Alter Aeon FAQ (Frequently Asked Questions)
FAQ 21.11 - Addendum - why don't we just autocapitalize mobs in the code?
This (and something similar for objects) has come up repeatedly over
the years, but the game is so heavily based off the current system
that it would take literally thousands of lines of code changes for
very little total gain. Further, a lot of things cannot be easily
handled automatically, similar to pluralizing sentences automatically.
In short, there are multiple bad options for handling it, and currently
the least bad is to leave things as they are and force mob fight string
capitalization by the builders.