Graphs contain miscellaneous statistics that are collected over time as
the game runs. Not all of these are useful, and some of them won't even
make sense unless you're an experienced player. Some of them do provide
valuable information, such as the balance between good and evil, or the
state of the local Ralnoth economy.
Available graphs are:
Number Name
---------------------------------------------
1 - hourly userload
2 - daily userload
3 - daily good alignment offset
4 - daily evil alignment offset
5 - daily gold offset
6 - internal aac
8 - grouping percentage
9 - average group sizes
10 - hourly web accesses
11 - daily web accesses
13 - daily money market prices
14 - per-tick server slice lag
15 - hourly server slice lag
16 - dclient userload
17 - blind userload
18 - other userload
19 - newbie flag userload
20 - low level userload
21 - high level userload
22 - mstc userload
24 - mcct userload
25 - per-tick slice lag sum > 300 ms
26 - hourly slice lag sum > 300 ms
101 - room 0 temperature
102 - room 5 temperature
103 - room 210 temperature
104 - room 1977 temperature
106 - room 2123 temperature
107 - room 5412 temperature
108 - room 5424 temperature
109 - room 16276 temperature
110 - room 19101 temperature
111 - room 50003 temperature
112 - room 53120 temperature
202 - room 5 temperature
203 - room 210 temperature
206 - room 2123 temperature
207 - room 5412 temperature
209 - room 16276 temperature
211 - room 50003 temperature