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Click here to view a random selection from the help system. Click here to return to the main help index. Search results for 'minions controlling combat orders'
Keywords are: 'minions controlling combat orders' Most animated entities are unintelligent, and are difficult to control beyond very simple orders. However, raised undead and some demons are quite intelligent, and it is possible to give more detailed orders to these. In addition to using the 'order' command, it is possible to give these minions general combat orders with the 'control' command. You may give your orderable minions the following kinds of combat orders: control <minion_name> none - follow but do nothing control <minion_name> stay - don't follow and do nothing control <minion_name> stop - stop fighting control <minion_name> tank - rescue all group members and minions control <minion_name> protect - rescue the owner and owner's minions control <minion_name> assist - assist in combat control <minion_name> consume <corpse> - eat a corpse to regenerate When tanking or protecting, players using the 'tanking' skill are ignored. You can also issue group orders to all your minions at once: control all none control all stay control all stop control all tank control all protect control all assist control all consume <corpse> Note that animated creatures such as the metal construct and clay man are always under orders to tank, and will rescue other minions unless the other minions are also tanking. You can always control any minion to get it to stop fighting.



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