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Click here to view a random selection from the help system. Click here to return to the main help index. Search results for 'debuff shivering hypothermia hypothermic'
Keywords are: 'debuff shivering shivers hypothermia hypothermic' Certain spells like chill touch can leave living creatures cold and shivering. Subjects have reduced strength and dexterity, and are more vulnerable to cold and normal attacks. Multiple chilling attacks can deepen the symptoms of this condition. Hypothermia also makes you more vulnerable to certain spells, such as ice imprison, spectral claw and frostbite. Generally, hypothermia does not last long, and equipment with saving cold can help protect against it. Staying near a campfire will reduce the duration as well, as will eating spicy food. A high constitution will help you recover from hypothermia more quickly. Creatures with a strong affinity for ice or fire, even if they are not elementals, are immune to hypothermia.



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