that target items, or are atually suppose to target items, so wouldn't
it just make sense to make them all target players/mobs first?

 (10 hours ago)   [bovine] Onunku: then change those few ones to target
items first?

 (10 hours ago)   [bovine] Lexie: no not necessarily some spells you
want to target room or object more often than players. shower of sparks
is a good example

 (10 hours ago)   [bovine] Onunku: That spell cannot be cast on a room.

 (10 hours ago)   [bovine] Onunku: ?

 (10 hours ago)   [bovine] Lexie: shower can't but i"m using the
example. you want it to go to mobs more often than players. there's a
lot of those.

 (10 hours ago)   [bovine] Onunku: You're confusing me. Ima go back to
listening ot music.

 (10 hours ago)   [bovine] Lexie: thanks for that draak, I hadn't
realized that for some reason

 (10 hours ago)   [bovine] Draak: its in the help pages

 (10 hours ago)   [bovine] Lexie: yeah well there's only what how many
hundreds of help pages?

 (10 hours ago)   [bovine] Draak: huh? oh, I didn't mean "you should
have known that, it's in the help pages" just letting you know how I
know, not that I think I'm the Grand Hierophant of Alter Aeon

 (10 hours ago)   [bovine] Onunku: I think you're the Grand Hierophant

 (10 hours ago)   [bovine] Onunku: What is a Hierophant?

 (10 hours ago)   [bovine] Lexie: it's ok. i might have been prickly.
I"m trying to get a fame mob to pop on one of those different mobs load
each time deals, and I"m thoroughly sick of this one.

 (10 hours ago)   [bovine] Pimp: i don't, but i wouldn't mind if you

 (10 hours ago)   [bovine] Lexie: so I apologize if i was snappy

 (10 hours ago)   [bovine] Kuranes: it's a mix of a hieroglyph and an
elephant, duh

 (10 hours ago)   [bovine] Onunku: a priest in ancient greece that
interpret sacred mysteries of esoteric principlles

 (10 hours ago)   [bovine] Draak: big poobah priest/druid, very
pagan-y, Hellenistic way of saying it

 (10 hours ago)   [bovine] Lexie: i just somehow have read over that
piece before.

 (10 hours ago)   [bovine] Lexie: the hierophant is the guy with the
biggest bellbottoms. duh.

 (10 hours ago)   [bovine] Onunku: Neat, so like a shamen

 (10 hours ago)   [bovine] Onunku: Or an orical?

 (9 hours ago)    [bovine] Sandman: now that truly sucks. You lose
100000 gold coins! 

 (9 hours ago)    [bovine] Jonathon: wow, doing what

 (9 hours ago)    [bovine] Sirand: hw

 (9 hours ago)    [bovine] Pimp: ugh, why are you carrying around so

 (9 hours ago)    [bovine] Sirand: how

 (9 hours ago)    [bovine] Jonathon: oh, yeah that's why I hate this
new gold loss thing so much 

 (9 hours ago)    [bovine] Pimp: i would have held onto it for you, :p

 (9 hours ago)    [bovine] Jonathon: wish I could still recover from

 (9 hours ago)    [bovine] Sandman: I forgot  I was doing enchanting   
and had about  a mil plus on me. 

 (9 hours ago)    [bovine] Jonathon: did that the other day too

 (9 hours ago)    [bovine] Sirand: reminds me of days when you had to
recover your eq from your corpse.  

 (9 hours ago)    [bovine] Sandman: big difference  

 (8 hours ago)    [bovine] Kliro: the gold loss has been effective at
dentin's goal though in making gold sinks

 (8 hours ago)    [bovine] Draak: he?

 (8 hours ago)    [bovine] Draak: eh?

 (8 hours ago)    [bovine] Draak: do tell

 (8 hours ago)    [bovine] Kliro: it's in the game

 (8 hours ago)    [bovine] Kliro: interesting weather string here

 (8 hours ago)    [bovine] Kliro: The air is heavy with steam from the
pouring rain, and everything is soaked with water. 

 (7 hours ago)    [bovine] Spartan: how do I search for warskill flag
in storage?

 (7 hours ago)    [bovine] Kliro: llist search -warrskill

 (7 hours ago)    [bovine] Spartan: thanks

 (7 hours ago)    [bovine] Spartan: is there a way that would let me
search my storage for items with both hr and dr at once?

 (7 hours ago)    [bovine] Kliro: llist search +hr +dr

 (7 hours ago)    [bovine] Spartan: thanks

 (6 hours ago)    [bovine] Dizzy: ... Wow, did we crash, or did I just
lose connectivity to the server with a splat?

 (6 hours ago)    [bovine] Ax: crash

 (6 hours ago)    [bovine] Dizzy: eew

 (6 hours ago)    [bovine] Slej: every server in that data center lost
connection for a bit

 (6 hours ago)    [bovine] Dizzy: eew city.

 (6 hours ago)    [bovine] Sandman: nod  server issue not game crash.

 (6 hours ago)    [bovine] Draak: i didn't lose connection

 (6 hours ago)    [bovine] Sandman: strange

 (6 hours ago)    [bovine] Ax: weird I know we all did

 (6 hours ago)    [bovine] Latif: if it was a datacenter problem the
servers may not have actualy gone down maybe it was just the connection

 (6 hours ago)    [bovine] Latif: since there can be instances on where
the connection goes down but the servers still running.

 (6 hours ago)    [bovine] Warae: how much did it cost to transfer
characters from one account to another?

 (6 hours ago)    [bovine] Kliro: 20 dolalrs

 (5 hours ago)    [bovine] Arotos: what's the help page to check how
one transfers a character from one account to another?

 (4 hours ago)    [bovine] Onunku: Whoa...

 (4 hours ago)    [bovine] Onunku: What happens if I control my minions
to stay in an asylum.

 (4 hours ago)    [bovine] Onunku: Will they stay?

 (4 hours ago)    [bovine] Onunku: or will they poof when I leave

 (4 hours ago)    [bovine] Runner: try it and find out

 (4 hours ago)    [bovine] Onunku: only 4 levels to go

 (4 hours ago)    [bovine] Kuranes: science!

 (4 hours ago)    [bovine] Runner: 3 thief levels

 (4 hours ago)    [bovine] Onunku: I was just thinking about how
annoying it is to be attacked even while hidden just cause my minions
are visible, ,butt tif I canust carry them around iin my asulum, that'd
be a game changer

 (4 hours ago)    [bovine] Onunku: Oh, thought it was 36

 (4 hours ago)    [bovine] Sandman: they will follow oyu out..   jsut
like a locker.. 

 (4 hours ago)    [bovine] Onunku: Even if I control them to stay?
They'll just be ejected?

 (4 hours ago)    [bovine] Sandman: tell them that in a lcoekr.. sure
they will stayy but when the room tiems so will they.. prettymuchcommon

 (3 hours ago)    [bovine] Onunku: Could we change frag grenades to
accept mined crystals as ingredients

 (3 hours ago)    [bovine] Draak: go all Captain Kirk and blow up
lizard men with diamonds

 (3 hours ago)    [bovine] Draak: BOOYAH

 (3 hours ago)    [bovine] Onunku: Yes please

 (3 hours ago)    [bovine] Draak: I kind of like it

 (3 hours ago)    [bovine] Rhyoko: lmao

 (3 hours ago)    [bovine] Draak: will put that in my 'if I ever get
the time to look at it' file

 (3 hours ago)    [bovine] Onunku: Thankies

 (3 hours ago)    [bovine] Draak: ooh, load them up with caltrops,
that'd be a nasty little bomb

 (3 hours ago)    [bovine] Draak: RAWR

 (3 hours ago)    [bovine] Draak: ooh, need a shower and sleep, later

 (3 hours ago)    [bovine] Onunku: laters

 (3 hours ago)    [bovine] Leos: wave


This page has been referenced 130 times since last boot.

Copyright (C) 2015 DentinMud Internet Services - Contact Us