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Search results for 'druid spell water weird wierd'
Keywords are:  'druid spell water weird wierd'
Spell: water weird              Mana:  24  Int: 15  Wis: 17  Lvl  8 Drui  (28%)
                                (helpful)   Requires: unnatural spring
                                Group: Druid earth and water
Usage:
cast water weird
This spell allows a caster to create a water-based tentacle to assist
in combat.  A source of water must be nearby, such as an unnatural
spring, stream, or river.