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Keywords are: 'necromancer spell soulsteal steal' Spell: soulsteal Mana: 15 Int: 19 Wis: 17 Lvl 11 Necr (28%) (critical) This necromancer spell captures the soul of a living creature that is near death. At that point, the spirit's bond with the body is weak, and the judicious use of mana can allow it to be captured. The weaker the target is, the less able it is to resist the spell. Naturally, the loss of one's soul kills the host. If you are affected by the 'dread portent' spell, you can cast the spell at a target that is still healthy. When the target's becomes weak, the spell activates and attempts to steal the target's soul. The duration of this effect is very short and not guaranteed to always work. If the target is affected by a 'soulsteal' casting from multiple necromancers, only one will gain the benefit. Any stolen soul is trapped inside a small colored gemstone. The use of these captured spirits is still the subject of great debate. Note that when capturing souls from extremely powerful creatures, a high necromancer casting level will help you retain more of the creature's soul in the gem.



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