The Alter Aeon 15th Anniversary - Jan 15, 2010
				
					Alter Aeon is 15 years old!
					
					The birthday celebration was planned by Dentin, but the expected proceedings
					were interrupted by an old enemy, Kenai.  Over the course of a harrowing three
					days, a plot to take over the world was uncovered, and many great deeds were
					performed.
					
					This was a very large scale event that
					involved a lot of planning and cooperation, and despite its complexity went
					very well.  Thanks to everyone who participated!
				
				T-Minus Two Days
				
					Two days before the celebration, a large stone monolith fell from the heavens
					into the ground before the Temple of Dentin.  The monolith was covered in strange
					indecipherable runes.
					
					Smaller shards of stone fell from the sky all over the world that day, and it
					was discovered that they were fragments of the larger monolith.  The players
					that retrieved the various shards were:
					
					- Boa retrieved the shard from the Dwarven Kingdom
- Fix retrieved the shard from Tirgoth Forest
- Dex retrieved the shard from Gad's Mountain
- Master retrieved the shard from Kookien's Jungle
					It was soon discovered that by bringing the shards into contact with the monolith,
					the runes gradually became more clear and readable, until the following
					disturbing statement was read:
					
						The world shall be recast in my image
						Your flickering lives my playthings
						No hand of man, king or warrior
						Shall end my reign.
						
						For I am the Outcast, the Destroyer
						Gods and Earth shall crumble before me
						As it should have been.
						
						X  E  N  A  E . . .  K  E  N  A  I
					
				T-Minus One Day
				
					The day before the celebration, the priests in the Temple of Dentin had planned to
					throw a small celebration with free food, socializing, and possibly a visit from
					Dentin, but in the middle of the party an unexpected guest arrived.  In the middle
					of the Cathedral appeared a face formed from an ethereal wall fire which spoke:
					
						Long have I been hiding
						Watching from afar
						Beyond the veil of time
						The farthest falling star
						
						The captor in a forgotten age
						Finds himself now bound
						I hold him there to watch and weep
						Where never he'll be found
						
						Soon the fall of Winter comes
						I shall return again
						Every creature in my grasp
						From sky to sea to den
						
						Go forth now you wretches
						Spread my word to all
						There will be nowhere for you to hide
						When the heavens start to fall
					
					
					After reciting the above, a black shard appeared and fell to the ground in the
					Cathedral.  The face had one final message:
					
						Lest you feel any measure of hope whatsoever, take this shard to the monolith.
						It will expose the final message from my master, and show you the folly of your ways.
					
					With that final utterance, the face disappeared.
					
					The player 
Smash picked up the
					shard and brought it to the monolith, but the final message was not all all what was
					expected.  Upon absorbing the final shard, the monolith shot a gout of red flame into
					the sky and shattered the heavens like a giant mirror:
					
					
						Smash places a small shard of black crystal against a huge stone monolith,
						and it is slowly absorbed into the monolith!
						
						The runes on a huge stone monolith shift and change, then return to their original pattern.
						
						A surge of red flame shoots up from the monolith into the sky!
						The flame spreads out in lines, forming gigantic cracks in the heavens!
						The sky is shattered, and the flame goes out!
					
					
					Smash became known as
					
Smash Skybreaker,
					though he did so unwittingly.  Through all of this, Dentin was not to be
					found and would not respond to calls from his priests.
				
Anniversary Day - Quest for The Eye
				
					The various guilds and scholars in Ralnoth worked constantly to try to understand
					what was going on and how best to deal with it.  ZagDahl, the head priest from the
					Temple of Dentin, became the spokesman:
					
						I have consulted with the various guilds in town, and have been collecting
						information about this threat we all face.  The clerics guild and priests of
						the the other gods have been instrumental in collecting the necessary
						information.  Our information is that the ancient god Kenai has somehow
						imprisoned Dentin, and wishes to make a return to this realm.
						
						Together, we have formed what we think is a viable plan of attack though
						there are many, many unknowns.  In short, we must assault the realm of Kenai
						directly and attempt to free Dentin.
						
						First and foremost, no effort can succeed in a direct conflict against Kenai,
						and escaping his eye while in his realm is of utmost importance.  We believe
						we have found a solution to this, which I shall detail in a moment.
						
						Secondly, we must get into his realm undetected.  Entry from the same portal
						used by his armies seems foolhardy and a poor use of our best warriors.
						
						Last, we must have the tools to free Dentin.  Imprisonment is difficult to
						break even at mortals levels, and breaking an immortal prison may simply not
						be possible for us.  Even if it can be done, it may effectively be suicide
						for the rescue team.  Nevertheless, we must try.
						
						To avoid Kenai's gaze, we shall use an artifact called a Demon Eye.  These
						artifacts are generally in the form of a large transparent crystal, heavily
						enchanted with misdirection and obscuring spells.  While they are known to
						be extremely effective against mortals, it is unknown if the effect will be
						strong enough on a god.
						
						The consensus of the Mage and Cleric guilds is that they can construct one
						that 'should be' sufficient to avoid Kenai.  However, in order to construct
						one that is sufficiently powerful, exotic materials must be used.
						
						The guilds ask for the following items, which must be retrieved as quickly
						as possible for this task.  Teams are already en route, but the tasks are
						difficult and they are not all expected to succeed or even survive.  Any
						help you could lend would be appreciated.
						
						First, we wish to base the eye on a type of unusual blue crystal found only
						in the outer planar ice realm.  This should be near or beyond Kenai's scope
						of influence.
						
						Second, we need a piece or shard of glass from the strange realm found by Redferne
						where magic is completely ineffective.  This too should be beyond the scope
						of Kenai's influence, and the glass will hopefully have been forged by non-magical
						powers.
						
						Third, the legendary Sphere of Silence, which is believed to have been in
						existence before the time of Kenai.
						
						Lastly, if a Token of Aris still exists in the world, it would be tremendously
						helpful.  Aris and Dentin are linked in some way that is not yet fully understood,
						and this channel may allow him to help misdirect Kenai.
						
						If you are able to obtain any of these artifacts, please return here and give
						them to me.  I will ensure they are handled properly.  The guilds are already
						working on other tasks but do not yet know enough to bring in others.
						
						Go quickly now, we must not delay!
					
					
					With stunning speed, private stores, shops, archives and collections were
					raided, and the requested items were presented to ZagDahl.
					
					- Horo retrieved the Sphere of Silence
- Grass presented a Token of Aris
- Terror donated a blue crystal from the Ice Plane
- Slow liberated a glass lasing tube from the No-Magic Realm
Anniversary Day - Quest for the SpellBreaker
				
					Later that day, ZagDahl again held a meeting regarding the return of Kenai
					and imprisonment of Dentin:
					
						We have determined how to free Dentin.  We think.
						
						It was discovered long ago that the Lost Spear of the Ancients, a powerful
						type of weapon from a forgotten age, was actually constructed prior to the
						existence of many of the newer gods.  Further, it has been known among the
						private circles of the high mages that these weapons had been personally
						enchanted by Kenai himself as gifts to his followers.
						
						It is believed that with some modification, this enchantment by Kenai can be
						used in reverse to break a binding also performed by Kenai.
						
						Unfortunately, these weapons are exceedingly rare, valuable, and well guarded.
						We will need such a spear, and a wielder willing to use it.  We will also need
						other items to modify and rebind Kenai's original god-level enchantment.
						
						The easiest of these is a piece of the unusual material Scrith.  You must find
						some that has yet been unforged.
						
						More difficult is an unusual item called a bloodfruit.  You must find a ripe
						one, in which the poison is heavy and fully mature.
						
						Finally, you must take these items to one of the only blacksmiths capable of
						forging the materials:  the feared blacksmith in Chaos. We have contacted him
						and amazingly enough he has replied that he will do this to restore the proper
						balance of Chaos in the realm.  In uncharacteristic fashion, the messenger
						was not even killed.
						
						Take the items to him, and he will reforge and rebind the spear such that it
						can be used against Kenai's binding.  Remember that the spear will not be the
						same as it was!
						
						We hope to have the Eye and a portal into Kenai's Realm completed soon.  We
						will talk again in a few hours.  Thank you all for your help in this time of
						crisis.
					
					
					It was at this time that the hero of our story was found.  The player
					
Boa stepped forward, sacrificing
					a family heirloom, one of the few surviving Lost Spears, for the greater good.
					
					A few short hours later, the Chaos blacksmith in concert with the guilds from Ralnoth
					had reforged the weapon and renamed it 
GodShatter.
				Anniversary Day - The Opening
				
					Throughout the day, unusual clouds had been forming among the peaks of the Northern
					Continent mountain range.  The meaning of this became clear when a pulse of magical
					energy crossed the landscape in the late afternoon:  this was the site of the portal
					between the realms, and every mage on the mainland was instantly aware of the
					threat it represented.
					
					Scouts, seers, and scryers were immediately dispatched.  The portal was verified
					and there were several skirmishes with similar scouts from Kenai's forces.  The main
					body of the invasion force had massed behind the portal, but had not yet come
					through the gate.
					
					Many brave adventurers risked and gave their lives for this information.
				
				Anniversary Day - The Backdoor
				
					A very tired and weary ZagDahl held a final meeting with this new information
					in the Temple of Dentin:
					
						We have managed to construct the Demon's Eye, as well as a portal that
						can be used to access Kenai's realm.  We have done all we could with the
						eye, and we hope that between the blessings of various high priests
						and the exotic enchantments, it will be sufficient.
						
						The portal can only be used in close proximity to the main gate, and it
						will only open if placed in a low mana area that happens to exist on both
						planes simultaneously.  We hope that such a location exists, for if it
						does not this method of entry will not work.
						
						You must search the area near the main gate, even though it crawls with
						forward scouts and enemies, to find a suitable location.  When you think
						you have found the right location, place these rods upright on the ground
						in a circular pattern.  If the location is suitable, the change will be
						very obvious.
						
						To use it, simply enter the circle and fall through the portal.  When you
						are in Kenai's realm, find Dentin's prison, and free him using GodShatter,
						if you can.
						
						Now, regarding the portal - you must be extremely careful.  It is very near
						detonation given the amount of magic embedded in it and the short time given
						for binding.  Be careful not to cast too close to it!
						
						Also, the short binding time and energy required does not allow you much
						time.  Even closed, the portal bleeds mana at a stunning rate and will not
						maintain its abilities more than a few hours.  Once opened, you will only
						have a few minutes to use it.  Remember that the gate is one way only!
						
						Go now, and may all the Pantheon bless you!
					
					
					The leader in charge of freeing Dentin was chosen to be
					
Sandman.  The portal and
					eye were both given to him for safekeeping, and the party set forth.  After
					several battles including an almost disastrous encounter with a frost giant,
					a suitable location in the Northern Continent Mountains was found and the portal
					was opened.
				
Anniversary Day - Jailbreak
				
					Once in Kenai's realm, Sandman's party quickly discovered that their entrance 
					had not gone unnoticed by Kenai:
					
						It is true that while you hold the demon eye I can lay neither claw nor tooth upon you
						
						But I need not dirty my hands with such pitiful mortals
						
						Run, flee, and plead, you shall find no quarter from my minions
					
					Shielded from being found by the Demon's Eye, the party sneaked and fought their
					to what seemed to be Dentin's prison at the top of a tall stone tower:
					
						The top of this tower is a huge square surface a hundred
						feet on a side.  Giant black, shifting thorns jut from the surface
						seemingly at random, each curved toward the center of the platform as
						though preventing something in the middle from leaving.  Near the very
						center, seven equally-sized huge thorns make a perfect circle.
						
						Looking out from here, you can see what seems like forever - a giant
						fortress to the northwest, and the massing armies in the distance to the
						southeast. You have a clear view of the portal through the thorns, as
						though they had been parted specifically for that purpose.
					
					
					Suspecting that this was the place,
					
Boa approached the center
					circle of thorns and struck GodShatter through the largest of them.  With a
					tremendous flash of light and magic, the circle exploded.  Unexpectedly, the
					party was entirely unharmed, though the top of the tower did not fare nearly
					as well.
				
Anniversary Day - Freedom
				
					Dentin slowly coalesed from the ball of light near the center of the tower,
					smiled, and uttered only a few short words:
					
						It is good that you came.  I would have been sad, but I would have let
						the world die had no-one cared.  Return home now and let the priests know
						what you have done.  I will take care of this realm myself.
					
					With that, the party found itself victorious back in the Temple of Dentin in
					Ralnoth.
					
					Congratulations go to the leaders and primaries of the invasion team:
					
					
					As well as all of the supporting members:
					
					
					The priests at the Temple of Dentin handed out cake, cookies, and one-time event
					t-shirts to everyone who participated, and Dentin gave all of the final party
					members a hundred credits.
				
Anniversary Day - Clan Contests
				
					As thanks for freeing Dentin, the gods did something that hasn't been done
					in a very long time - a clan PK contest with clan bonuses as the prize for
					the winners!  Members from all clans entered the Starry Sky arena to fight
					it out, and the clans with the most kills would be declared the winners.
					
					There were two rounds so as to determine the top six clans.  Every member of
					the winning clans would receive a bonus that would last for several days.
					The kill rankings of the first round are:
					
					
Place   Player Name        Kills    Clan
------------------------------------------------------
    1   Cu Chulainn           20    kindred
    2   Fix                   17    dragon
    3   Scryer                14    oblivion
    4   Horo                  11    shadow alliance
    5   Cargo                 10    oblivion
    6   Mathayas               9    havoc
    7   Smash                  8    dragon
    8   Cria                   7    shadow alliance
    9   Fireblade              6    dragon
   10   Fehlan                 5    shadow alliance
   11   Grass                  5    shadow alliance
   12   Deazly                 5    shadow alliance
   13   Boa                    3    shadow alliance
   14   Aeia                   3    shadow alliance
   15   Westie                 1    phoenix
					
					The winners of round 1 were:
					
					
					The kill rankings of the second round are:
					
					
Place   Player Name        Kills    Clan
------------------------------------------------------
    1   Cu Chulainn           20    kindred
    2   Tyro                  13    resistance
    3   Mathayas               9    havoc
    4   Ray                    5    phoenix
    5   Etri                   2    none
    6   Natalie                2    phoenix
    7   Princess               1    phoenix
    8   Chainer                1    new york yankees
    9   Westie                 1    phoenix
					
					The winners of round 2 were:
					
					
				Special mention should be made for
				
Cu Chulainn, who as the
				single representative of Kindred placed first in both rounds, and won Kindred
				a respectable fourth place position.