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Search results for 'refresh'
Keywords are: 'cleric spell area group refresh rejuvenate'
Spell: refresh Mana: 15 Wis: 14 Chr: 11 Lvl 4 Cler (28%)
(critical) Requires: soothe wounds
Group: Cleric healing spellgroup
(Can Be Groupcast)
Spell: area refresh Mana: 28 Wis: 26 Chr: 22 Lvl 22 Cler (42%)
(important) Requires: refresh
Group: Cleric healing spellgroup
(Can Be Groupcast)
Spell: rejuvenate Mana: 35 Wis: 35 Chr: 31 Lvl 36 Cler (21%)
(important) Requires: area refresh
Group: Cleric healing spellgroup
(Can Be Groupcast)
Usage:
cast refresh <target>
cast area refresh
cast rejuvenate <target>
'Refresh' is a low level cleric spell used to refresh movement points. It
cannot be cast in combat, or cast on those already in combat.
'Area refresh' will cast refresh on everyone near you. This spell
is very powerful in groups, as it allows thieves and warriors to use skills
such as 'kick', 'trip' and 'leap attack' more often in combat.
'Rejuvenate' is a high level cleric spell used to refresh movement
points, and is a much more powerful version of 'refresh' that can also
be cast to refresh those engaged in active combat. Because of its
increased power, it serves to restore a few hitpoints, though this is
generally considered a minor effect.