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Keywords are: 'urban settlement biome'
There are several kinds of terrain that indicate developed settlements:
town - villages with unpaved or gravel streets
city - large settlements with paved streets and other advanced developments
building - the interior of artificial structures, whether they be a woodman's
cabin or king's palace
ruin - abandoned or otherwise uninhabited settlements, usually of stone
catacomb - tunnels and chambers created by sentient beings, often as part of
sewer - underground tunnels used for managing waste water, most often found
beneath very large cities
Urban terrains are generally poor on resources, as usuable materials have
gathered by the local inhabitants. Waypoints, forges, shipyars, shopkeepers,
spellkeepers, trainers, priests and guildmasters are usually found in or near
There are a few rare minerals that can only be found in settlements, usually
sediments that leach out of ancient stone ruins.