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Alter Aeon Recent Changes and Additions



Recent code and server updates can be found in this changelog.  Only the
last 20 changes are listed.  For a complete list, click here.

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---- May 24, 20 [2756] From Shadowfax: Fixed string comparison error in retrieval jobs. (Meyaa) From Draak: Fishing pole capacity will now show on shortid. (my crafter channel peeps) Seeker jobs candiates now include to objects made from a god's preferred composition. Bound status will now show up at the end of shortid. (Jormungandr) Random patchwork leathercraft items will now trigger unique item achievements properly. (Ciella) Tweaks to inlay runes. Various crafting tweaks, including subtracting weapon speed to ensure that spikes/studs add hit/dam to weapons. Moondust can be higher level but is now NOSAVE. (Potato) Tweaks to crafted container and fishing pole capacities. Appraise should now be more accurate with weapons that have high non-damage related stats. You can now list skills and spells that you can improve with points: point value all point value profession point value combat (Kyleman) ---- May 16, 20 [2754] From Shadowfax: Make "crack and pop" room send for mend bones spam filtered. Fixed formula for number of carried antidotes. Raise damage of skirmish skill to better account for its slow speed. (Martin) Legendary weapons and armor no longer run the risk of exploding when dispelled. (Gresko) From Draak: Lowered the price of ore a bit to make more sense with the cost of finished ingots. The weight command will now show exact weight and size for carried things, but only give estimates for the weight of objects on the ground. Dread portent will no longer send indicators for NO_CONDITION mobs, or mobs that change into other mobs when near death. (Asclepius) The 'pick lock' skill has been renamed to 'lock picking'. Tweaks to shortid. Flags show earlier, object type and size are omitted. (Shryth) Measure command added, aliased to weight command. Jobs that require skills now show you what skill they require when you don't know the skill. Estimates for 'buy service' should now work correctly, usage is 'buy service <object> <service type> estimate'. Cleared odd bug with builder-defined fishing failures. (Fighter) Ore yields have been raised: Least pure yields %25. Less pure yields %33. Moderately pure yields %50. More pure yields %66. Most pure yields 100-ish%. ---- May 09, 20 [2753] From Shadowfax: Various event code fixes. From Xera: A 'news mushz' command for mushz users. ---- May 03, 20 [2752] From Draak: Burning objects in a fire now more aggressively strips away their usefulness. Ingredient requirements for brew acid have been adjusted, see the help page. Shortid should now report spells on potions, scrolls and liquid ---- Apr 26, 20 [2748] Raise sunlight cost of liveoaks to help spread out minion usage for druid. From Draak: Adding a rim to a woodcrafted shield will now always increase the ac by least 1. Compare strings should no longer show up when casting identify. The oeffect, otype and ocomp commands have been taken out of the main parser and put under oset (oset otype, oset ocomp, oset oeffect). New level 17 thief skill: distract. While hidden, a thief can divert the attention of a target, making them easier to steal from. ---- Apr 19, 20 [2746] From Draak: Added 'keep' as a list switch option, for showing keep-flagged items. (Ciella) You can waypoint to your clan recall using 'waypoint clan'. You must be part of a clan and able to recall to your clan recall for this to work. (Shryth) Shadow exposure is now cleared on a player's death. The necromancer spells preservation and foulblood are now both level 10, because there was a weird gap there for no good reason, and 3 necro spells at both 9 and 11. Mountain brass now has zapsave as its stat instead of strength. Sterling silver can now be made into weapons and (not very good) armor. It is average in speed, between silvered steel and doubled silver. The various steels are now slightly slower in speed to emphasize their distinctness from base metals and mithril alloys. ---- Apr 11, 20 [2743] From Draak: Tweaks and fixes to compare, including comparisons for spell comps and grenades. Fixed sandstrider boon and multi-humping on Hump Day. New wickercraft item: besom, a one-off wand of remove curse. If you know mining, survey will can now give some information about local geology and local mineral veins. Added 'set shortid', to toggle between longform identification and single-line shortform id. (Dentin) Compare should no longer be on by default on auction. Added a 'bid compare' option if you want to see it. Draak finally figured out how to make sneak improve with use in a sane way. It will be fairly infrequent, and works best when avoiding hostile mobs near or higher than your level. ---- Apr 05, 20 [2742] From Draak: Weekday event participation will show up on the event channel. Gambling jackpot winners now make the news. (Lexie) Event show will display if a weekday event is underway. Note that weekday events do not trigger during seasonal events. Added 'event on' and 'event off'. Added nomelee message to stat and score. Various harvesting skills for blood, bones, teeth, etc. can now target mob corpses by the name of the dead mob. The compare command has gotten an update. Hopefully it will be more useful. I will continue tweaking and improving it over the next few weeks. More tweaks to warrior/thief skill targetting and nomelee. Squashed an odd bug with harvest venom. (Mertag) Bloodletting stab should now be somewhat more effective against ethereal mobs, provided you're wielding a weapon with a damage type that can actually hurt them. Skins, shells and dragonscales now time out to avoid clutter, but can be preserved with the preservation spell or made permanent for a nominal gold expediture using leathercraft preserve. (Mertag) ---- Mar 29, 20 [2741] From Draak: The Arkug (plant/tree), Plat (earth), Stal (stone) and Rava (blood) runes can now be channel cast. Changes in how Stis (intelligence) channel casting works. Added an 'all -force' option to bank deposit and bank withdrawl. Shellcrafter armor can be twice as heavy as leathercrafter armor. Dragonscale armor can be three times as heavy (up from 2.5x). New wickercraft item: dreamcatcher (wand of featherfall) Leathercrafted items will no longer have adjectives by default. The special adjectives can still show up in restrings. Tweaks to how exp from boons is handled. Fix meele targeting bug. Critical abilities can be practiced without a teacher. (Lokar) Terrain, combined with knowledge of orienteering skills, now has a minor effect on hiding effectiveness. For example, if you know forest navigation, you are now slightly better at hiding in places with trees. ---- Mar 22, 20 [2739] Minor fixes to combat patterns / tactics. Fixed arena mob bug with area attacks. Fixed bug with bloom and minions. Survey is no longer dependent on searching. ---- Mar 21, 20 [2738] From Draak: Create water is now useless underwater, as it should be. (Rafa) Fished out an odd bug with inlay runes making forged weapon pieces unusable for finished weapons. (Shadowpates) The survey skill is now classless and the foundation of the newly formed Orienteering skillgroup. New level 38 mage spell - blaze, a fast-casting, low cost fire spell that works in concert with fireweb. The level 17 druid skill 'know territory' is now the level 17 druid spell 'bloom'. This spell uses gathered seeds and nuts to speed the regeneration of plant-based creatures. The functionality of know territory is largely folded into animal lore, in conjunction with survey. From Shadowfax: News is now available on the live game info webpage. Allow certain general and system-generated sends to be replayed on user channels such as auction, arena and event. (Lexie) Remove double send of event announcements. ---- Mar 16, 20 [2737] From Draak: Fixed conflict with cleave/whirlwind targeting and shadow decoy. Fixed PK bug with cleave. Fixed leathercraft weapon weight issue. (Taurus) Woodcrafted objects will no longer have an adjective. Crafting adjectives will still appear on restring sometimes. ---- Mar 15, 20 [2734] From Draak: You can now designate a target with cleave. (Clogger) Whirlwind does not make sense to have a target and will not be changed. Fix bug with crafting overweight leather weapons. (Barons) Credit buy famehint should no longer show mobs from OFFLINE status areas. You can no longer direct your minions to consume corpses of mobs recently killed by someone else. (Ciella) Leathercraft, woodcraft and lapidary now have a 'custom' option. This is used on specific items that builders have defined. You may see custom craftable items using the check option for the various crafts and with identify. (Morpheus) From Shadowfax: Broadcast later stages of fishing derby to the event channel instead of using system sends. Also send updates about the current derby frontrunner. ---- Mar 08, 20 [2732] From Draak: Channel casting mana increase lowered very slightly. New leathercrafted weapon: quirt (a short, fast whip) Bug with metallurgy weapons not setting special metal qualities fixed. Fix PK bug in static blast. Survey now notes the presence of trails, roads and the elevation of exits. The landmark option has been taken out of survey and made its own command. Use 'set landmark' to set up landmarks. They last a bit longer, but the number you can have at once is still linked to your intelligence. Know territory has been deprecated and will soon be replaced with something more useful. The functionality of know territory has been subsumed into animal lore. Metallurgy, leathercraft and woodcraft now use a unified routine for determining the weight of finished weapons. It should be quite difficult to make weapons too heavy for you to wield, and the range of weapon weights should be wider. From Shadowfax: Make jobgivers recognize forged and crafted items with names that match exactly what they're looking for. (Runner) You should be able to switch skirmish targets with impunity so long as you remain hidden. (Ciella) Your maximum carried reduced antidotes is now based on your thief level and skill knowledge. (Ivey) Revised and added rules to sections 4 and 5. The efficacy of reduced antidotes now scales with thief level. Mobs that are under attack and cannot see a player tank because that player is hidden or otherwise can't be seen by the mob will use special attacks against that target the tank less often, with the expection of any mob specifically designed to circumvent the inability to see the target. (Onunku) ---- Feb 23, 20 [2730] From Draak: Hopefully fixed an issue with pk arena mobs. (Morpheus) The quest command should now recognize Gianasi as a valid target, as well as accept more arguments for continent names. (Kliro) ---- Feb 22, 20 [2728] From Draak: Fiddling with skirmish again. It should be less reluctant to relinquish targeting when you or the target are not in the same room. (Ciella) Changes to fame calculations, to exclude fame from unopened areas. We have gone through many old zones and grandfathered them to open status, but players may still lose a few fame. We are trying to keep this to the absolute minimum, so if you lose more than a few dozen fame, please let us know. ---- Feb 15, 20 [2727] From Draak: Adding silver or sky iron-based spikes or studs to leathercrafted weapons should now add the special properties of those metals. (Onunku) Leathercrafted weapons now have a broader range of weights. Total global fame now shows up in some places, such as 'show fame'. New channel moderator command: moderate channelwarn, for when you need to tell an entire channel to stop acting like twinks. Credit buy famehint, for helping find those last few fame mobs you're having trouble hunting down. (A bunch of people) The undead scourge, devil ill and angel ravage unguents can now be applied to weapons or ammunition of equal or lesser level. This gives the item a short-term bane specp against undead, demons and angels, respectively. ---- Feb 10, 20 [2725] From Draak: Recast no longer functions for magical imprisoned characters. (Theo) Changes to warrior combos: Shield slam and knife throwing will not be put in the same combo. Bloodletting stab and shadow strike will no longer be put in the same combo as groundstrike. (Aaken) ---- Feb 01, 20 [2723] From Draak: Participating in special weekly events such as humpday and fishing derbies can grant limited unique boons. Obscure skill 'forge nihonto' raised from level 33 to level 35. Keep-flagged objects can no longer be thrown. (Barons) Tweaks to social reactions from mobs, including fixing false positives and setting a slight delay on their reactions. ---- Jan 26, 20 [2721] From Draak: Belt buckles should properly add capacity to worn containters. You can powder ores up to 20 pounds instead of 10. Reagent lore is now a classless skill with bottling as a prerequisite. Supply crates now cost 50 credits, down from 100, and should yield better results. Fixed bug with inlay rune that allowed inlaying runes on magic, shadow and other inappropriate compositions. Mob socials reactions going online. Animals will react to certain socials that are hostile or annoying. Intelligent humanoids will briefly remember people who annoy them but also respond to friendly gestures. Socials will NOT trigger mob aggressiveness, but they may not want to talk or socialize with you for a short time. You can see if a mob is annoyed with you by looking at them. FYI Draak is setting flags on all socials so they will trigger appropriate behavior. This will also include setting off touch dprocs, so careful caressing and licking stuff. Inlaying metal has been folded into jewelrysmithing. The non-classed level 17 skill 'inlay metal' is now the level 24 druid skill 'inlay rune', which allows runes to be added to metal objects at forges for a small fee. 20 entries displayed.

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