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Keywords are: 'druid spell water weird wierd' Spell: water weird Mana: 24 Int: 14 Wis: 16 Lvl 9 Drui (28%) Requires: unnatural spring Usage: cast water weird This spell allows a caster to create a water-based tentacle to assist in combat. A source of water must be nearby, such as an unnatural spring, stream, or river.