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Alter Aeon Recent Changes and Additions

Recent code and server updates can be found in this changelog.  Only the
last 20 changes are listed.  For a complete list, click here.

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---- Aug 01, 20 [2782] From Brak: Exclude books from unopened areas from the public library. (Morpheus) From Xera: Add Mush-Z help pages about plugins and obsolete features. From Draak: Added 'set noput', for setting a NOPUT flags to objects. The NOPUT flag prevents objects from included in 'put all <container>'. The Thirsty Thursday milk challenge should now be more generous on when it triggers. Bottoms up! New woodcrafted item: canoe (Morpheus) The 'knock' spell is now scribeable. The daily reset of the Catch of the Day should no longer trigger in the middle of a fishing derby, to prevent rare circumstances where a person can loose their lead in a derby that happens at just the wrong time. New forged weapons, with the following base blades: voulge blade: doloire (handle), bardiche (haft) rondel blade: plancon (handle), goedendag (haft), ahlspiess (pole) shortsword: atgeir (handle), hoggspjot (haft) longsword: polesword (pole) - FYI staffswords now use hafts ---- Jul 25, 20 [2779] Add 'name -gen' to generate a few random names. Fix clan dues breakdown help page. From Shadowfax: Fix typo in angel petition. (Druidia) Alchemist and assassin jobs will pay more when asking for two spells instead of just one. Added Scribes Guild! Scribe scrolls in order to advance in rank. Joining the guild will give access to well-paying scribe jobs. Please allow time for world builders to set up guildmasters. (Unfortunately, previously scribed scrolls will not count toward advancement, sorry.) ---- Jul 19, 20 [2778] From Draak: Added a bit more randomness to fish types and weights. Changed the stats for some lapidary materials to reduce redundancy. New wood type: madrone Beefed up checks for adding/assembling crafted objects to try to catch more extreme cases and hard failures, such as high hit/dam/attacks and mana regen. This should scale with object level. From Xera: A stack of help page additions for Mush-Z, to help explain some of the features and controls. ---- Jul 12, 20 [2777] From Brak: Stop shortid from sending a line break when identifying objects on the ground. Add casting of ground spell to cast spam filter. From Draak: Added channel cast function for rune 'Fell', 'poison'. Some gathered woods are now somewhat rarer than others. Dragonbreath defense strings added to spam extreme. (Granola) Thristy Thursday challenges that require recalls will no longer work on hallowed ground recalls. Added listings for ocomp and otype to mortal oset command. Added msp sounds for landslide spell. The metal used for crossbow hardware now has an effect on the finished weapon's speed. ---- Jul 04, 20 [2775] From Brak: Add 'news headline' command. Automatically display the latest headline news on login. Add more skirmish strings to gfighting spam filter. ---- Jun 27, 20 [2773] From Draak: Fixed bug with flesh beast. It should now work with the corpses of fish-type mobs now, too! You can no longer use berm in cities, or use berm or icewall across the entrances to instances. Added a few called animals to mire terrain. Fixed bug with inlay runes and new -force tag code. New weekly event for Thirsty Thursday should be coming on-line after the Summer Solstice event. You cannot craft if you are too drunk. New druid level 34 druid spell 'landslide'. Blow up earth walls and shambling mounds to damage groups of enemies! Fear effects now cut into your morale. High morale will help you resist fear, but at the cost of your morale. Valor and other fear-resisting effects come into play first. ---- Jun 20, 20 [2770] From Draak: Tweaks to shortid format, to make it a bit prettier. Refinements to objects that show up for seeker jobs, including spellcomps that have affinities corresponding to god attributes. (Morpheus) Tweaks to adding stats to crafted items, including fixing zero weight bugs on some forged items. Forged torcs and cuff bracelets now weight 2 pounds, but can now be inlaid. FYI this will not work with old ones, as the increased weight is the determining factor. Added -force flag checks for adding to crafted items with moderate or little/no room left for improvement, added objects that are much higher quality than the base item, to adding lapidary materials to ladidary items and few other cases. This will probably take a little feedback and calibration to get just right. (Vikk) ---- Jun 14, 20 [2768] From Draak: Improvements to showing spells and bound status on shortid. Improved unguent help page and slightly boosted level for favored spellcomps. (Vikk) Fixed bug with multiple forged copies working on a couple of things it shouldn't have. You can no longer blood sacrifice, butcher or skin corpses that have been recently killed by others, similar to restrictions on harvesting from corpses. (Dizzy) ---- Jun 07, 20 [2764] From Brak: Give 'set shortid' the ability to accept on, off and -silent options. This is to make it easier for Mush-Z to sync it's settings with the server. From Draak: More tweaks to crafting to increase the odds of getting stats, even if its just a few hp, mana or movement. Spiced up a few warrior skills with fatality strings. From Shadowfax: Guild jobs are now available!!! Please be patient while world builders set up jobgivers. Seeker jobs should now only return level appropriate items. Also, seeker jobs from pantheist priests will now reference the player's god instead of Dentin. ---- Jun 01, 20 [2763] From Draak: Fixed a bug in compare with objects that have identical effects, also shored up some shoddy logic with item affects. Compare should now be far less prone to errorneous stat comparisons. ---- May 31, 20 [2760] From Shadowfax: 'Throw dirt' should now be valid syntax for dirt throw. Mortally wounded characters can no longer block dirt throw. From Draak: Attempted to address 'shocked and horrified' strings when on certain corner cases of transforming mobs. Require '-force' when memorizing something on the ground. More tweaks to crafting enhancements. Forged arrowheads, darts and bullets now make multiple copies from a single pound of metal. Fixed a bit of silliness with reporting mob vulnerabilities and mobs with matching elemental types. (Juggernaut) ---- May 24, 20 [2756] From Shadowfax: Fixed string comparison error in retrieval jobs. (Meyaa) From Draak: Fishing pole capacity will now show on shortid. (my crafter channel peeps) Seeker jobs candiates now include to objects made from a god's preferred composition. Bound status will now show up at the end of shortid. (Jormungandr) Random patchwork leathercraft items will now trigger unique item achievements properly. (Ciella) Tweaks to inlay runes. Various crafting tweaks, including subtracting weapon speed to ensure that spikes/studs add hit/dam to weapons. Moondust can be higher level but is now NOSAVE. (Potato) Tweaks to crafted container and fishing pole capacities. Appraise should now be more accurate with weapons that have high non-damage related stats. You can now list skills and spells that you can improve with points: point value all point value profession point value combat (Kyleman) ---- May 16, 20 [2754] From Shadowfax: Make "crack and pop" room send for mend bones spam filtered. Fixed formula for number of carried antidotes. Raise damage of skirmish skill to better account for its slow speed. (Martin) Legendary weapons and armor no longer run the risk of exploding when dispelled. (Gresko) From Draak: Lowered the price of ore a bit to make more sense with the cost of finished ingots. The weight command will now show exact weight and size for carried things, but only give estimates for the weight of objects on the ground. Dread portent will no longer send indicators for NO_CONDITION mobs, or mobs that change into other mobs when near death. (Asclepius) The 'pick lock' skill has been renamed to 'lock picking'. Tweaks to shortid. Flags show earlier, object type and size are omitted. (Shryth) Measure command added, aliased to weight command. Jobs that require skills now show you what skill they require when you don't know the skill. Estimates for 'buy service' should now work correctly, usage is 'buy service <object> <service type> estimate'. Cleared odd bug with builder-defined fishing failures. (Fighter) Ore yields have been raised: Least pure yields %25. Less pure yields %33. Moderately pure yields %50. More pure yields %66. Most pure yields 100-ish%. ---- May 09, 20 [2753] From Shadowfax: Various event code fixes. From Xera: A 'news mushz' command for mushz users. ---- May 03, 20 [2752] From Draak: Burning objects in a fire now more aggressively strips away their usefulness. Ingredient requirements for brew acid have been adjusted, see the help page. Shortid should now report spells on potions, scrolls and liquid ---- Apr 26, 20 [2748] Raise sunlight cost of liveoaks to help spread out minion usage for druid. From Draak: Adding a rim to a woodcrafted shield will now always increase the ac by least 1. Compare strings should no longer show up when casting identify. The oeffect, otype and ocomp commands have been taken out of the main parser and put under oset (oset otype, oset ocomp, oset oeffect). New level 17 thief skill: distract. While hidden, a thief can divert the attention of a target, making them easier to steal from. ---- Apr 19, 20 [2746] From Draak: Added 'keep' as a list switch option, for showing keep-flagged items. (Ciella) You can waypoint to your clan recall using 'waypoint clan'. You must be part of a clan and able to recall to your clan recall for this to work. (Shryth) Shadow exposure is now cleared on a player's death. The necromancer spells preservation and foulblood are now both level 10, because there was a weird gap there for no good reason, and 3 necro spells at both 9 and 11. Mountain brass now has zapsave as its stat instead of strength. Sterling silver can now be made into weapons and (not very good) armor. It is average in speed, between silvered steel and doubled silver. The various steels are now slightly slower in speed to emphasize their distinctness from base metals and mithril alloys. ---- Apr 11, 20 [2743] From Draak: Tweaks and fixes to compare, including comparisons for spell comps and grenades. Fixed sandstrider boon and multi-humping on Hump Day. New wickercraft item: besom, a one-off wand of remove curse. If you know mining, survey will can now give some information about local geology and local mineral veins. Added 'set shortid', to toggle between longform identification and single-line shortform id. (Dentin) Compare should no longer be on by default on auction. Added a 'bid compare' option if you want to see it. Draak finally figured out how to make sneak improve with use in a sane way. It will be fairly infrequent, and works best when avoiding hostile mobs near or higher than your level. ---- Apr 05, 20 [2742] From Draak: Weekday event participation will show up on the event channel. Gambling jackpot winners now make the news. (Lexie) Event show will display if a weekday event is underway. Note that weekday events do not trigger during seasonal events. Added 'event on' and 'event off'. Added nomelee message to stat and score. Various harvesting skills for blood, bones, teeth, etc. can now target mob corpses by the name of the dead mob. The compare command has gotten an update. Hopefully it will be more useful. I will continue tweaking and improving it over the next few weeks. More tweaks to warrior/thief skill targetting and nomelee. Squashed an odd bug with harvest venom. (Mertag) Bloodletting stab should now be somewhat more effective against ethereal mobs, provided you're wielding a weapon with a damage type that can actually hurt them. Skins, shells and dragonscales now time out to avoid clutter, but can be preserved with the preservation spell or made permanent for a nominal gold expediture using leathercraft preserve. (Mertag) ---- Mar 29, 20 [2741] From Draak: The Arkug (plant/tree), Plat (earth), Stal (stone) and Rava (blood) runes can now be channel cast. Changes in how Stis (intelligence) channel casting works. Added an 'all -force' option to bank deposit and bank withdrawl. Shellcrafter armor can be twice as heavy as leathercrafter armor. Dragonscale armor can be three times as heavy (up from 2.5x). New wickercraft item: dreamcatcher (wand of featherfall) Leathercrafted items will no longer have adjectives by default. The special adjectives can still show up in restrings. Tweaks to how exp from boons is handled. Fix meele targeting bug. Critical abilities can be practiced without a teacher. (Lokar) Terrain, combined with knowledge of orienteering skills, now has a minor effect on hiding effectiveness. For example, if you know forest navigation, you are now slightly better at hiding in places with trees. 20 entries displayed.

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