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Alter Aeon FAQ (Frequently Asked Questions)

FAQ 19.3 - If a room has a fire in it, it should be an object

While most static features in rooms, such as furniture, decor, rugs, etc. do not need to exist as objects, campfires, firepits, fireplaces and other features that involve open flame that might be reasonably used to heat and cook with should be made as objects of the FIRE type, typically with NO_SAC and NO_TAKE flags. This adds a passive regeneration effect for resting and sleeping characters in a room, and also allows characters to use the cooking skill. If you find a room where the long description mentions a fire and there is no such object, it is appropriate to add one or typo log it for the responsible builder to handle.

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