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Keywords are:  'debuff unbalanced unbalancing offbalance'

Being unbalanced means your footing is uncertain. When you are unbalanced,
your hitroll and armor are not applied to your attacks and defenses to the
fullest extent. However, the most dangerous part of being unbalanced is
that you are much easier to knock down.

You can become unbalanced after resisting attempts to knock you over,
certain swift attacks such as thrust, being effected by attacks such
as shield slam or feint, and from spells such as earthquake.

The higher your dexterity, the less likely you are to become unbalanced,
and the more quickly you will recover your footing if you are unbalanced.
If you are confused, stunned or otherwise mentally addled, your dexterity
may not be able to help you recover your balance. The bleeding condition
makes it somewhat harder to keep your balance as well.

Certain creatures, such as blobs, cannot be unbalanced, and you cannot be
unbalanced for a short time after recovering your balance. The warrior
skill 'center' can help you quickly regain your balance.
 



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