Alter Aeon Player Lookup
Note - player title and descriptions are settable by the player and
probably do not reflect the views of the administration.
Name: spiritsinger
Proper name: Spiritsinger
Ground string: Spiritsinger is here.
Title: wonder is something you should always do
Created: Sun Jan 22 15:46:01 2012
Description -----------------------------------------------------
This necromancer is half submerged in shadows, cloaking his features. From
what you can see, he has black untidy hair which reaches to just about his
shoulders. His deep green eyes look at you with kindness, the tention is
evident in his eyes though, because you see he does not let his guard down
and keeps his emotions to himself. Not that tall, Spiritsinger stands at
5 feet tall and has pale skin toan. Maybe its because of his liking
of the shadows? Who knows. He carries a staff engraved with strange
necromantic symbles. In closer inspection, you see a scar on the palm of
his right hand. It seems to be a crossed sword and wand in the center of a
circle. You recognize it as the mark of a spellcaster. He seems to be around
24 years old, but his eyes say different. You can't be sure about his age.
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Personality -----------------------------------------------------
The hammer strikes the world, dreams are torn a sunder. Somethimes makes
people wonder, where do dreams wander? And when the earth shakes, the world
quakes, reality snaps, breaks, and crumbles. World thrown in to chaos,
roads strune with rubble. Now its time to mine for every last shine and
glimmer of hope, time to forage for the blade forged of honor and glory.
Time to tackle the world, chained and shackled. Rise beyond impossible,
passed improbable, way passed all the puzzling thoughts and mind bogglers
forget all troubles, and problems.
Time to forge a path, whether of crystal or stone, darkness or bone. And rise to meet all
the challenges that rise in turn, and create out of distruction, destroy to
reconstruct again. Where the truth lies, it's a mistery. It can't be
created, only discovered, it can't be formed only uncovered, but it all
lies somewhere in the world, some hidden place that is somewhere in the
whirl, of time and space, of armor and blade, and of wonder and grace.
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History ---------------------------------------------------------
Child Hood
In a small town now forgotten bye all mudders, a demon was born
terrorized all the villagers, there was only 1 surviver, a 8-year-old boy
Although his name was not known, he remembered everyone called him "Spiritsinger."
assist
For a period of time, he couldn't remember, only a mental void.
Memories and feelings he knew should be there, but just inexplicably werren't.
assist
He still had know idea where he was, it was pitch black all around him.
assist
After a while, a timeless moment which could of been a second or a year, Spiritsinger came to his senses.
He seemed to be on a boat, floating on something which wasn't water.
He noticed something strange, it wasn't men rowing the boat, but undistinguished
outlines of them. Could they be spirits? Is this why he was called Spiritsinger.
How strange he just recalled that thought, maybe more would eventually come back.
After rowing for at least, 7 years, something finally occured.
The Beginning
assist
Until one day... Spiritsinger's surroundings changed, not sudden neither
gradual, but it seemed to be in perfict alignment with time's plans.
He stood in a cavern with only one exit.
Moving threw it, he found gear and put it on.
Then, he arrived against a zombie dog, fighting it, he found a soldier.
Knowing that the soldier was beyond help, he tried talking to him and completed
the soldier's last wishes.
Until Now
Although Spiritsinger does not advence extremely fast in the world of Alter
or has incredible stats, eq, or regen, he loves the MUD and can be found
explorering its farthest reaches. And so goes the misterious passed of
Spiritsinger the Necromancer.
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Level Mage: 24 Cleric: 19 Thief: 14 Warrior: 7 Necromancer: 28
Microlevel Mage: 0 Cleric: 0 Thief: 0 Warrior: 1 Necromancer: 0
Total levels in top four classes: 85
Clan: dominion
Total deaths: 114
Diff Rarity Level Deeds accomplished ---------------------------------
4 32 Discovered and toppled a dark conspiracy in the town of Marikest...
6 35 Earned the rank of 'Fire Caller' in the Fire Towers' guild
5 32 Earned the rank of 'Flame Adept' in the Fire Towers' guild
4 31 Earned the rank of 'Flame Apprentice' in the Fire Towers' guild
4 30 Earned the rank of 'Burning Hand' in the Fire Towers' guild
3 28 Earned the rank of 'Candle' in the Fire Towers' guild
4 29 Passed the test of the Body.
3 22 Thrashed Deeamos and gave his book of secrets to Pantrell.
1 5 Put down the deadly white wolf.
2 16 Recovered and restored the champion's helm.
2 15 Snuffed out the mole king and rescued the Mayor's wife.
2 15 Extricated the Gnomian slaves from the caves of the moles.
1 5 Helped the local merchants of Sloe deliver crucial shipments.
1 7 Defeated the ferocious mugwump on behalf of a retired hunter.
1 7 "Took care" of Ol' Blue.
1 5 Chatted up the Mayor of Vemarken on behalf of the general storekeeper.
1 5 Found the needle in the haystack!
2 11 Became a hero by making a child smile!
2 14 Found new questions to the mystery of what happened to New Thalos.
2 16 Completed a few tasks given by the ranger in Naphtali.
3 27 Penetrated the Heart of Tirgoth, and devastated the Ent society
3 21 Assaulted the elderly.
4 32 Received a reward for retrieving some hops for Raldo.
4 30 Defeated Vesden the Conquerer restoring peace to the city of Linholt.
4 29 Halted the attempt of the necromancer Darsakius from opening a rift to the demon world.
5 32 Captured the escaped faerie and sent her back to her cell.
1 3 Found some peppergrass leaves.
1 3 Brought food for the hibernating bear.
3 22 Defeated the helpless coma patient in mortal combat.
3 27 Slew the witch and set the animated objects free
2 16 Freed Ann the banshee from the curse of the vampire.
3 28 Discovered the hospitals namesake and put an end to his diabolical plan.
3 20 Purged the world of Nafien's taint.
1 8 Vanquished the rat king and put an end to its machinations.
1 9 Obtained the title: Mouseslayer, mmk
1 8 Helped to make some important deliveries between Vemarken and Indira.
2 12 Delivered an important package from the mayor of Hildabrad to Vemarken.
1 9 Became an honorary member of the village of Hildabrad.
1 7 Located and returned the key to the lockbox
1 8 Put a big fat rat on a diet, permanently!
1 7 Brought Dinger a bag of goodies.
1 6 Gathered a few items for an apothecary in Vemarken.
1 7 Solved the riddle of the foaming fountain.
1 5 Returned a lost memento to an old man.
4 29 Victorious over the bloodied champion of the Jo'Kerin arena
3 19 Eliminated the drow threat
3 28 Survived and won a battle with Atlantian Elite Royal Guards
3 28 Defeated the Mountain King and obtained Peacekeeper, sword of order
4 30 Banished the foul spirit of the Death Monkey to its home dimension
2 15 Spent some time as a page to the Earl Montebac.
2 14 Retrieved and returned Russell's golden compass
1 11 Dispelled a chicken and found a mage.
1 5 Returned the sacred chalice to the Shrine of the Vemarken Faithful.
2 11 Brought a farmer's daughter home to rest.
3 18 Saved a group of musicians from the trow prisons.
2 14 Climbed the beanstalk, and retrieved a golden egg.
2 12 Exterminated the master tonberry saving the moogle village.
2 14 Returned Ardin's remains to his wife, Edna.
2 14 Soothed a mother's soul by helping cure her sick son.
2 17 Slew Locos, the terror under the well
2 15 Slew Roch'tar, master of the catacombs
3 18 Found and brought down the demon city of Qoorik.
1 10 Hewed the head from the orc chieftain as a warning to the rest of his kind.
2 14 Routed the necromantic cult from the interior of Ancalador.
1 11 Freed the spirit of King Rathborne
1 6 Taught some punk kid a lesson he'll never forget.
1 7 Exposed the cult of Kenai near Vemarken
1 8 Found Indiana Jones' Legacy
1 7 Freed the old wizard from his glass prison!
1 5 Made it to Pellam and broke the blockade
1 4 Freed the graveyard from the Vampiress
1 2 Brought the sunlight staff back to the encampment.
1 0 Defeated the Carver Shaman in mortal combat!
1 1 Discovered an ambush party!
Time of last save: Tue May 15 19:10:00 2012
This page has been referenced 517 times since last boot.