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Keywords are:  'default damage strings messages annoys scratches hits injures wounds mauls decimates devastates maims mutilates dismembers disembowels obliterates demolishes destroys annihilates combatmode'

Default damage messages:

damage <    0 = heals
damage ==   0 = annoys
damage <=   3 = scratches
damage <=   6 = hits
damage <=   8 = injures
damage <=  10 = wounds
damage <=  12 = mauls
damage <=  15 = decimates
damage <=  19 = devastates
damage <=  23 = maims
damage <=  28 = MUTILATES
damage <=  35 = DISMEMBERS
damage <=  42 = DISEMBOWELS
damage <=  50 = MASSACRES
damage <=  65 = *** MASSACRES ***
damage <=  85 = *** DEVASTATES ***
damage <= 100 = *** OBLITERATES ***
damage <= 400 = *** DEMOLISHES ***
damage <= 800 = *** DESTROYS ***
damage >  800 = *** ANNIHILATES ***

Percentage-based damage messages:

       non-specific edged/pointed   blunt
============================================
<0%    heals
0%     annoys
>0%    scratches     nicks          thumps
>3%    hits          cuts           mars
>5%    injures       gouges         batters
>8%    wounds        gashes         thrashes
>12%   MAIMS         LACERATES      CLOBBERS
>25%   MAULS         SHREDS         SMASHES
>63%   MUTILATES     MANGLES        PULVERIZES
>100+% MASSACRES     RENDS          DEMOLISHES    - one hit kills

Non-specific sends are mixed in with the edge/pointed or blunt sends to
add variety to combat.

You can toggle between damage message modes with 'set combatmode'.
 



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