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Keywords are: 'skill survivalist firestarting starting campfire'
Skill: firestarting Lvl 1 Any (85%)
Group: Culinary skills
start fire <flammable object>
The fire starting skill lets you build a fire out of a specified flammable
object, in addition to giving you a general idea of how well a fire is doing
when you look at it. How well you know fire starting will determine what
information you see, with lower levels not noticing the more subtle needs of
To start a fire, you must put the item you intend to start the fire with on
the ground first, typically a piece of gathered firewood.
You may also 'put' things in the fire to give it more fuel to burn, but keep
in mind that anything you put in it will probably burn up and be gone forever.
If you don't want to lose it, don't put it in the fire.
Having a fire in a room can reduce and remove the chilled conditions from
spells such as chill touch, Tarrant's spectral hand and spectral claw.
Resting or sleeping by a fire speeds regeneration, and lessen the amount of
sleep you need before getting sharp, as long as the ambient temperature
isn't too high. A fire is also required to cook with.