Graphs contain miscellaneous statistics that are collected over time as the game runs. Not all of these are useful, and some of them won't even make sense unless you're an experienced player. Some of them do provide valuable information, such as the balance between good and evil, or the state of the local Ralnoth economy. Available graphs are: Number Name --------------------------------------------- 1 - hourly userload 2 - daily userload 3 - daily good alignment offset 4 - daily evil alignment offset 5 - daily gold offset 6 - internal aac 8 - grouping percentage 9 - average group sizes 10 - hourly web accesses 11 - daily web accesses 13 - daily money market prices 14 - per-tick server slice lag 15 - hourly server slice lag 16 - dclient userload 17 - blind userload 18 - other userload 19 - newbie flag userload 20 - low level userload 21 - high level userload 22 - mstc userload 24 - mcct userload 25 - per-tick slice lag sum > 300 ms 26 - hourly slice lag sum > 300 ms 101 - room 0 temperature 102 - room 5 temperature 103 - room 210 temperature 104 - room 1977 temperature 106 - room 2123 temperature 107 - room 5412 temperature 108 - room 5424 temperature 109 - room 16276 temperature 110 - room 19101 temperature 111 - room 50003 temperature 112 - room 53120 temperature 202 - room 5 temperature 203 - room 210 temperature 206 - room 2123 temperature 207 - room 5412 temperature 209 - room 16276 temperature 211 - room 50003 temperature