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Click here to view a random selection from the help system. Click here to return to the main help index. Search results for 'inflict wounds'
Keywords are: 'cleric spell cause inflict wounds' Spell: inflict wounds Mana: 4 Wis: 15 Chr: 11 Lvl 2 Cler (42%) (critical) Group: Cleric divine might spellgroup Damage Type: nonorm Damage: minor Speed: fast Usage: cast inflict wounds <target> The 'inflict wounds' spell uses divine power to inflict minor injuries to the bodies of opponents. It does not do much damage, but it completely ignores armor and almost all magical and physical defenses. This spell is close range - you must be willing to engage in melee combat to cast it and cannot have nomelee on. This spell simply gouges and bruises the target. Because it creates small, precise injuries, it is especially effective for finishing off mortally wounded creatures and it does extra damage against very small creatures. Both the 'afflict' curse and the 'death and decay' spell increase the potency of this spell.



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