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Keywords are: 'mage spell fireshield iceshield shield ground' Spell: ice shield Mana: 35 Int: 21 Wis: 17 Lvl 13 Mage (28%) (important) Requires: frostflower Damage Type: ice / magic (special, see text) Spell: fire shield Mana: 35 Int: 19 Wis: 15 Lvl 11 Mage (28%) (important) Requires: burning hands Damage Type: fire / magic (special, see text) Spell: ground Mana: 35 Int: 20 Wis: 16 Lvl 12 Mage (28%) (important) Requires: shocking grasp Usage: cast fire shield cast ice shield cast ground These three spells provide protection against various types of attacks. 'Fire shield' provides protection from cold and cold spells. 'Ice shield' provides protection from heat and fire spells. 'Ground' provides protection against electricity. While alone these spells may not seem very formidable, the combination of their effects with that of other protective equipment can make a character virtually immune to specific damage classes. These spells cannot normally be cast on other characters. Fire shield and ice shield also have a secondary effect: fire shield does a small amount of fire damage to melee attackers, and ice shield does a small amount of ice damage to melee attackers. Fire shield can also help prevent hypothermic effects such as from chill touch, and ice shield can help prevent you from catching on fire. In addition to decreasing electrical damage, ground counters and dispels the clinging energies of the 'static blast' spell. Ground will also ward off lightning produced by a 'chain lightning' spell, making it less likely to strike.

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