The Carver Shaman
This quest guide was written by the player
Ilex, and posted on March 18, 2009.
There is no recommended minimum level for this quest.
Starting the Quest
Whelan's Tent
Talk to Whelan the Ancient in the encampment. He will tell you the
history of the encampment and why the Pellam townspeople are in it.
'Several weeks ago, a large band of kobolds and undead monsters destroyed
our town Pellam. Those of us who survived fled here, but we can flee no
farther as we are near the western end of this island.
Since that time, we have been almost constantly under siege by a horde of
imps summoned by a nearby Carver Shaman. This shaman has set up camp in the
nearby field, but we lack the manpower to assault him. If you could assist
us in defeating him, we would be very grateful.'
By eliminating the shaman it will help make the defense of the encampment easier,
and prepare you for the next quest.
Completing the Quest
Just Outside the Carver Camp
From the heavily warded waypoint, go eastward and cross the stone bridge that leads to
the field. Continue going eastward until your path is blocked by a large outcropping
of rock. Go south around the outcropping and continue east. At the eastern edge of
the field you'll find the camp, blocking the exit from the field.
When you find the camp, odds are good the shaman will be there. The shaman leaves
occasionally to scout and receive orders; if he is not at the camp, you may need to
wait for him to return. Instead of just waiting, feel free to loot the camp and
explore nearby.
Once you have defeated the shaman, you will receive a message that you should inform
Whelan the Ancient that the shaman is dead. The quickest way back to the camp is to
use the '
recall' command. (You can also use the forward slash key, '
/', to recall
quickly.) Go west to Whelan and talk to him. He will congratulate you and give you
your next quest.
Things to Consider
You may stumble across chests while you are exploring the fields. If you find one,
open it and take what is inside. These chests contain caches of useful equipment
to help equip you and teach you how to use armor.
The field is occupied by large numbers of red-skinned imps, thorn beasts, and zombies.
The zombies are not aggressive and can be avoided. The imps and thorn beasts are
more aggressive and must be killed. It is wise to keep an eye on your hit points
and movement and to 'recall' if you get hurt too badly (more than 20% of your total
hit points). Get all from the corpses anything you kill. The imps have items that
can help you.
When you are done looting corpses, you can 'sacrifice' them to get rid of them. The
gods appreciate this, and will give you gold in exchange for sacrifices.